EDBT 2026 Demo / reviewers in the wild / expert
Ruize An
dblp:291/3251
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 81% Interaction techniques and input · 19% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Immersive interaction
locomotion |
0.6 | 1 | 2022 | Comparing hand gestures and a gamepad interface for locomotion in virtual environments · Int. J. Hum. Comput. Stud. 2022 |
Immersive interaction
virtual reality |
0.2 | 1 | 2022 | Comparing hand gestures and a gamepad interface for locomotion in virtual environments · Int. J. Hum. Comput. Stud. 2022 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Eliminating Contextual Bias in Aspect-Based Sentiment Analysis
Ruize An, Chen Zhang 0020, Dawei Song 0001 |
ECIR (1) | 1 |
| 2022 | Comparing hand gestures and a gamepad interface for locomotion in virtual environments
Ruize An, Ruolin Xu, Banghao Lin |
Int. J. Hum. Comput. Stud. | 2 |