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Pushkal Katara

dblp:292/2824 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2024
0009-0007-4302-6955ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 35% Segmentation and scene understanding · 22% Motion planning and robot control · 22%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d scene understanding
3d instance segmentation
0.812024
ODIN: A Single Model for 2D and 3D Segmentation · CVPR 2024
Machine learning › Reinforcement learning › reward learning
LLM-based reward generation
0.812024
Gen2Sim: Scaling up Robot Learning in Simulation with Generative Models · ICRA 2024
Robotics › Motion planning and robot control › robot learning
manipulation skill learning
0.812024
Gen2Sim: Scaling up Robot Learning in Simulation with Generative Models · ICRA 2024
Computer vision › 3D vision › 3d generation
3d asset generation
0.212024
Gen2Sim: Scaling up Robot Learning in Simulation with Generative Models · ICRA 2024
Computer vision › 3D vision
3d scene understanding
0.212024
ODIN: A Single Model for 2D and 3D Segmentation · CVPR 2024

Methods — techniques the papers use, named apart from their topics

transformer · 0.8reinforcement learning · 0.8positional encoding · 0.8large language model · 0.8image diffusion model · 0.8cross-view fusion · 0.8chain-of-thought prompting · 0.8
YearPublicationVenuePosition
2024 ODIN: A Single Model for 2D and 3D Segmentation
abstract
State-of-the-art models on contemporary 3D segmentation benchmarks like ScanNet consume and label dataset- provided 3D point clouds, obtained through post processing of sensed multiview RGB-D images. They are typically trained in-domain, forego large-scale 2D pre-training and outperform alternatives that featurize the posed RGB- D multiview images instead. The gap in performance between methods that consume posed images versus post- processed 3D point clouds has fueled the belief that 2D and 3D perception require distinct model architectures. In this paper, we challenge this view and propose ODIN (Omni-Dimensional INstance segmentation), a model that can segment and label both 2D RGB images and 3D point clouds, using a transformer architecture that alternates between 2D within-view and 3D cross-view information fusion. Our model differentiates 2D and 3D feature oper-ations through the positional encodings of the tokens in-volved, which capture pixel coordinates for 2D patch tokens and 3D coordinates for 3D feature tokens. ODIN achieves state-of-the-art performance on ScanNet200, Matterport3D and AI2THOR 3D instance segmentation benchmarks, and competitive performance on ScanNet, S3DIS and COCO. It outperforms all previous works by a wide margin when the sensed 3D point cloud is used in place of the point cloud sampled from 3D mesh. When used as the 3D perception engine in an instructable embodied agent architecture, it sets a new state-of-the-art on the TEACh action-from-dialogue benchmark. Our code and checkpoints can be found at the project website
Pushkal Katara, Nikolaos Gkanatsios, Adam W. Harley, Gabriel Sarch, Kriti Aggarwal, Vishrav Chaudhary, Katerina Fragkiadaki
CVPR2
2024 Gen2Sim: Scaling up Robot Learning in Simulation with Generative Models
abstract
Generalist robot manipulators need to learn a wide variety of manipulation skills across diverse environments. Current robot training pipelines rely on humans to provide kinesthetic demonstrations or to program simulation environments and to code up reward functions for reinforcement learning. Such human involvement is an important bottleneck towards scaling up robot learning across diverse tasks and environments. We propose Generation to Simulation (Gen2Sim), a method for scaling up robot skill learning in simulation by automating generation of 3D assets, task descriptions, task decompositions and reward functions using large pre-trained generative models of language and vision. We generate 3D assets for simulation by lifting open-world 2D object-centric images to 3D using image diffusion models and querying LLMs to determine plausible physics parameters. Given URDF files of generated and human-developed assets, we chain-of-thought prompt LLMs to map these to relevant task descriptions, temporal decompositions, and corresponding python reward functions for reinforcement learning. We show Gen2Sim succeeds in learning policies for diverse long horizon tasks, where reinforcement learning with non temporally decomposed reward functions fails. Gen2Sim provides a viable path for scaling up reinforcement learning for robot manipulators in simulation, both by diversifying and expanding task and environment development, and by facilitating the discovery of reinforcement-learned behaviors through temporal task decomposition in RL. Our work contributes hundreds of simulated assets, tasks and demonstrations, taking a step towards fully autonomous robotic manipulation skill acquisition in simulation.
Pushkal Katara, Zhou Xian, Katerina Fragkiadaki
ICRA1
2023 Learning Arc-Length Value Function for Fast Time-Optimal Pick and Place Sequence Planning and Execution
abstract
This paper presents a real-time algorithm for computing the optimal sequence and motion plans for a fixed-base manipulator to pick and place a set of given objects. The optimality is defined in terms of the total execution time of the sequence or its proxy, the arc-length in the joint-space. The fundamental complexity stems from the fact that the optimality metric depends on the joint motion, but the task specification is in the end-effector space. Moreover, mapping between a pair of end-effector positions to the shortest arc-length joint trajectory is not analytic; instead, it entails solving a complex trajectory optimization problem. Existing works ignore this complex mapping and use the Euclidean distance in the end-effector space to compute the sequence. In this paper, we overcome the reliance on the Euclidean distance heuristic by introducing a novel data-driven technique to estimate the optimal arc-length cost in joint space (a.k.a the value function) between two given end-effector positions. We parametrize the value function as a Neural Network and motivate a niche choice for its architecture, inspired by the works on metric learning. The learned value function is then used as an edge cost in a capacitated vehicle routing problem (CVRP) set-up to compute the optimal visitation sequence. Finally, we optimize over the input space of the learnt value function network to propose a novel Inverse Kinematics (IK) algorithm that produces substantially shorter joint arc-length trajectories than existing approaches while executing the computed optimal sequence. We show that our sequence planner, in combination with our proposed IK, offers a substantial improvement in joint arc-length over existing state-of-the-art while maintaining scalability to a large number of objects.
Prajwal Thakur, M. Nomaan Qureshi, Arun Kumar Singh 0001, Y. V. S. Harish, Pushkal Katara, Houman Masnavi, K. Madhava Krishna, Brojeshwar Bhowmick
IJCNN5
2021 RTVS: A Lightweight Differentiable MPC Framework for Real-Time Visual Servoing
abstract
Recent data-driven approaches to visual servoing have shown improved performances over classical methods due to precise feature matching and depth estimation. Some recent servoing approaches use a model predictive control (MPC) framework which generalise well to novel environments and are capable of incorporating dynamic constraints, but are computationally intractable in real-time, making it difficult to deploy in real-world scenarios. On the contrary, single-step methods optimise greedily and achieve high servoing rates, but lack the benefits of the MPC multi-step ahead formulation. In this paper, we make the best of both worlds and propose a lightweight visual servoing MPC framework which generates optimal control near real-time at a frequency of 10.52 Hz. This work utilises the differential cross-entropy sampling method for quick and effective control generation along with a lightweight neural network, significantly improving the servoing frequency. We also propose a flow depth normalisation layer which ameliorates the issue of inferior predictions of two view depth from the flow network. We conduct extensive experimentation on the Habitat simulator and show a notable decrease in servoing time in comparison with other approaches that optimise over a time horizon. We achieve the right balance between time and performance for visual servoing in six degrees of freedom (6DoF), while retaining the advantageous MPC formulation. Our code and dataset are publicly available†.
M. Nomaan Qureshi, Pushkal Katara, Harit Pandya, Y. V. S. Harish, AadilMehdi J. Sanchawala, Gourav Kumar, Brojeshwar Bhowmick, K. Madhava Krishna
IROS2