Jinrui Gou

dblp:291/2796 · DBLP profile ↗
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6ranked-venue papers
2as first author
6since 2021 · last 2025
0009-0004-7544-3292ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Computer networks · 2 · 2 since 2021Databases, data management, data science and information retrieval · 2 · 2 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Information retrieval · 100%
Theoretical computer science
2 papers
Algorithms and data structures · 68% Graph algorithms and graph theory · 16% Computational geometry · 16%

Topics — the 12 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Information retrieval › query processing
early termination
0.912025
Fast and Effective Early Termination for Simple Ranking Functions · SIGIR 2025
Information retrieval › similarity search › nearest neighbor search › approximate nearest neighbor search
graph-based approximate nearest neighbor search
0.912025
Distance Adaptive Beam Search for Provably Accurate Graph-Based Nearest Neighbor Search · NeurIPS 2025
Information retrieval › similarity search
nearest neighbor search
0.912025
Distance Adaptive Beam Search for Provably Accurate Graph-Based Nearest Neighbor Search · NeurIPS 2025
Information retrieval
query processing
0.912025
Fast and Effective Early Termination for Simple Ranking Functions · SIGIR 2025
Information retrieval
ranking
0.912025
Fast and Effective Early Termination for Simple Ranking Functions · SIGIR 2025
Information retrieval › retrieval models
sparse retrieval
0.912025
Fast and Effective Early Termination for Simple Ranking Functions · SIGIR 2025
Algorithms and data structures › search algorithms
beam search
0.912025
Distance Adaptive Beam Search for Provably Accurate Graph-Based Nearest Neighbor Search · NeurIPS 2025
Algorithms and data structures
similarity search
0.912025
Distance Adaptive Beam Search for Provably Accurate Graph-Based Nearest Neighbor Search · NeurIPS 2025
Algorithms and data structures › similarity search › nearest neighbor search
graph-based nearest neighbor search
0.812024
Navigable Graphs for High-Dimensional Nearest Neighbor Search: Constructions and Limits · NeurIPS 2024
Computational geometry
high-dimensional geometry
0.812024
Navigable Graphs for High-Dimensional Nearest Neighbor Search: Constructions and Limits · NeurIPS 2024
Graph algorithms and graph theory › network analysis
navigable graphs
0.812024
Navigable Graphs for High-Dimensional Nearest Neighbor Search: Constructions and Limits · NeurIPS 2024
Algorithms and data structures › similarity search
nearest neighbor search
0.812024
Navigable Graphs for High-Dimensional Nearest Neighbor Search: Constructions and Limits · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

navigability analysis · 1.7adaptive beam search · 1.7query likelihood · 0.9BM25 · 0.9greedy routing · 0.8anti-concentration bounds · 0.8
YearPublicationVenuePosition
2025 Distance Adaptive Beam Search for Provably Accurate Graph-Based Nearest Neighbor Search
abstract
Nearest neighbor search is central in machine learning, information retrieval, and databases. For high-dimensional datasets, graph-based methods such as HNSW, DiskANN, and NSG have become popular thanks to their empirical accuracy and efficiency. These methods construct a directed graph over the dataset and perform beam search on the graph to find nodes close to a given query. While significant work has focused on practical refinements and theoretical understanding of graph-based methods, many questions remain. We propose a new distance-based termination condition for beam search to replace the commonly used condition based on beam width. We prove that, as long as the search graph is navigable, our resulting Adaptive Beam Search method is guaranteed to approximately solve the nearest-neighbor problem, establishing a connection between navigability and the performance of graph-based search. We also provide extensive experiments on our new termination condition for both navigable graphs and approximately navigable graphs used in practice, such as HNSW and Vamana graphs. We find that Adaptive Beam Search outperforms standard beam search over a range of recall values, data sets, graph constructions, and target number of nearest neighbors. It thus provides a simple and practical way to improve the performance of popular methods.
Yousef Al-Jazzazi, Haya Diwan, Jinrui Gou, Cameron Musco, Christopher Musco, Torsten Suel
NeurIPS3
2025 Fast and Effective Early Termination for Simple Ranking Functions
abstract
Web search engines often perform an initial candidate generation phase using a fast and simple ranking function, followed by subsequent reranking with more expensive rankers. Such simple ranking functions usually compute the score of a document as the sum of term-wise impact scores, and they include traditional baselines such as BM25 and Query Likelihood, as well as some recently proposed learned sparse models based on document expansion and learned impact scores. In this paper, we explore extremely fast and highly effective early termination techniques for such simple ranking functions. Our extensive experiments with a number of different ranking functions show that our methods achieve very fast response times on MSMarco V1 and V2 data while maintaining retrieval quality close to that of a safe and much slower baseline.
Jinrui Gou, Antonio Mallia, Minghao Shao, Torsten Suel
SIGIR1
2025 On Routing Optimization in Networks With Embedded Computational Services
abstract
Modern communication networks are increasingly equipped with in-network computational capabilities and services. Routing in such networks is significantly more complicated than the traditional routing. A legitimate route for a flow not only needs to have enough communication and computation resources, but also has to conform to various application-specific routing constraints. This paper presents a comprehensive study on routing optimization problems in networks with embedded computational services. We develop a set of routing optimization models and derive low-complexity heuristic routing algorithms for diverse computation scenarios. For dynamic demands, we also develop an online routing algorithm with performance guarantees. Through evaluations over emerging applications on real topologies, we demonstrate that our models can be flexibly customized to meet the diverse routing requirements of different computation applications. Our proposed heuristic algorithms significantly outperform baseline algorithms and can achieve close-to-optimal performance in various scenarios.
Lifan Mei, Jinrui Gou, Jingrui Yang, Yujin Cai, Yong Liu 0013
IEEE Trans. Netw. Serv. Manag.2
2024 Beyond Quantile Methods: Improved Top-K Threshold Estimation for Traditional and Learned Sparse Indexes
abstract
Top-k threshold estimation is the problem of estimating the score of the k-th highest ranking result of a search query. A good estimate can be used to speed up many common top-k query processing algorithms, and thus a number of researchers have recently studied the problem. Among the various approaches that have been proposed, quantile methods appear to give the best estimates overall at modest computational costs, followed by sampling-based methods in certain cases. In this paper, we make two main contributions. First, we study how to get even better estimates than the state of the art. Starting from quantile-based methods, we propose a series of enhancements that give improved estimates in terms of the commonly used mean under-prediction fraction (MUF). Second, we study the threshold estimation problem on recently proposed learned sparse index structures, showing that our methods also work well for these cases. Our best methods substantially narrow the gap between the state of the art and the ideal MUF of 1.0, at some additional cost in time and space.
Jinrui Gou, Minghao Shao, Torsten Suel
IEEE Big Data1
2024 Navigable Graphs for High-Dimensional Nearest Neighbor Search: Constructions and Limits
abstract
There has been significant recent interest in graph-based nearest neighbor search methods, many of which are centered on the construction of (approximately) "navigable" graphs over high-dimensional point sets. A graph is navigable if we can successfully move from any starting node to any target node using a greedy routing strategy where we always move to the neighbor that is closest to the destination according to the given distance function. The complete graph is obviously navigable for any point set, but the important question for applications is if sparser graphs can be constructed. While this question is fairly well understood in low-dimensions, we establish some of the first upper and lower bounds for high-dimensional point sets. First, we give a simple and efficient way to construct a navigable graph with average degree $O(\sqrt{n \log n })$ for any set of $n$ points, in any dimension, for any distance function. We compliment this result with a nearly matching lower bound: even under the Euclidean metric in $O(\log n)$ dimensions, a random point set has no navigable graph with average degree $O(n^{\alpha})$ for any $\alpha < 1/2$. Our lower bound relies on sharp anti-concentration bounds for binomial random variables, which we use to show that the {near-neighborhoods} of a set of random points do not overlap significantly, forcing any navigable graph to have many edges.
Haya Diwan, Jinrui Gou, Cameron Musco, Christopher Musco, Torsten Suel
NeurIPS2
2022 Realtime mobile bandwidth and handoff predictions in 4G/5G networks
Lifan Mei, Jinrui Gou, Yujin Cai, Houwei Cao, Yong Liu 0013
Comput. Networks2