Diane L. McKerlie

dblp:292/3288 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1995
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Learning and educational technologies · 77% Design research and methods · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Design research and methods › design space
design space analysis
0.011995
Design Space Analysis as "Training Wheels" in a Framework for Learning User Interface Design · CHI 1995

Methods — techniques the papers use, named apart from their topics

interactive multimedia · 0.0design space analysis · 0.0
YearPublicationVenuePosition
1995 Design Space Analysis as "Training Wheels" in a Framework for Learning User Interface Design
abstract
Learning about design is a central component in education for human-computer interaction.We have foimd Design Space Analysis to be a useful technique for students learning user interface design skills.In the FLUID tool described here, we have combined explicit instruction on design, worked case studies, and problem exercises for learners, yielding an interactive multimedia system to be incorporated into an HCI design course.FLUID is intended as a "training wheels" for learning user interface design.In this paper, we address the question of how this form of teaching might mediate and extend the learning process and we present our observations on Design Space Aniysis as a training wheels aid for learning user interface design.
Jan-Willem van Aalst, Tom T. Carey, Diane L. McKerlie
CHI3