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Zhuo Chen 0054

dblp:29/6497-54 · DBLP profile ↗
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11ranked-venue papers
2as first author
8since 2021 · last 2025
0000-0002-7455-5602ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
3D vision · 84% Generative modeling · 12% Language models and text generation · 4%
Computer graphics and multimedia
4 papers
Geometric modeling and processing · 71% Computer animation and physical simulation · 29%

Topics — the 11 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
mesh generation
2.632025
Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuning · NeurIPS 2025
FreeMesh: Boosting Mesh Generation with Coordinates Merging · ICML 2025
Scaling Mesh Generation via Compressive Tokenization · CVPR 2025
Computer vision › 3D vision
depth estimation
2.142023
Adaptive Patch Deformation for Textureless-Resilient Multi-View Stereo · CVPR 2023
Self-Supervised Multi-view Stereo via Adjacent Geometry Guided Volume Completion · ACM Multimedia 2022
Mesh-Guided Multi-View Stereo With Pyramid Architecture · CVPR 2020
Computer vision › 3D vision › 3d reconstruction
multi-view stereo
2.142023
Adaptive Patch Deformation for Textureless-Resilient Multi-View Stereo · CVPR 2023
Self-Supervised Multi-view Stereo via Adjacent Geometry Guided Volume Completion · ACM Multimedia 2022
Mesh-Guided Multi-View Stereo With Pyramid Architecture · CVPR 2020
Machine learning › Generative modeling › 3d generative model
mesh generative model
0.912025
Scaling Mesh Generation via Compressive Tokenization · CVPR 2025
Computer animation and physical simulation
character rigging
0.912025
Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization · NeurIPS 2025
Geometric modeling and processing › mesh processing › mesh optimization
mesh quality improvement
0.912025
Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuning · NeurIPS 2025
Computer animation and physical simulation
skinning
0.912025
Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization · NeurIPS 2025
Computer vision › 3D vision › 3d reconstruction › multi-view stereo
self-supervised multi-view stereo
0.612022
Self-Supervised Multi-view Stereo via Adjacent Geometry Guided Volume Completion · ACM Multimedia 2022
Computer vision › 3D vision
3d reconstruction
0.412020
Mesh-Guided Multi-View Stereo With Pyramid Architecture · CVPR 2020
Computer vision › 3D vision › depth estimation
depth map refinement
0.412020
Mesh-Guided Multi-View Stereo With Pyramid Architecture · CVPR 2020
Natural language and speech › Language models and text generation › preference optimization
direct preference optimization
0.312025
Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

reward-guided DPO · 1.7patch aggregation · 1.7connectivity-preserving tokenization · 1.7compressive tokenization · 1.7block-wise indexing · 1.7patchmatch · 1.1next-coordinate prediction · 0.9masked DPO · 0.9geodesic features · 0.9geodesic feature · 0.9entropy-based tokenizer evaluation · 0.9direct preference optimization · 0.9deformable convolution · 0.7adaptive patch deformation · 0.7cost volume pyramid · 0.6
YearPublicationVenuePosition
2025 Scaling Mesh Generation via Compressive Tokenization
abstract
We propose a compressive yet effective mesh tokenization, Blocked and Patchified Tokenization (BPT), facilitating the generation of meshes exceeding 8k faces. BPT compresses mesh sequences by employing block-wise indexing and patch aggregation, reducing their length by approximately 75% compared to the vanilla coordinate sequences. This compression milestone unlocks the potential to utilize mesh data with significantly more faces, thereby enhancing detail richness and improving generation robustness. Empowered with the BPT, we have built a foundation mesh generative model training on scaled mesh data to support flexible control for point clouds and images. Our model demonstrates the capability to generate meshes with intricate details and accurate topology, achieving SoTA performance on mesh generation and reaching the level for direct product usage.
Haohan Weng, Zibo Zhao 0001, Biwen Lei, Xianghui Yang, Jian Liu 0036, Zeqiang Lai, Zhuo Chen 0054, Jie Jiang 0015, Chunchao Guo, Tong Zhang 0015, Shenghua Gao, C. L. Philip Chen
CVPR7
2025 FreeMesh: Boosting Mesh Generation with Coordinates Merging
abstract
The next-coordinate prediction paradigm has emerged as the de facto standard in current auto-regressive mesh generation methods. Despite their effectiveness, there is no efficient measurement for the various tokenizers that serialize meshes into sequences. In this paper, we introduce a new metric Per-Token-Mesh-Entropy (PTME) to evaluate the existing mesh tokenizers theoretically without any training. Building upon PTME, we propose a plug-and-play tokenization technique called coordinate merging. It further improves the compression ratios of existing tokenizers by rearranging and merging the most frequent patterns of coordinates. Through experiments on various tokenization methods like MeshXL, MeshAnything V2, and Edgerunner, we further validate the performance of our method. We hope that the proposed PTME and coordinate merging can enhance the existing mesh tokenizers and guide the further development of native mesh generation.
Jian Liu 0036, Haohan Weng, Biwen Lei, Xianghui Yang, Zibo Zhao 0001, Zhuo Chen 0054, Song Guo 0001, Tao Han 0002, Chunchao Guo
ICML6
2025 Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization
abstract
We introduce Auto-Connect, a novel approach for automatic rigging that explicitly preserves skeletal connectivity through a connectivity-preserving tokenization scheme. Unlike previous methods that predict bone positions represented as two joints or first predict points before determining connectivity, our method employs special tokens to define endpoints for each joint's children and for each hierarchical layer, effectively automating connectivity relationships. This approach significantly enhances topological accuracy by integrating connectivity information directly into the prediction framework. To further guarantee high-quality topology, we implement a topology-aware reward function that quantifies topological correctness, which is then utilized in a post-training phase through reward-guided Direct Preference Optimization. Additionally, we incorporate implicit geodesic features for latent top-$k$ bone selection, which substantially improves skinning quality. By leveraging geodesic distance information within the model's latent space, our approach intelligently determines the most influential bones for each vertex, effectively mitigating common skinning artifacts. This combination of connectivity-preserving tokenization, reward-guided fine-tuning, and geodesic-aware bone selection enables our model to consistently generate more anatomically plausible skeletal structures with superior deformation properties.
Jian Liu 0036, Jinnan Chen, Shiwei Mao, Changrong Hu, Puhua Jiang, Junlin Yu, Zhuo Chen 0054, Chunchao Guo
NeurIPS11
2025 Mesh-RFT: Enhancing Mesh Generation via Fine-grained Reinforcement Fine-Tuning
abstract
Existing pretrained models for 3D mesh generation often suffer from data biases and produce low-quality results, while global reinforcement learning (RL) methods rely on object-level rewards that struggle to capture local structure details. To address these challenges, we present $\textbf{Mesh-RFT}$, a novel fine-grained reinforcement fine-tuning framework that employs Masked Direct Preference Optimization (M-DPO) to enable localized refinement via quality-aware face masking. To facilitate efficient quality evaluation, we introduce an objective topology-aware scoring system to evaluate geometric integrity and topological regularity at both object and face levels through two metrics: Boundary Edge Ratio (BER) and Topology Score (TS). By integrating these metrics into a fine-grained RL strategy, Mesh-RFT becomes the first method to optimize mesh quality at the granularity of individual faces, resolving localized errors while preserving global coherence. Experiment results show that our M-DPO approach reduces Hausdorff Distance (HD) by 24.6\% and improves Topology Score (TS) by 3.8\% over pre-trained models, while outperforming global DPO methods with a 17.4\% HD reduction and 4.9\% TS gain. These results demonstrate Mesh-RFT’s ability to improve geometric integrity and topological regularity, achieving new state-of-the-art performance in production-ready mesh generation.
Jian Liu 0036, Song Guo 0001, Jing Li 0093, Haohan Weng, Biwen Lei, Xianghui Yang, Zhuo Chen 0054, Fangqi Zhu, Tao Han 0002, Chunchao Guo
NeurIPS10
2023 Adaptive Patch Deformation for Textureless-Resilient Multi-View Stereo
abstract
In recent years, deep learning-based approaches have shown great strength in multi-view stereo because of their outstanding ability to extract robust visual features. However, most learning-based methods need to build the cost volume and increase the receptive field enormously to get a satisfactory result when dealing with large-scale textureless regions, consequently leading to prohibitive memory consumption. To ensure both memory-friendly and textureless-resilient, we innovatively transplant the spirit of deformable convolution from deep learning into the traditional PatchMatch-based method. Specifically, for each pixel with matching ambiguity (termed unreliable pixel), we adaptively deform the patch centered on it to extend the receptive field until covering enough correlative reliable pixels (without matching ambiguity) that serve as anchors. When performing PatchMatch, constrained by the anchor pixels, the matching cost of an unreliable pixel is guaranteed to reach the global minimum at the correct depth and therefore increases the robustness of multi-view stereo significantly. To detect more anchor pixels to ensure better adaptive patch deformation, we propose to evaluate the matching ambiguity of a certain pixel by checking the convergence of the estimated depth as optimization proceeds. As a result, our method achieves state-of-the-art performance on ETH3D and Tanks and Temples while preserving low memory consumption.
Yuesong Wang 0001, Zhaojie Zeng, Wei Yang 0011, Zhuo Chen 0054, Luoyuan Xu, Yawei Luo
CVPR5
2022 Self-Supervised Multi-view Stereo via Adjacent Geometry Guided Volume Completion
abstract
Existing self-supervised multi-view stereo (MVS) approaches largely rely on photometric consistency for geometry inference, and hence suffer from low-texture or non-Lambertian appearances. In this paper, we observe that adjacent geometry shares certain commonality that can help to infer the correct geometry of the challenging or low-confident regions. Yet exploiting such property in a non-supervised MVS approach remains challenging for the lacking of training data and necessity of ensuring consistency between views. To address the issues, we propose a novel geometry inference training scheme by selectively masking regions with rich textures, where geometry can be well recovered and used for supervisory signal, and then lead a deliberately designed cost volume completion network to learn how to recover geometry of the masked regions. During inference, we then mask the low-confident regions instead and use the cost volume completion network for geometry correction. To deal with the different depth hypotheses of the cost volume pyramid, we design a three-branch volume inference structure for the completion network. Further, by considering plane as a special geometry, we first identify planar regions from pseudo labels and then correct the low-confident pixels by high-confident labels through plane normal consistency. Extensive experiments on DTU and Tanks & Temples demonstrate the effectiveness of the proposed framework and the state-of-the-art performance.
Luoyuan Xu, Yuesong Wang 0001, Yawei Luo, Zhuo Chen 0054, Wei Yang 0011
ACM Multimedia5
2022 Transformer-Based 3D Face Reconstruction With End-to-End Shape-Preserved Domain Transfer
abstract
Learning-based face reconstruction methods have recently shown promising performance in recovering face geometry from a single image. However, the lack of training data with 3D annotations severely limits the performance. To tackle this problem, we proposed a novel end-to-end 3D face reconstruction network consisting of a conditional GAN (cGAN) for cross-domain face synthesis and a novel mesh transformer for face reconstruction. Our method first uses cGAN to translate the realistic face images to the specific rendered style, with a 2D facial edge consistency loss function. The domain-transferred images are then fed into face reconstruction network which uses a novel mesh transformer to output 3D mesh vertices. To exploit the domain-transferred in-the-wild images, we further propose a reprojection consistency loss to restrict face reconstruction network in a self-supervised way. Our approach can be trained with annotated dataset, synthetic dataset and in-the-wild images to learn a unified face model. Extensive experiments have demonstrated the effectiveness of our method.
Zhuo Chen 0054, Yuesong Wang 0001, Luoyuan Xu
IEEE Trans. Circuits Syst. Video Technol.1
2021 DeepFusion: A simple way to improve traditional multi-view stereo methods using deep learning
Yuesong Wang 0001, Keyang Luo, Zhuo Chen 0054, Lili Ju
Knowl. Based Syst.3
2020 Attention-Aware Multi-View Stereo
abstract
Multi-view stereo is a crucial task in computer vision, that requires accurate and robust photo-consistency among input images for depth estimation. Recent studies have shown that learning-based feature matching and confidence regularization can play a vital role in this task. Nevertheless, how to design good matching confidence volumes as well as effective regularizers for them are still under in-depth study. In this paper, we propose an attention-aware deep neural network “AttMVS” for learning multi-view stereo. In particular, we propose a novel attention-enhanced matching confidence volume, that combines the raw pixel-wise matching confidence from the extracted perceptual features with the contextual information of local scenes, to improve the matching robustness. Furthermore, we develop an attention-guided regularization module, which consists of multilevel ray fusion modules, to hierarchically aggregate and regularize the matching confidence volume into a latent depth probability volume.Experimental results show that our approach achieves the best overall performance on the DTU dataset and the intermediate sequences of Tanks & Temples benchmark over many state-of-the-art MVS algorithms.
Keyang Luo, Lili Ju, Yuesong Wang 0001, Zhuo Chen 0054, Yawei Luo
CVPR5
2020 Mesh-Guided Multi-View Stereo With Pyramid Architecture
abstract
Multi-view stereo (MVS) aims to reconstruct 3D geometry of the target scene by using only information from 2D images. Although much progress has been made, it still suffers from textureless regions. To overcome this difficulty, we propose a mesh-guided MVS method with pyramid architecture, which makes use of the surface mesh obtained from coarse-scale images to guide the reconstruction process. Specifically, a PatchMatch-based MVS algorithm is first used to generate depth maps for coarse-scale images and the corresponding surface mesh is obtained by a surface reconstruction algorithm. Next we project the mesh onto each of depth maps to replace unreliable depth values and the corrected depth maps are fed to fine-scale reconstruction for initialization. To alleviate the influence of possible erroneous faces on the mesh, we further design and train a convolutional neural network to remove incorrect depths. In addition, it is often hard for the correct depth values for low-textured regions to survive at the fine-scale, thus we also develop an efficient method to seek out these regions and further enforce the geometric consistency in these regions. Experimental results on the ETH3D high-resolution dataset demonstrate that our method achieves state-of-the-art performance, especially in completeness.
Yuesong Wang 0001, Zhuo Chen 0054, Yawei Luo, Keyang Luo, Lili Ju
CVPR3
2020 PC-Net: A Deep Network for 3D Point Clouds Analysis
abstract
Due to the irregularity and sparsity of 3D point clouds, applying convolutional neural networks directly on them can be nontrivial. In this work, we propose a simple but effective approach for 3D Point Clouds analysis, named PC-Net. PC-Net directly learns on point sets and is equipped with three new operations: first, we apply a novel scale-aware neighbor search for adaptive neighborhood extracting; second, for each neighboring point, we learn a local spatial feature as a complement to their associated features; finally, at the end we use a distance re-weighted pooling to aggregate all the features from local structure. With this module, we design hierarchical neural network for point cloud understanding. For both classification and segmentation tasks, our architecture proves effective in the experiments and our models demonstrate state-of-the-art performance over existing deep learning methods on popular point cloud benchmarks.
Zhuo Chen 0054, Yawei Luo, Yuesong Wang 0001, Keyang Luo, Luoyuan Xu
ICPR1