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Jiatian Sun

dblp:291/3718 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2024
0000-0001-8168-3285ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Image and video processing · 51% Computational photography and imaging · 31% Virtual and augmented reality · 13%
Human-computer interaction and pervasive computing
2 papers
Interaction techniques and input · 100%

Topics — the 8 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing › image enhancement › contrast enhancement
color contrast enhancement
0.812024
Chromaticity Gradient Mapping for Interactive Control of Color Contrast in Images and Video · UIST 2024
Image and video processing
image enhancement
0.812024
Chromaticity Gradient Mapping for Interactive Control of Color Contrast in Images and Video · UIST 2024
Image and video processing › image sequence processing
temporal alignment
0.712023
Eventfulness for Interactive Video Alignment · ACM Trans. Graph. 2023
Virtual and augmented reality
augmented reality
0.612022
ReCapture: AR-Guided Time-lapse Photography · UIST 2022
Computational photography and imaging › time-lapse imaging
time-lapse photography
0.612022
ReCapture: AR-Guided Time-lapse Photography · UIST 2022
Interaction techniques and input › interactive graphics
interactive image editing
0.212024
Chromaticity Gradient Mapping for Interactive Control of Color Contrast in Images and Video · UIST 2024
Visual content generation and editing
video editing
0.212023
Eventfulness for Interactive Video Alignment · ACM Trans. Graph. 2023
Interaction techniques and input
mobile interaction
0.212022
ReCapture: AR-Guided Time-lapse Photography · UIST 2022

Methods — techniques the papers use, named apart from their topics

lightness preservation · 1.5chromaticity gradient mapping · 1.5inside-out tracking · 1.1RGB-D sensing · 1.1GPS localization · 1.1synthetic video training · 0.7event descriptor learning · 0.7
YearPublicationVenuePosition
2024 Chromaticity Gradient Mapping for Interactive Control of Color Contrast in Images and Video
abstract
We present a novel perceptually-motivated interactive tool for using color contrast to enhance details represented in the lightness channel of images and video. Our method lets users adjust the perceived contrast of different details by manipulating local chromaticity while preserving the original lightness of individual pixels. Inspired by the use of similar chromaticity mappings in painting, our tool effectively offers contrast along a user-selected gradient of chromaticities as additional bandwidth for representing and enhancing different details in an image. We provide an interface for our tool that closely resembles the familiar design of tonal contrast curve controls that are available in most professional image editing software. We show that our tool is effective for enhancing the perceived contrast of details without altering lightness in an image and present many examples of effects that can be achieved with our method on both images and video.
Ruyu Yan, Jiatian Sun, Abe Davis
UIST2
2023 Eventfulness for Interactive Video Alignment
abstract
Humans are remarkably sensitive to the alignment of visual events with other stimuli, which makes synchronization one of the hardest tasks in video editing. A key observation of our work is that most of the alignment we do involves salient localizable events that occur sparsely in time. By learning how to recognize these events, we can greatly reduce the space of possible synchronizations that an editor or algorithm has to consider. Furthermore, by learning descriptors of these events that capture additional properties of visible motion, we can build active tools that adapt their notion of eventfulness to a given task as they are being used. Rather than learning an automatic solution to one specific problem, our goal is to make a much broader class of interactive alignment tasks significantly easier and less time-consuming. We show that a suitable visual event descriptor can be learned entirely from stochastically-generated synthetic video. We then demonstrate the usefulness of learned and adaptive eventfulness by integrating it in novel interactive tools for applications including audio-driven time warping of video and the extraction and application of sound effects across different videos.
Jiatian Sun, Longxiulin Deng, Triantafyllos Afouras, Andrew Owens, Abe Davis
ACM Trans. Graph.1
2022 ReCapture: AR-Guided Time-lapse Photography
abstract
We present ReCapture, a system that leverages AR-based guidance to help users capture time-lapse data with hand-held mobile devices. ReCapture works by repeatedly guiding users back to the precise location of previously captured images so they can record time-lapse videos one frame at a time without leaving their camera in the scene. Building on previous work in computational re-photography, we combine three different guidance modes to enable parallel hand-held time-lapse capture in general settings. We demonstrate the versatility of our system on a wide variety of subjects and scenes captured over a year of development and regular use, and explore different visualizations of unstructured hand-held time-lapse data.
Ruyu Yan, Jiatian Sun, Longxiulin Deng, Abe Davis
UIST2