Philippe Weinzaepfel

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50ranked-venue papers
10as first author
31since 2021 · last 2026
0000-0002-4223-3983ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 45 · 10 first-author · 27 since 2021Graphics, computer vision, multimedia, augmented reality and games · 32 · 7 first-author · 18 since 2021Systems, architecture and hardware · 2 · 2 since 2021
YearPublicationVenuePosition
2026 What Does Really Matter in Image Goal Navigation?
abstract
Image goal navigation requires two different skills: firstly, core navigation skills, including the detection of free space and obstacles, and taking decisions based on an internal representation; and secondly, computing directional information by comparing visual observations to the goal image. Current state-of-the-art methods either rely on dedicated image-matching, or pre-training of computer vision modules on relative pose estimation. In this paper, we study whether this task can be efficiently solved with end-to-end training of full agents with RL, as has been claimed by recent work. A positive answer would have impact beyond Embodied AI and allow training of relative pose estimation from reward for navigation alone. In this large experimental study we investigate the effect of architectural choices like late fusion, channel stacking, space-to-depth projections and cross-attention, and their role in the emergence of relative pose estimators from navigation training. We show that the success of recent methods is influenced up to a certain extent by simulator settings, leading to shortcuts in simulation. However, we also show that these capabilities can be transferred to more realistic setting, up to some extent. We also find evidence for correlations between navigation performance and probed (emerging) relative pose estimation performance, an important sub skill.
Gianluca Monaci, Philippe Weinzaepfel, Christian Wolf 0001
3DV2
2025 MASt3R-SfM: A Fully-Integrated Solution for Unconstrained Structure-from-Motion
abstract
Structure-from-Motion (SfM), a task aiming at jointly recovering camera poses and 3D geometry of a scene given a set of images, remains a hard problem with still many open challenges despite decades of significant progress. The traditional solution for SfM consists of a complex pipeline of minimal solvers which tends to propagate errors and fails when images do not sufficiently overlap, have too little motion, etc. Recent methods have attempted to revisit this paradigm, but we empirically show that they fall short of fixing these core issues. In this paper, we propose instead to build upon a recently released foundation model for 3D vision that can robustly produce local 3D reconstructions and accurate matches. We introduce a low-memory approach to accurately align these local reconstructions in a global coordinate system. We further show that such foundation models can serve as efficient image retrievers without any overhead, reducing the overall complexity from quadratic to linear. Overall, our novel SfM pipeline is simple, scalable, fast and truly unconstrained, i.e. it can handle any collection of images, ordered or not. Extensive experiments on multiple benchmarks show that our method provides steady performance across diverse settings, especially outperforming existing methods in small- and medium-scale settings.
Bardienus Pieter Duisterhof, Lojze Zust, Philippe Weinzaepfel, Vincent Leroy 0003, Yohann Cabon, Jérôme Revaud
3DV3
2025 Pow3R: Empowering Unconstrained 3D Reconstruction with Camera and Scene Priors
abstract
We present Pow3R, a novel large 3D vision regression model that is highly versatile in the input modalities it accepts. Unlike previous feed-forward models that lack any mechanism to exploit known camera or scene priors at test time, Pow3R incorporates any combination of auxiliary information such as intrinsics, relative pose, dense or sparse depth, alongside input images, within a single network. Building upon the recent DUSt3R paradigm, a transformer-based architecture that leverages powerful pre-training, our lightweight and versatile conditioning acts as additional guidance for the network to predict more accurate estimates when auxiliary information is available. During training we feed the model with random subsets of modalities at each iteration, which enables the model to operate under different levels of known priors at test time. This in turn opens up new capabilities, such as performing inference in native image resolution, or point-cloud completion. Our experiments on 3D reconstruction, depth completion, multi-view depth prediction, multi-view stereo, and multi-view pose estimation tasks yield state-of-the-art results and confirm the effectiveness of Pow3R at exploiting all available information. The project webpage is https://europe.naverlabs.com/pow3r.
Wonbong Jang, Philippe Weinzaepfel, Vincent Leroy 0003, Lourdes Agapito, Jérôme Revaud
CVPR2
2025 DUNE: Distilling a Universal Encoder from Heterogeneous 2D and 3D Teachers
abstract
Recent multi-teacher distillation methods have unified the encoders of multiple foundation models into a single encoder, achieving competitive performance on core vision tasks like classification, segmentation, and depth estimation. This led us to ask: Could similar success be achieved when the pool of teachers also includes vision models specialized in diverse tasks across both 2D and 3D perceptionƒ In this paper, we define and investigate the problem of heterogeneous teacher distillation, or co-distillation—a challenging multi-teacher distillation scenario where teacher models vary significantly in both (a) their design objectives and (b) the data they were trained on. We explore data-sharing strategies and teacher-specific encoding, and introduce DUNE, a single encoder excelling in 2D vision, 3D understanding, and 3D human perception. Our model achieves performance comparable to that of its larger teachers, sometimes even outperforming them, on their respective tasks. Notably, DUNE surpasses MASt3R in Map-free Visual Relocalization with a much smaller encoder.
Mert Bülent Sariyildiz, Philippe Weinzaepfel, Thomas Lucas 0002, Pau de Jorge, Diane Larlus, Yannis Kalantidis
CVPR2
2025 HAMSt3R: Human-Aware Multi-View Stereo 3D Reconstruction
abstract
Recovering the 3D geometry of a scene from a sparse set of uncalibrated images is a long-standing problem in computer vision. While recent learning-based approaches such as DUSt3R and MASt3R have demonstrated impressive results by directly predicting dense scene geometry, they are primarily trained on outdoor scenes with static environments and struggle to handle human-centric scenarios. In this work, we introduce HAMSt3R, an extension of MASt3R for joint human and scene 3D reconstruction from sparse, uncalibrated multi-view images. First, we exploit DUNE, a strong image encoder obtained by distilling, among others, the encoders from MASt3R and from a state-of-the-art Human Mesh Recovery (HMR) model, multi-HMR, for a better understanding of scene geometry and human bodies. Our method then incorporates additional network heads to segment people, estimate dense correspondences via DensePose, and predict depth in human-centric environments, enabling a more comprehensive 3D reconstruction. By leveraging the outputs of our different heads, HAMSt3R produces a dense point map enriched with human semantic information in 3D. Unlike existing methods that rely on complex optimization pipelines, our approach is fully feed-forward and efficient, making it suitable for real-world applications. We evaluate our model on EgoHumans and EgoExo4D, two challenging benchmarks con taining diverse human-centric scenarios. Additionally, we validate its generalization to traditional multi-view stereo and multi-view pose regression tasks. Our results demonstrate that our method can reconstruct humans effectively while preserving strong performance in general 3D reconstruction tasks, bridging the gap between human and scene understanding in 3D vision.
Sara Rojas 0001, Matthieu Armando, Bernard Ghanem, Philippe Weinzaepfel, Vincent Leroy 0003, Grégory Rogez
ICCV4
2025 Kinaema: a recurrent sequence model for memory and pose in motion
abstract
One key aspect of spatially aware robots is the ability to "find their bearings", ie. to correctly situate themselves or previously seen spaces. In this work, we focus on this particular scenario of continuous robotics operations, where information observed before an actual episode start is exploited to optimize efficiency. We introduce a new model, "Kinaema" and agent, capable of integrating a stream of visual observations while moving in a potentially large scene, and upon request, processing a query image and predicting the relative position of the shown space with respect to its current position. Our model does not explicitly store an observation history, therefore does not have hard constraints on context length. It maintains an implicit latent memory, which is updated by a transformer in a recurrent way, compressing the history of sensor readings into a compact representation. We evaluate the impact of this model in a new downstream task we call "Mem-Nav", targeting continuous robotics operations. We show that our large-capacity recurrent model maintains a useful representation of the scene, navigates to goals observed before the actual episode start, and is computationally efficient, in particular compared to classical transformers with attention over an observation history.
Mert Bülent Sariyildiz, Philippe Weinzaepfel, Guillaume Bono, Gianluca Monaci, Christian Wolf 0001
NeurIPS2
2025 PoseScript: Linking 3D Human Poses and Natural Language
abstract
Natural language plays a critical role in many computer vision applications, such as image captioning, visual question answering, and cross-modal retrieval, to provide fine-grained semantic information. Unfortunately, while human pose is key to human understanding, current 3D human pose datasets lack detailed language descriptions. To address this issue, we have introduced the PoseScript dataset. This dataset pairs more than six thousand 3D human poses from AMASS with rich human-annotated descriptions of the body parts and their spatial relationships. Additionally, to increase the size of the dataset to a scale that is compatible with data-hungry learning algorithms, we have proposed an elaborate captioning process that generates automatic synthetic descriptions in natural language from given 3D keypoints. This process extracts low-level pose information, known as "posecodes", using a set of simple but generic rules on the 3D keypoints. These posecodes are then combined into higher level textual descriptions using syntactic rules. With automatic annotations, the amount of available data significantly scales up (100k), making it possible to effectively pretrain deep models for finetuning on human captions. To showcase the potential of annotated poses, we present three multi-modal learning tasks that utilize the PoseScript dataset. Firstly, we develop a pipeline that maps 3D poses and textual descriptions into a joint embedding space, allowing for cross-modal retrieval of relevant poses from large-scale datasets. Secondly, we establish a baseline for a text-conditioned model generating 3D poses. Thirdly, we present a learned process for generating pose descriptions. These applications demonstrate the versatility and usefulness of annotated poses in various tasks and pave the way for future research in the field.
Ginger Delmas, Philippe Weinzaepfel, Thomas Lucas 0002, Francesc Moreno-Noguer, Grégory Rogez
IEEE Trans. Pattern Anal. Mach. Intell.2
2024 Purposer: Putting Human Motion Generation in Context
abstract
We present a novel method to generate human motion to populate 3D indoor scenes. It can be controlled with various combinations of conditioning signals such as a path in a scene, target poses, past motions, and scenes represented as 3D point clouds. State-of-the-art methods are either models specialized to one single setting, require vast amounts of high-quality and diverse training data, or are unconditional models that do not integrate scene or other contextual information. As a consequence, they have limited applicability and rely on costly training data. To address these limitations, we propose a new method, dubbed Purposer, based on neural discrete representation learning. Our model is capable of exploiting, in a flexible manner, different types of information already present in open access large-scale datasets such as AMASS. First, we encode unconditional human motion into a discrete latent space. Second, an autoregressive generative model, conditioned with key contextual information, either with prompting or additive tokens, and trained for next-step prediction in this space, synthesizes sequences of latent indices. We further design a novel conditioning block to handle future conditioning information in such a causal model by using a network with two branches to compute separate stacks of features. In this manner, Purposer can generate realistic motion sequences in diverse test scenes. Through exhaustive evaluation, we demonstrate that our multi-contextual solution outperforms existing specialized approaches for specific contextual information, both in terms of quality and diversity. Our model is trained with short sequences, but a byproduct of being able to use various conditioning signals is that at test time different combinations can be used to chain short sequences together and generate long motions within a context scene.
Nicolas Ugrinovic, Thomas Lucas 0002, Fabien Baradel, Philippe Weinzaepfel, Grégory Rogez, Francesc Moreno-Noguer
3DV4
2024 Cross-View and Cross-Pose Completion for 3D Human Understanding
abstract
Human perception and understanding is a major domain of computer vision which, like many other vision subdo-mains recently, stands to gain from the use of large models pre-trained on large datasets. We hypothesize that the most common pre-training strategy of relying on general purpose, object-centric image datasets such as ImageNet, is limited by an important domain shift. On the other hand, collecting domain-specific ground truth such as 2D or 3D labels does not scale well. Therefore, we propose a pre-training approach based on self-supervised learning that works on human-centric data using only images. Our method uses pairs of images of humans: the first is partially masked and the model is trained to reconstruct the masked parts given the visible ones and a second image. It relies on both stereoscopic (cross-view) pairs, and tempo-ral (cross-pose) pairs taken from videos, in order to learn priors about 3D as well as human motion. We pre-train a model for body-centric tasks and one for hand-centric tasks. With a generic transformer architecture, these models outperform existing self-supervised pre-training methods on a wide set of human-centric downstream tasks, and obtain state-of-the-art performance for instance when fine-tuning for model-based and model-free human mesh recovery.
Matthieu Armando, Salma Galaaoui, Fabien Baradel, Thomas Lucas 0002, Vincent Leroy 0003, Romain Brégier, Philippe Weinzaepfel, Grégory Rogez
CVPR7
2024 Multi-HMR: Multi-person Whole-Body Human Mesh Recovery in a Single Shot
Fabien Baradel, Matthieu Armando, Salma Galaaoui, Romain Brégier, Philippe Weinzaepfel, Grégory Rogez, Thomas Lucas 0002
ECCV (23)5
2024 PoseEmbroider: Towards a 3D, Visual, Semantic-Aware Human Pose Representation
Ginger Delmas, Philippe Weinzaepfel, Francesc Moreno-Noguer, Grégory Rogez
ECCV (71)2
2024 UNIC: Universal Classification Models via Multi-teacher Distillation
Mert Bülent Sariyildiz, Philippe Weinzaepfel, Thomas Lucas 0002, Diane Larlus, Yannis Kalantidis
ECCV (4)2
2024 Win-Win: Training High-Resolution Vision Transformers from Two Windows
abstract
Transformers have become the standard in state-of-the-art vision architectures, achieving impressive performance on both image-level and dense pixelwise tasks. However, training vision transformers for high-resolution pixelwise tasks has a prohibitive cost. Typical solutions boil down to hierarchical architectures, fast and approximate attention, or training on low-resolution crops. This latter solution does not constrain architectural choices, but it leads to a clear performance drop when testing at resolutions significantly higher than that used for training, thus requiring ad-hoc and slow post-processing schemes. In this paper, we propose a novel strategy for efficient training and inference of high-resolution vision transformers. The key principle is to mask out most of the high-resolution inputs during training, keeping only N random windows. This allows the model to learn local interactions between tokens inside each window, and global interactions between tokens from different windows. As a result, the model can directly process the high-resolution input at test time without any special trick. We show that this strategy is effective when using relative positional embedding such as rotary embeddings. It is 4 times faster to train than a full-resolution network, and it is straightforward to use at test time compared to existing approaches. We apply this strategy to three dense prediction tasks with high-resolution data. First, we show on the task of semantic segmentation that a simple setting with 2 windows performs best, hence the name of our method: Win-Win. Second, we confirm this result on the task of monocular depth prediction. Third, to demonstrate the generality of our contribution, we further extend it to the binocular task of optical flow, reaching state-of-the-art performance on the Spring benchmark that contains Full-HD images with an order of magnitude faster inference than the best competitor
Vincent Leroy 0003, Jérôme Revaud, Thomas Lucas 0002, Philippe Weinzaepfel
ICLR4
2024 End-to-End (Instance)-Image Goal Navigation through Correspondence as an Emergent Phenomenon
abstract
Most recent work in goal oriented visual navigation resorts to large-scale machine learning in simulated environments. The main challenge lies in learning compact representations generalizable to unseen environments and in learning high-capacity perception modules capable of reasoning on high-dimensional input. The latter is particularly difficult when the goal is not given as a category ("ObjectNav") but as an exemplar image ("ImageNav"), as the perception module needs to learn a comparison strategy requiring to solve an underlying visual correspondence problem. This has been shown to be difficult from reward alone or with standard auxiliary tasks. We address this problem through a sequence of two pretext tasks, which serve as a prior for what we argue is one of the main bottleneck in perception, extremely wide-baseline relative pose estimation and visibility prediction in complex scenes. The first pretext task, cross-view completion is a proxy for the underlying visual correspondence problem, while the second task addresses goal detection and finding directly. We propose a new dual encoder with a large-capacity binocular ViT model and show that correspondence solutions naturally emerge from the training signals. Experiments show significant improvements and SOTA performance on the two benchmarks, ImageNav and the Instance-ImageNav variant, where camera intrinsics and height differ between observation and goal.
Guillaume Bono, Leonid Antsfeld, Boris Chidlovskii, Philippe Weinzaepfel, Christian Wolf 0001
ICLR4
2024 Weatherproofing Retrieval for Localization with Generative AI and Geometric Consistency
abstract
State-of-the-art visual localization approaches generally rely on a first image retrieval step whose role is crucial. Yet, retrieval often struggles when facing varying conditions, due to e.g. weather or time of day, with dramatic consequences on the visual localization accuracy. In this paper, we improve this retrieval step and tailor it to the final localization task. Among the several changes we advocate for, we propose to synthesize variants of the training set images, obtained from generative text-to-image models, in order to automatically expand the training set towards a number of nameable variations that particularly hurt visual localization. After expanding the training set, we propose a training approach that leverages the specificities and the underlying geometry of this mix of real and synthetic images. We experimentally show that those changes translate into large improvements for the most challenging visual localization datasets.
Yannis Kalantidis, Mert Bülent Sariyildiz, Rafael S. Rezende, Philippe Weinzaepfel, Diane Larlus, Gabriela Csurka
ICLR4
2024 SHOWMe: Robust object-agnostic hand-object 3D reconstruction from RGB video
Anilkumar Swamy, Vincent Leroy 0003, Philippe Weinzaepfel, Fabien Baradel, Salma Galaaoui, Romain Brégier, Matthieu Armando, Jean-Sébastien Franco, Grégory Rogez
Comput. Vis. Image Underst.3
2023 PoseFix: Correcting 3D Human Poses with Natural Language
abstract
Automatically producing instructions to modify one’s posture could open the door to endless applications, such as personalized coaching and in-home physical therapy. Tackling the reverse problem (i.e., refining a 3D pose based on some natural language feedback) could help for assisted 3D character animation or robot teaching, for instance. Although a few recent works explore the connections between natural language and 3D human pose, none focus on describing 3D body pose differences. In this paper, we tackle the problem of correcting 3D human poses with natural language. To this end, we introduce the Pose- Fix dataset, which consists of several thousand paired 3D poses and their corresponding text feedback, that describe how the source pose needs to be modified to obtain the target pose. We demonstrate the potential of this dataset on two tasks: (1) text-based pose editing, that aims at generating corrected 3D body poses given a query pose and a text modifier; and (2) correctional text generation, where instructions are generated based on the differences between two body poses. The dataset and the code are available at https://europe.naverlabs.com/research/computer-vision/posefix/.
Ginger Delmas, Philippe Weinzaepfel, Francesc Moreno-Noguer, Grégory Rogez
ICCV2
2023 CroCo v2: Improved Cross-view Completion Pre-training for Stereo Matching and Optical Flow
abstract
Despite impressive performance for high-level downstream tasks, self-supervised pre-training methods have not yet fully delivered on dense geometric vision tasks such as stereo matching or optical flow. The application of self-supervised concepts, such as instance discrimination or masked image modeling, to geometric tasks is an active area of research. In this work, we build on the recent cross-view completion framework, a variation of masked image modeling that leverages a second view from the same scene which makes it well suited for binocular downstream tasks. The applicability of this concept has so far been limited in at least two ways: (a) by the difficulty of collecting real-world image pairs – in practice only synthetic data have been used – and (b) by the lack of generalization of vanilla transformers to dense downstream tasks for which relative position is more meaningful than absolute position. We explore three avenues of improvement. First, we introduce a method to collect suitable real-world image pairs at large scale. Second, we experiment with relative positional embeddings and show that they enable vision transformers to perform substantially better. Third, we scale up vision transformer based cross-completion architectures, which is made possible by the use of large amounts of data. With these improvements, we show for the first time that state-of-the-art results on stereo matching and optical flow can be reached without using any classical task-specific techniques like correlation volume, iterative estimation, image warping or multi-scale reasoning, thus paving the way towards universal vision models.
Philippe Weinzaepfel, Thomas Lucas 0002, Vincent Leroy 0003, Yohann Cabon, Vaibhav Arora, Romain Brégier, Gabriela Csurka, Leonid Antsfeld, Boris Chidlovskii, Jérôme Revaud
ICCV1
2023 PoseBERT: A Generic Transformer Module for Temporal 3D Human Modeling
abstract
Training state-of-the-art models for human pose estimation in videos requires datasets with annotations that are really hard and expensive to obtain. Although transformers have been recently utilized for body pose sequence modeling, related methods rely on pseudo-ground truth to augment the currently limited training data available for learning such models. In this paper, we introduce PoseBERT, a transformer module that is fully trained on 3D Motion Capture (MoCap) data via masked modeling. It is simple, generic and versatile, as it can be plugged on top of any image-based model to transform it in a video-based model leveraging temporal information. We showcase variants of PoseBERT with different inputs varying from 3D skeleton keypoints to rotations of a 3D parametric model for either the full body (SMPL) or just the hands (MANO). Since PoseBERT training is task agnostic, the model can be applied to several tasks such as pose refinement, future pose prediction or motion completion without finetuning. Our experimental results validate that adding PoseBERT on top of various state-of-the-art pose estimation methods consistently improves their performances, while its low computational cost allows us to use it in a real-time demo for smoothly animating a robotic hand via a webcam. Test code and models are available at https://github.com/naver/posebert.
Fabien Baradel, Romain Brégier, Thibault Groueix, Philippe Weinzaepfel, Yannis Kalantidis, Grégory Rogez
IEEE Trans. Pattern Anal. Mach. Intell.4
2022 Barely-Supervised Learning: Semi-supervised Learning with Very Few Labeled Images
abstract
This paper tackles the problem of semi-supervised learning when the set of labeled samples is limited to a small number of images per class, typically less than 10, problem that we refer to as barely-supervised learning. We analyze in depth the behavior of a state-of-the-art semi-supervised method, FixMatch, which relies on a weakly-augmented version of an image to obtain supervision signal for a more strongly-augmented version. We show that it frequently fails in barely-supervised scenarios, due to a lack of training signal when no pseudo-label can be predicted with high confidence. We propose a method to leverage self-supervised methods that provides training signal in the absence of confident pseudo-labels. We then propose two methods to refine the pseudo-label selection process which lead to further improvements.The first one relies on a per-sample history of the model predictions, akin to a voting scheme. The second iteratively up-dates class-dependent confidence thresholds to better explore classes that are under-represented in the pseudo-labels. Our experiments show that our approach performs significantly better on STL-10 in the barely-supervised regime,e.g. with 4 or 8 labeled images per class.
Thomas Lucas 0002, Philippe Weinzaepfel, Grégory Rogez
AAAI2
2022 PUMP: Pyramidal and Uniqueness Matching Priors for Unsupervised Learning of Local Descriptors
abstract
Existing approaches for learning local image descriptors have shown remarkable achievements in a wide range of geometric tasks. However, most of them require perpixel correspondence-level supervision, which is difficult to acquire at scale and in high quality. In this paper, we propose to explicitly integrate two matching priors in a single loss in order to learn local descriptors without supervision. Given two images depicting the same scene, we extract pixel descriptors and build a correlation volume. The first prior enforces the local consistency of matches in this volume via a pyramidal structure iteratively constructed using a non-parametric module. The second prior exploits the fact that each descriptor should match with at most one descriptor from the other image. We combine our unsupervised loss with a standard self-supervised loss trained from synthetic image augmentations. Feature descriptors learned by the proposed approach outperform their fully- and self-supervised counterparts on various geometric benchmarks such as visual localization and image matching, achieving state-of-the-art performance. Project webpage: https://europe.naverlabs.com/research/3d-vision/pump.
Jérôme Revaud, Vincent Leroy 0003, Philippe Weinzaepfel, Boris Chidlovskii
CVPR3
2022 PoseScript: 3D Human Poses from Natural Language
Ginger Delmas, Philippe Weinzaepfel, Thomas Lucas 0002, Francesc Moreno-Noguer, Grégory Rogez
ECCV (6)2
2022 PoseGPT: Quantization-Based 3D Human Motion Generation and Forecasting
Thomas Lucas 0002, Fabien Baradel, Philippe Weinzaepfel, Grégory Rogez
ECCV (6)3
2022 Learning Super-Features for Image Retrieval
Philippe Weinzaepfel, Thomas Lucas 0002, Diane Larlus, Yannis Kalantidis
ICLR1
2022 Multi-Finger Grasping Like Humans
abstract
Robots with multi-fingered grippers could perform advanced manipulation tasks for us if we were able to properly specify to them what to do. In this study, we take a step in that direction by making a robot grasp an object like a grasping demonstration performed by a human. We propose a novel optimization-based approach for transferring human grasp demonstrations to any multi-fingered grippers, which produces robotic grasps that mimic the human hand orientation and the contact area with the object, while alleviating interpenetration. Extensive experiments with the Allegro and BarrettHand grippers show that our method leads to grasps more similar to the human demonstration than existing approaches, without requiring any gripper-specific tuning. We confirm these findings through a user study and validate the applicability of our approach on a real robot.
Yuming Du, Philippe Weinzaepfel, Vincent Lepetit, Romain Brégier
IROS2
2022 CroCo: Self-Supervised Pre-training for 3D Vision Tasks by Cross-View Completion
abstract
Masked Image Modeling (MIM) has recently been established as a potent pre-training paradigm. A pretext task is constructed by masking patches in an input image, and this masked content is then predicted by a neural network using visible patches as sole input. This pre-training leads to state-of-the-art performance when finetuned for high-level semantic tasks, e.g. image classification and object detection. In this paper we instead seek to learn representations that transfer well to a wide variety of 3D vision and lower-level geometric downstream tasks, such as depth prediction or optical flow estimation. Inspired by MIM, we propose an unsupervised representation learning task trained from pairs of images showing the same scene from different viewpoints. More precisely, we propose the pretext task of cross-view completion where the first input image is partially masked, and this masked content has to be reconstructed from the visible content and the second image. In single-view MIM, the masked content often cannot be inferred precisely from the visible portion only, so the model learns to act as a prior influenced by high-level semantics. In contrast, this ambiguity can be resolved with cross-view completion from the second unmasked image, on the condition that the model is able to understand the spatial relationship between the two images. Our experiments show that our pretext task leads to significantly improved performance for monocular 3D vision downstream tasks such as depth estimation. In addition, our model can be directly applied to binocular downstream tasks like optical flow or relative camera pose estimation, for which we obtain competitive results without bells and whistles, i.e., using a generic architecture without any task-specific design.
Philippe Weinzaepfel, Vincent Leroy 0003, Thomas Lucas 0002, Romain Brégier, Yohann Cabon, Vaibhav Arora, Leonid Antsfeld, Boris Chidlovskii, Gabriela Csurka, Jérôme Revaud
NeurIPS1
2022 Investigating the Role of Image Retrieval for Visual Localization
Martin Humenberger, Yohann Cabon, Noé Pion, Philippe Weinzaepfel, Nicolas Guérin, Torsten Sattler, Gabriela Csurka
Int. J. Comput. Vis.4
2021 Leveraging MoCap Data for Human Mesh Recovery
abstract
Training state-of-the-art models for human body pose and shape recovery from images or videos requires datasets with corresponding annotations that are really hard and expensive to obtain. Our goal in this paper is to study whether poses from 3D Motion Capture (MoCap) data can be used to improve image-based and video-based human mesh recovery methods. We find that fine-tune image-based models with synthetic renderings from MoCap data can increase their performance, by providing them with a wider variety of poses, textures and backgrounds. In fact, we show that simply fine-tuning the batch normalization layers of the model is enough to achieve large gains. We further study the use of MoCap data for video, and introduce PoseBERT, a transformer module that directly regresses the pose parameters and is trained via masked modeling. It is simple, generic and can be plugged on top of any state-of-the-art image-based model in order to transform it in a video-based model leveraging temporal information. Our experimental results show that the proposed approaches reach state-of-the-art performance on various datasets including 3DPW, MPI-INF-3DHP, MuPoTS-3D, MCB and AIST.
Fabien Baradel, Thibault Groueix, Philippe Weinzaepfel, Romain Brégier, Yannis Kalantidis, Grégory Rogez
3DV3
2021 Large-Scale Localization Datasets in Crowded Indoor Spaces
abstract
Estimating the precise location of a camera using visual localization enables interesting applications such as augmented reality or robot navigation. This is particularly useful in indoor environments where other localization technologies, such as GNSS, fail. Indoor spaces impose interesting challenges on visual localization algorithms: occlusions due to people, textureless surfaces, large viewpoint changes, low light, repetitive textures, etc. Existing indoor datasets are either comparably small or do only cover a subset of the mentioned challenges. In this paper, we introduce 5 new indoor datasets for visual localization in challenging real-world environments. They were captured in a large shopping mall and a large metro station in Seoul, South Korea, using a dedicated mapping platform consisting of 10 cameras and 2 laser scanners. In order to obtain accurate ground truth camera poses, we developed a robust LiDAR SLAM which provides initial poses that are then refined using a novel structure-from-motion based optimization. We present a benchmark of modern visual localization algorithms on these challenging datasets showing superior performance of structure-based methods using robust image features. The datasets are available at: https://naverlabs.com/datasets
Soohyun Ryu, Suyong Yeon, Yonghan Lee 0001, Deokhwa Kim, Cheolho Han, Yohann Cabon, Philippe Weinzaepfel, Nicolas Guérin, Gabriela Csurka, Martin Humenberger
CVPR8
2021 Multi-FinGAN: Generative Coarse-To-Fine Sampling of Multi-Finger Grasps
abstract
While there exists many methods for manipulating rigid objects with parallel-jaw grippers, grasping with multi-finger robotic hands remains a quite unexplored research topic. Reasoning and planning collision-free trajectories on the additional degrees of freedom of several fingers represents an important challenge that, so far, involves computationally costly and slow processes. In this work, we present Multi-FinGAN, a fast generative multi-finger grasp sampling method that synthesizes high quality grasps directly from RGB-D images in about a second. We achieve this by training in an end-to-end fashion a coarse-to-fine model composed of a classification network that distinguishes grasp types according to a specific taxonomy and a refinement network that produces refined grasp poses and joint angles. We experimentally validate and benchmark our method against a standard grasp-sampling method on 790 grasps in simulation and 20 grasps on a real Franka Emika Panda. All experimental results using our method show consistent improvements both in terms of grasp quality metrics and grasp success rate. Remarkably, our approach is up to 20-30 times faster than the baseline, a significant improvement that opens the door to feedback-based grasp re-planning and task informative grasping. Code is available at https://irobotics.aalto.fi/multi-fingan/.
Jens Lundell, Enric Corona, Tran Nguyen Le, Francesco Verdoja, Philippe Weinzaepfel, Grégory Rogez, Francesc Moreno-Noguer, Ville Kyrki
ICRA5
2021 Mimetics: Towards Understanding Human Actions Out of Context
Philippe Weinzaepfel, Grégory Rogez
Int. J. Comput. Vis.1
2020 SMPLy Benchmarking 3D Human Pose Estimation in the Wild
abstract
Predicting 3D human pose from images has seen great recent improvements. Novel approaches that can even predict both pose and shape from a single input image have been introduced, often relying on a parametric model of the human body such as SMPL. While qualitative results for such methods are often shown for images captured in-the-wild, a proper benchmark in such conditions is still missing, as it is cumbersome to obtain ground-truth 3D poses elsewhere than in a motion capture room. This paper presents a pipeline to easily produce and validate such a dataset with accurate ground-truth, with which we benchmark recent 3D human pose estimation methods in-the-wild. We make use of the recently introduced Mannequin Challenge dataset which contains in-the-wild videos of people frozen in action like statues and leverage the fact that people are static and the camera moving to accurately fit the SMPL model on the sequences. A total of 24,428 frames with registered body models are then selected from 567 scenes at almost no cost, using only online RGB videos. We benchmark state-of-the-art SMPL-based human pose estimation methods on this dataset. Our results highlight that challenges remain, in particular for difficult poses or for scenes where the persons are partially truncated or occluded.
Vincent Leroy 0003, Philippe Weinzaepfel, Romain Brégier, Hadrien Combaluzier, Grégory Rogez
3DV2
2020 Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation Under Hand-Object Interaction
Anil Armagan, Guillermo Garcia-Hernando, Seungryul Baek, Shreyas Hampali, Mahdi Rad, Shipeng Xie, Mingxiu Chen, Boshen Zhang, Fu Xiong, Yang Xiao 0007, Zhiguo Cao 0001, Junsong Yuan 0001, Pengfei Ren 0001, Weiting Huang, Haifeng Sun 0001, Marek Hrúz, Jakub Kanis, Zdenek Krnoul, Qingfu Wan, Shile Li, Linlin Yang 0001, Dongheui Lee, Angela Yao, Weiguo Zhou, Sijia Mei, Adrian Spurr, Umar Iqbal 0001, Pavlo Molchanov 0001, Philippe Weinzaepfel, Romain Brégier, Grégory Rogez, Vincent Lepetit, Tae-Kyun Kim 0001
ECCV (23)31
2020 DOPE: Distillation of Part Experts for Whole-Body 3D Pose Estimation in the Wild
Philippe Weinzaepfel, Romain Brégier, Hadrien Combaluzier, Vincent Leroy 0003, Grégory Rogez
ECCV (26)1
2020 SuperLoss: A Generic Loss for Robust Curriculum Learning
abstract
Curriculum learning is a technique to improve a model performance and generalization based on the idea that easy samples should be presented before difficult ones during training. While it is generally complex to estimate a priori the difficulty of a given sample, recent works have shown that curriculum learning can be formulated dynamically in a self-supervised manner. The key idea is to somehow estimate the importance (or weight) of each sample directly during training based on the observation that easy and hard samples behave differently and can therefore be separated. However, these approaches are usually limited to a specific task (e.g., classification) and require extra data annotations, layers or parameters as well as a dedicated training procedure. We propose instead a simple and generic method that can be applied to a variety of losses and tasks without any change in the learning procedure. It consists in appending a novel loss function on top of any existing task loss, hence its name: the SuperLoss. Its main effect is to automatically downweight the contribution of samples with a large loss, i.e. hard samples, effectively mimicking the core principle of curriculum learning. As a side effect, we show that our loss prevents the memorization of noisy samples, making it possible to train from noisy data even with non-robust loss functions. Experimental results on image classification, regression, object detection and image retrieval demonstrate consistent gain, particularly in the presence of noise.
Thibault Castells, Philippe Weinzaepfel, Jérôme Revaud
NeurIPS2
2020 Hard Negative Mixing for Contrastive Learning
abstract
Contrastive learning has become a key component of self-supervised learning approaches for computer vision. By learning to embed two augmented versions of the same image close to each other and to push the embeddings of different images apart, one can train highly transferable visual representations. As revealed by recent studies, heavy data augmentation and large sets of negatives are both crucial in learning such representations. At the same time, data mixing strategies, either at the image or the feature level, improve both supervised and semi-supervised learning by synthesizing novel examples, forcing networks to learn more robust features. In this paper, we argue that an important aspect of contrastive learning, i.e. the effect of hard negatives, has so far been neglected. To get more meaningful negative samples, current top contrastive self-supervised learning approaches either substantially increase the batch sizes, or keep very large memory banks; increasing memory requirements, however, leads to diminishing returns in terms of performance. We therefore start by delving deeper into a top-performing framework and show evidence that harder negatives are needed to facilitate better and faster learning. Based on these observations, and motivated by the success of data mixing, we propose hard negative mixing strategies at the feature level, that can be computed on-the-fly with a minimal computational overhead. We exhaustively ablate our approach on linear classification, object detection, and instance segmentation and show that employing our hard negative mixing procedure improves the quality of visual representations learned by a state-of-the-art self-supervised learning method.
Yannis Kalantidis, Mert Bülent Sariyildiz, Noé Pion, Philippe Weinzaepfel, Diane Larlus
NeurIPS4
2020 LCR-Net++: Multi-Person 2D and 3D Pose Detection in Natural Images
abstract
We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our method recovers full-body 2D and 3D poses, hallucinating plausible body parts when the persons are partially occluded or truncated by the image boundary. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark and demonstrates satisfying 3D pose results even for multi-person images.
Grégory Rogez, Philippe Weinzaepfel, Cordelia Schmid
IEEE Trans. Pattern Anal. Mach. Intell.2
2019 MARS: Motion-Augmented RGB Stream for Action Recognition
abstract
Most state-of-the-art methods for action recognition consist of a two-stream architecture with 3D convolutions: an appearance stream for RGB frames and a motion stream for optical flow frames. Although combining flow with RGB improves the performance, the cost of computing accurate optical flow is high, and increases action recognition latency. This limits the usage of two-stream approaches in real-world applications requiring low latency. In this paper, we introduce two learning approaches to train a standard 3D CNN, operating on RGB frames, that mimics the motion stream, and as a result avoids flow computation at test time. First, by minimizing a feature-based loss compared to the Flow stream, we show that the network reproduces the motion stream with high fidelity. Second, to leverage both appearance and motion information effectively, we train with a linear combination of the feature-based loss and the standard cross-entropy loss for action recognition. We denote the stream trained using this combined loss as Motion-Augmented RGB Stream (MARS). As a single stream, MARS performs better than RGB or Flow alone, for instance with 72.7% accuracy on Kinetics compared to 72.0% and 65.6% with RGB and Flow streams respectively.
Nieves Crasto, Philippe Weinzaepfel, Karteek Alahari, Cordelia Schmid
CVPR2
2019 Visual Localization by Learning Objects-Of-Interest Dense Match Regression
abstract
We introduce a novel CNN-based approach for visual localization from a single RGB image that relies on densely matching a set of Objects-of-Interest (OOIs). In this paper, we focus on planar objects which are highly descriptive in an environment, such as paintings in museums or logos and storefronts in malls or airports. For each OOI, we define a reference image for which 3D world coordinates are available. Given a query image, our CNN model detects the OOIs, segments them and finds a dense set of 2D-2D matches between each detected OOI and its corresponding reference image. Given these 2D-2D matches, together with the 3D world coordinates of each reference image, we obtain a set of 2D-3D matches from which solving a Perspective-n-Point problem gives a pose estimate. We show that 2D-3D matches for reference images, as well as OOI annotations can be obtained for all training images from a single instance annotation per OOI by leveraging Structure-from-Motion reconstruction. We introduce a novel synthetic dataset, VirtualGallery, which targets challenges such as varying lighting conditions and different occlusion levels. Our results show that our method achieves high precision and is robust to these challenges. We also experiment using the Baidu localization dataset captured in a shopping mall. Our approach is the first deep regression-based method to scale to such a larger environment.
Philippe Weinzaepfel, Gabriela Csurka, Yohann Cabon, Martin Humenberger
CVPR1
2019 R2D2: Reliable and Repeatable Detector and Descriptor
abstract
Interest point detection and local feature description are fundamental steps in many computer vision applications. Classical approaches are based on a detect-then-describe paradigm where separate handcrafted methods are used to first identify repeatable keypoints and then represent them with a local descriptor. Neural networks trained with metric learning losses have recently caught up with these techniques, focusing on learning repeatable saliency maps for keypoint detection or learning descriptors at the detected keypoint locations. In this work, we argue that repeatable regions are not necessarily discriminative and can therefore lead to select suboptimal keypoints. Furthermore, we claim that descriptors should be learned only in regions for which matching can be performed with high confidence. We thus propose to jointly learn keypoint detection and description together with a predictor of the local descriptor discriminativeness. This allows to avoid ambiguous areas, thus leading to reliable keypoint detection and description. Our detection-and-description approach simultaneously outputs sparse, repeatable and reliable keypoints that outperforms state-of-the-art detectors and descriptors on the HPatches dataset and on the recent Aachen Day-Night localization benchmark.
Jérôme Revaud, César Roberto de Souza, Martin Humenberger, Philippe Weinzaepfel
NeurIPS4
2018 PoTion: Pose MoTion Representation for Action Recognition
abstract
Most state-of-the-art methods for action recognition rely on a two-stream architecture that processes appearance and motion independently. In this paper, we claim that considering them jointly offers rich information for action recognition. We introduce a novel representation that gracefully encodes the movement of some semantic keypoints. We use the human joints as these keypoints and term our Pose moTion representation PoTion. Specifically, we first run a state-of-the-art human pose estimator [4] and extract heatmaps for the human joints in each frame. We obtain our PoTion representation by temporally aggregating these probability maps. This is achieved by 'colorizing' each of them depending on the relative time of the frames in the video clip and summing them. This fixed-size representation for an entire video clip is suitable to classify actions using a shallow convolutional neural network. Our experimental evaluation shows that PoTion outperforms other state-of-the-art pose representations [6, 48]. Furthermore, it is complementary to standard appearance and motion streams. When combining PoTion with the recent two-stream I3D approach [5], we obtain state-of-the-art performance on the JHMDB, HMDB and UCF101 datasets.
Vasileios Choutas, Philippe Weinzaepfel, Jérôme Revaud, Cordelia Schmid
CVPR2
2017 LCR-Net: Localization-Classification-Regression for Human Pose
abstract
We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D pose of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests potential poses at different locations in the image, 2) a classifier that scores the different pose proposals, and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark.
Grégory Rogez, Philippe Weinzaepfel, Cordelia Schmid
CVPR2
2017 Joint Learning of Object and Action Detectors
abstract
While most existing approaches for detection in videos focus on objects or human actions separately, we aim at jointly detecting objects performing actions, such as cat eating or dog jumping. We introduce an end-to-end multitask objective that jointly learns object-action relationships. We compare it with different training objectives, validate its effectiveness for detecting objects-actions in videos, and show that both tasks of object and action detection benefit from this joint learning. Moreover, the proposed architecture can be used for zero-shot learning of actions: our multitask objective leverages the commonalities of an action performed by different objects, e.g. dog and cat jumping, enabling to detect actions of an object without training with these object-actions pairs. In experiments on the A2D dataset [50], we obtain state-of-the-art results on segmentation of object-action pairs. We finally apply our multitask architecture to detect visual relationships between objects in images of the VRD dataset [24].
Vicky Kalogeiton, Philippe Weinzaepfel, Vittorio Ferrari, Cordelia Schmid
ICCV2
2017 Action Tubelet Detector for Spatio-Temporal Action Localization
abstract
Current state-of-the-art approaches for spatio-temporal action localization rely on detections at the frame level that are then linked or tracked across time. In this paper, we leverage the temporal continuity of videos instead of operating at the frame level. We propose the ACtion Tubelet detector (ACT-detector) that takes as input a sequence of frames and outputs tubelets, i.e., sequences of bounding boxes with associated scores. The same way state-of-the-art object detectors rely on anchor boxes, our ACT-detector is based on anchor cuboids. We build upon the SSD framework [19]. Convolutional features are extracted for each frame, while scores and regressions are based on the temporal stacking of these features, thus exploiting information from a sequence. Our experimental results show that leveraging sequences offrantes significantly improves detection performance over using individual frames. The gain of our tubelet detector can be explained by both more accurate scores and more precise localization. Our ACT-detector outperforms the state-of-the-art methods for frame-mAP and video-mAP on the J-HMDB [12] and UCF-101 [31] datasets, in particular at high overlap thresholds.
Vicky Kalogeiton, Philippe Weinzaepfel, Vittorio Ferrari, Cordelia Schmid
ICCV2
2016 DeepMatching: Hierarchical Deformable Dense Matching
Jérôme Revaud, Philippe Weinzaepfel, Zaïd Harchaoui, Cordelia Schmid
Int. J. Comput. Vis.2
2015 EpicFlow: Edge-preserving interpolation of correspondences for optical flow
abstract
We propose a novel approach for optical flow estimation, targeted at large displacements with significant occlusions. It consists of two steps: i) dense matching by edge-preserving interpolation from a sparse set of matches; ii) variational energy minimization initialized with the dense matches. The sparse-to-dense interpolation relies on an appropriate choice of the distance, namely an edge-aware geodesic distance. This distance is tailored to handle occlusions and motion boundaries - two common and difficult issues for optical flow computation. We also propose an approximation scheme for the geodesic distance to allow fast computation without loss of performance. Subsequent to the dense interpolation step, standard one-level variational energy minimization is carried out on the dense matches to obtain the final flow estimation. The proposed approach, called Edge-Preserving Interpolation of Correspondences (EpicFlow) is fast and robust to large displacements. It significantly outperforms the state of the art on MPI-Sintel and performs on par on Kitti and Middlebury.
Jérôme Revaud, Philippe Weinzaepfel, Zaïd Harchaoui, Cordelia Schmid
CVPR2
2015 Learning to detect Motion Boundaries
abstract
We propose a learning-based approach for motion boundary detection. Precise localization of motion boundaries is essential for the success of optical flow estimation, as motion boundaries correspond to discontinuities of the optical flow field. The proposed approach allows to predict motion boundaries, using a structured random forest trained on the ground-truth of the MPI-Sintel dataset. The random forest leverages several cues at the patch level, namely appearance (RGB color) and motion cues (optical flow estimated by state-of-the-art algorithms). Experimental results show that the proposed approach is both robust and computationally efficient. It significantly outperforms state-of-the-art motion-difference approaches on the MPI-Sintel and Middlebury datasets. We compare the results obtained with several state-of-the-art optical flow approaches and study the impact of the different cues used in the random forest. Furthermore, we introduce a new dataset, the YouTube Motion Boundaries dataset (YMB), that comprises 60 sequences taken from real-world videos with manually annotated motion boundaries. On this dataset, our approach, although trained on MPI-Sintel, also outperforms by a large margin state-of-the-art optical flow algorithms.
Philippe Weinzaepfel, Jérôme Revaud, Zaïd Harchaoui, Cordelia Schmid
CVPR1
2015 Learning to Track for Spatio-Temporal Action Localization
abstract
We propose an effective approach for spatio-temporal action localization in realistic videos. The approach first detects proposals at the frame-level and scores them with a combination of static and motion CNN features. It then tracks high-scoring proposals throughout the video using a tracking-by-detection approach. Our tracker relies simultaneously on instance-level and class-level detectors. The tracks are scored using a spatio-temporal motion histogram, a descriptor at the track level, in combination with the CNN features. Finally, we perform temporal localization of the action using a sliding-window approach at the track level. We present experimental results for spatio-temporal localization on the UCF-Sports, J-HMDB and UCF-101 action localization datasets, where our approach outperforms the state of the art with a margin of 15%, 7% and 12% respectively in mAP.
Philippe Weinzaepfel, Zaïd Harchaoui, Cordelia Schmid
ICCV1
2013 DeepFlow: Large Displacement Optical Flow with Deep Matching
abstract
Optical flow computation is a key component in many computer vision systems designed for tasks such as action detection or activity recognition. However, despite several major advances over the last decade, handling large displacement in optical flow remains an open problem. Inspired by the large displacement optical flow of Brox and Malik, our approach, termed Deep Flow, blends a matching algorithm with a variational approach for optical flow. We propose a descriptor matching algorithm, tailored to the optical flow problem, that allows to boost performance on fast motions. The matching algorithm builds upon a multi-stage architecture with 6 layers, interleaving convolutions and max-pooling, a construction akin to deep convolutional nets. Using dense sampling, it allows to efficiently retrieve quasi-dense correspondences, and enjoys a built-in smoothing effect on descriptors matches, a valuable asset for integration into an energy minimization framework for optical flow estimation. Deep Flow efficiently handles large displacements occurring in realistic videos, and shows competitive performance on optical flow benchmarks. Furthermore, it sets a new state-of-the-art on the MPI-Sintel dataset.
Philippe Weinzaepfel, Jérôme Revaud, Zaïd Harchaoui, Cordelia Schmid
ICCV1
2011 Reconstructing an image from its local descriptors
abstract
This paper shows that an image can be approximately reconstructed based on the output of a blackbox local description software such as those classically used for image indexing. Our approach consists first in using an off-the-shelf image database to find patches that are visually similar to each region of interest of the unknown input image, according to associated local descriptors. These patches are then warped into input image domain according to interest region geometry and seamlessly stitched together. Final completion of still missing texture-free regions is obtained by smooth interpolation. As demonstrated in our experiments, visually meaningful reconstructions are obtained just based on image local descriptors like SIFT, provided the geometry of regions of interest is known. The reconstruction most often allows the clear interpretation of the semantic image content. As a result, this work raises critical issues of privacy and rights when local descriptors of photos or videos are given away for indexing and search purpose.
Philippe Weinzaepfel, Hervé Jégou, Patrick Pérez
CVPR1