EDBT 2026 Demo / reviewers in the wild / expert
Eric Hambro
dblp:290/1986
· DBLP profile ↗
7ranked-venue papers
1as first author
7since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 1 first-author · 7 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Language models and text generation · 38% Reinforcement learning · 32% Trustworthy machine learning · 19% |
Topics — the 15 heaviest of 17, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation › prompting
adversarial prompt generation |
0.8 | 1 | 2024 | Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts · NeurIPS 2024 |
Machine learning › Trustworthy machine learning › robustness
adversarial robustness |
0.8 | 1 | 2024 | Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts · NeurIPS 2024 |
Natural language and speech › Language models and text generation
in-context learning |
0.8 | 1 | 2024 | Generalization to New Sequential Decision Making Tasks with In-Context Learning · ICML 2024 |
Natural language and speech › Language models and text generation
large language model fine-tuning |
0.8 | 1 | 2024 | Understanding the Effects of RLHF on LLM Generalisation and Diversity · ICLR 2024 |
Natural language and speech › Language models and text generation
large language model safety |
0.8 | 1 | 2024 | Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts · NeurIPS 2024 |
Machine learning › Reinforcement learning › reinforcement learning from human feedback
process reward model |
0.8 | 1 | 2024 | GLoRe: When, Where, and How to Improve LLM Reasoning via Global and Local Refinements · ICML 2024 |
Machine learning › Optimization for machine learning › evolutionary computation
quality-diversity |
0.8 | 1 | 2024 | Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts · NeurIPS 2024 |
Natural language and speech › Language models and text generation › large language model reasoning
reasoning enhancement |
0.8 | 1 | 2024 | GLoRe: When, Where, and How to Improve LLM Reasoning via Global and Local Refinements · ICML 2024 |
Machine learning › Trustworthy machine learning › safety evaluation
red teaming |
0.8 | 1 | 2024 | Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts · NeurIPS 2024 |
Machine learning › Reinforcement learning
reinforcement learning from human feedback |
0.8 | 1 | 2024 | Understanding the Effects of RLHF on LLM Generalisation and Diversity · ICLR 2024 |
Machine learning › Reinforcement learning › reward learning
reward modeling |
0.8 | 1 | 2024 | GLoRe: When, Where, and How to Improve LLM Reasoning via Global and Local Refinements · ICML 2024 |
Machine learning › Reinforcement learning › generalization in reinforcement learning
task generalization |
0.8 | 1 | 2024 | Generalization to New Sequential Decision Making Tasks with In-Context Learning · ICML 2024 |
Natural language and speech › Language models and text generation › LLM agents
tool use |
0.7 | 1 | 2023 | Toolformer: Language Models Can Teach Themselves to Use Tools · NeurIPS 2023 |
Robotics › Robot manipulation
learning from demonstration |
0.6 | 1 | 2022 | Dungeons and Data: A Large-Scale NetHack Dataset · NeurIPS 2022 |
Machine learning › Reinforcement learning
imitation learning |
0.2 | 1 | 2022 | Dungeons and Data: A Large-Scale NetHack Dataset · NeurIPS 2022 |
Methods — techniques the papers use, named apart from their topics
offline reinforcement learning · 1.3transformer · 0.8synthetic data generation · 0.8supervised fine-tuning · 0.8reward modeling · 0.8reinforcement learning · 0.8quality-diversity search · 0.8process reward model · 0.8black-box optimization · 0.8RLHF · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Understanding the Effects of RLHF on LLM Generalisation and DiversityabstractLarge language models (LLMs) fine-tuned with reinforcement learning from human feedback (RLHF) have been used in some of the most widely deployed AI models to date, such as OpenAI's ChatGPT or Anthropic's Claude. While there has been significant work developing these methods, our understanding of the benefits and downsides of each stage in RLHF is still limited. To fill this gap, we present an extensive analysis of how each stage of the process (i.e. supervised fine-tuning (SFT), reward modelling, and RLHF) affects two key properties: out-of-distribution (OOD) generalisation and output diversity. OOD generalisation is crucial given the wide range of real-world scenarios in which these models are being used, while output diversity refers to the model's ability to generate varied outputs and is important for a variety of use cases. We perform our analysis across two base models on both summarisation and instruction following tasks, the latter being highly relevant for current LLM use cases. We find that RLHF generalises better than SFT to new inputs, particularly as the distribution shift between train and test becomes larger. However, RLHF significantly reduces output diversity compared to SFT across a variety of measures, implying a tradeoff in current LLM fine-tuning methods between generalisation and diversity. Our results provide guidance on which fine-tuning method should be used depending on the application, and show that more research is needed to improve the tradeoff between generalisation and diversity. Robert Kirk, Ishita Mediratta, Christoforos Nalmpantis, Jelena Luketina, Eric Hambro, Edward Grefenstette, Roberta Raileanu |
ICLR | 5 |
| 2024 | GLoRe: When, Where, and How to Improve LLM Reasoning via Global and Local RefinementsabstractState-of-the-art language models can exhibit reasoning refinement capabilities on math, science or coding tasks. However, recent work demonstrates that even the best models struggle to identify *when and where to refine* without access to external feedback. In this paper, we propose Stepwise ORMs (**SORMs**) which are trained, only on synthetic data, to approximate the expected future reward of the optimal policy or $V^{\star}$ as a form of Process-based reward modeling. Our experiments show that SORMs can more accurately detect incorrect reasoning steps compared to ORMs, thus enabling them to give precise step-level feedback to refinement models. We then train *global* refinement models, which take only the question and a draft solution as input and predict a corrected solution, and *local* refinement models which also take as input a critique indicating the location of the first reasoning error. We generate training data for both models synthetically by reusing data used to train the SORM. We find combining global and local refinements, using the ORM as a reranker, significantly outperforms either one individually, as well as a best of three sample baseline. With this strategy we can improve the accuracy of a LLaMA-2 13B model (already fine-tuned with RL) on GSM8K from 53% to 65% when greedily sampled. Alexander Havrilla, Sharath Chandra, Christoforos Nalmpantis, Jane Dwivedi-Yu, Maksym Zhuravinskyi, Eric Hambro, Roberta Raileanu |
ICML | 6 |
| 2024 | Generalization to New Sequential Decision Making Tasks with In-Context LearningabstractTraining autonomous agents that can learn new tasks from only a handful of demonstrations is a long-standing problem in machine learning. Recently, transformers have been shown to learn new language or vision tasks without any weight updates from only a few examples, also referred to as in-context learning. However, the sequential decision making setting poses additional challenges having a lower tolerance for errors since the environment’s stochasticity or the agent’s actions can lead to unseen, and sometimes unrecoverable, states. In this paper, we use an illustrative example to show that naively applying transformers to sequential decision making problems does not enable in-context learning of new tasks. We then demonstrate how training on sequences of trajectories with certain distributional properties leads to in-context learning of new sequential decision making tasks. We investigate different design choices and find that larger model and dataset sizes, as well as more task diversity, environment stochasticity, and trajectory burstiness, all result in better in-context learning of new out-of-distribution tasks. By training on large diverse offline datasets, our model is able to learn new MiniHack and Procgen tasks without any weight updates from just a handful of demonstrations. Sharath Chandra, Eric Hambro, Robert Kirk, Mikael Henaff, Roberta Raileanu |
ICML | 2 |
| 2024 | Know When To Stop: A Study of Semantic Drift in Text GenerationabstractAva Spataru, Eric Hambro, Elena Voita, Nicola Cancedda. Proceedings of the 2024 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 1: Long Papers). 2024. Ava Spataru, Eric Hambro, Elena Voita, Nicola Cancedda |
NAACL-HLT | 2 |
| 2024 | Rainbow Teaming: Open-Ended Generation of Diverse Adversarial PromptsabstractAs large language models (LLMs) become increasingly prevalent across many real-world applications, understanding and enhancing their robustness to adversarial attacks is of paramount importance. Existing methods for identifying adversarial prompts tend to focus on specific domains, lack diversity, or require extensive human annotations. To address these limitations, we present Rainbow Teaming, a novel black-box approach for producing a diverse collection of adversarial prompts. Rainbow Teaming casts adversarial prompt generation as a quality-diversity problem and uses open-ended search to generate prompts that are both effective and diverse. Focusing on the safety domain, we use Rainbow Teaming to target various state-of-the-art LLMs, including the Llama 2 and Llama 3 models. Our approach reveals hundreds of effective adversarial prompts, with an attack success rate exceeding 90% across all tested models. Furthermore, we demonstrate that prompts generated by Rainbow Teaming are highly transferable and that fine-tuning models with synthetic data generated by our method significantly enhances their safety without sacrificing general performance or helpfulness. We additionally explore the versatility of Rainbow Teaming by applying it to question answering and cybersecurity, showcasing its potential to drive robust open-ended self-improvement in a wide range of applications. Mikayel Samvelyan, Sharath Chandra, Andrei Lupu, Eric Hambro, Aram H. Markosyan, Manish Bhatt, Yuning Mao, Minqi Jiang, Jack Parker-Holder, Jakob N. Foerster, Tim Rocktäschel, Roberta Raileanu |
NeurIPS | 4 |
| 2023 | Toolformer: Language Models Can Teach Themselves to Use ToolsabstractLanguage models (LMs) exhibit remarkable abilities to solve new tasks from just a few examples or textual instructions, especially at scale. They also, paradoxically, struggle with basic functionality, such as arithmetic or factual lookup, where much simpler and smaller specialized models excel. In this paper, we show that LMs can teach themselves to *use external tools* via simple APIs and achieve the best of both worlds. We introduce *Toolformer*, a model trained to decide which APIs to call, when to call them, what arguments to pass, and how to best incorporate the results into future token prediction. This is done in a self-supervised way, requiring nothing more than a handful of demonstrations for each API. We incorporate a range of tools, including a calculator, a Q&A system, a search engine, a translation system, and a calendar. Toolformer achieves substantially improved zero-shot performance across a variety of downstream tasks, often competitive with much larger models, without sacrificing its core language modeling abilities. Timo Schick, Jane Dwivedi-Yu, Roberto Dessì, Roberta Raileanu, Maria Lomeli, Eric Hambro, Luke Zettlemoyer, Nicola Cancedda, Thomas Scialom |
NeurIPS | 6 |
| 2022 | Dungeons and Data: A Large-Scale NetHack DatasetabstractRecent breakthroughs in the development of agents to solve challenging sequential decision making problems such as Go, StarCraft, or DOTA, have relied on both simulated environments and large-scale datasets. However, progress on this research has been hindered by the scarcity of open-sourced datasets and the prohibitive computational cost to work with them. Here we present the NetHack Learning Dataset (NLD), a large and highly-scalable dataset of trajectories from the popular game of NetHack, which is both extremely challenging for current methods and very fast to run. NLD consists of three parts: 10 billion state transitions from 1.5 million human trajectories collected on the NAO public NetHack server from 2009 to 2020; 3 billion state-action-score transitions from 100,000 trajectories collected from the symbolic bot winner of the NetHack Challenge 2021; and, accompanying code for users to record, load and stream any collection of such trajectories in a highly compressed form. We evaluate a wide range of existing algorithms for learning from demonstrations, showing that significant research advances are needed to fully leverage large-scale datasets for challenging sequential decision making tasks. Eric Hambro, Roberta Raileanu, Danielle Rothermel, Vegard Mella, Tim Rocktäschel, Heinrich Küttler, Naila Murray |
NeurIPS | 1 |