Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data.

David Lloyd 0002

dblp:29/4384-2 · DBLP profile ↗
← Back
1ranked-venue papers
1as first author
0since 2021 · last 2011
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Design research and methods · 67% User interface design and tools · 33%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods › user-centered design
contextual inquiry
0.112011
Human-Centered Approaches in Geovisualization Design: Investigating Multiple Methods Through a Long-Term Case Study · IEEE Trans. Vis. Comput. Graph. 2011
User interface design and tools
prototyping
0.112011
Human-Centered Approaches in Geovisualization Design: Investigating Multiple Methods Through a Long-Term Case Study · IEEE Trans. Vis. Comput. Graph. 2011
Design research and methods
user-centered design
0.112011
Human-Centered Approaches in Geovisualization Design: Investigating Multiple Methods Through a Long-Term Case Study · IEEE Trans. Vis. Comput. Graph. 2011
Visualization and visual analytics
geospatial visualization
0.012011
Human-Centered Approaches in Geovisualization Design: Investigating Multiple Methods Through a Long-Term Case Study · IEEE Trans. Vis. Comput. Graph. 2011

Methods — techniques the papers use, named apart from their topics

scenario-based design · 0.2autoethnography · 0.2
YearPublicationVenuePosition
2011 Human-Centered Approaches in Geovisualization Design: Investigating Multiple Methods Through a Long-Term Case Study
abstract
Working with three domain specialists we investigate human-centered approaches to geovisualization following an ISO13407 taxonomy covering context of use, requirements and early stages of design. Our case study, undertaken over three years, draws attention to repeating trends: that generic approaches fail to elicit adequate requirements for geovis application design; that the use of real data is key to understanding needs and possibilities; that trust and knowledge must be built and developed with collaborators. These processes take time but modified human-centred approaches can be effective. A scenario developed through contextual inquiry but supplemented with domain data and graphics is useful to geovis designers. Wireframe, paper and digital prototypes enable successful communication between specialist and geovis domains when incorporating real and interesting data, prompting exploratory behaviour and eliciting previously unconsidered requirements. Paper prototypes are particularly successful at eliciting suggestions, especially for novel visualization. Enabling specialists to explore their data freely with a digital prototype is as effective as using a structured task protocol and is easier to administer. Autoethnography has potential for framing the design process. We conclude that a common understanding of context of use, domain data and visualization possibilities are essential to successful geovis design and develop as this progresses. HC approaches can make a significant contribution here. However, modified approaches, applied with flexibility, are most promising. We advise early, collaborative engagement with data – through simple, transient visual artefacts supported by data sketches and existing designs – before moving to successively more sophisticated data wireframes and data prototypes.
David Lloyd 0002, Jason Dykes
IEEE Trans. Vis. Comput. Graph.1