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Shenshen Han

dblp:291/5144 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
0009-0008-8727-7585ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction
stakeholder perspectives
0.812024
Teachers, Parents, and Students' perspectives on Integrating Generative AI into Elementary Literacy Education · CHI 2024

Methods — techniques the papers use, named apart from their topics

workshop · 0.8interviews · 0.8
YearPublicationVenuePosition
2025 Empowering Children's AI Literacy Through Co-Creating Stories with LLM
Ariel Han, Shenshen Han
IDC2
2024 Teachers, Parents, and Students' perspectives on Integrating Generative AI into Elementary Literacy Education
abstract
The viral launch of new generative AI (GAI) systems, such as ChatGPT and Text-to-Image (TTL) generators, sparked questions about how they can be effectively incorporated into writing education. However, it is still unclear how teachers, parents, and students perceive and suspect GAI systems in elementary school settings. We conducted a workshop with twelve families (parent-child dyads) with children ages 8-12 and interviewed sixteen teachers in order to understand each stakeholder’s perspectives and opinions on GAI systems for learning and teaching writing. We found that the GAI systems could be beneficial in generating adaptable teaching materials for teachers, enhancing ideation, and providing students with personalized, timely feedback. However, there are concerns over authorship, students’ agency in learning, and uncertainty concerning bias and misinformation. In this article, we discuss design strategies to mitigate these constraints by implementing an adults-oversight system, balancing AI-role allocation, and facilitating customization to enhance students’ agency over writing projects.
Ariel Han, Xiaofei Zhou 0004, Zhenyao Cai, Shenshen Han, Richard Ko, Seth Corrigan, Kylie Peppler
CHI4
2021 Jarvis in Motion: A Research Artifact for Circulating Lifestyle Values in Public
abstract
We report on a research through design study of how our everyday objects, augmented with technologies, could contribute to disseminating people's lifestyle values in public. We developed Jarvis, a hybrid object combining a glass jar with a location-tracking system. The Jarvis endeavors to make lifestyle values visible, while sometimes hiding its values across different places. As a design research artifact, the Jarvis seeks to spark meaningful interactions as zero-waste practitioners carry it around in their daily routines in public. The data visualized through the Jarvis demonstrate how users' values are spread out locally. 18 zero-waste followers participated in a week-long deployment with a design probe followed by post-deployment interviews. Our findings highlight the role of different agencies in circulating values represented by the Jarvis. We discuss our methodological insights on hybrid objects, and how the circulation of values may inform us about the alternative roles of technologies in speaking for our lifestyle values.
Shenshen Han, Norman Makoto Su
Proc. ACM Hum. Comput. Interact.2