Demo Data from EDBT 2026 / reviewers in the wild / expert
Sergey Bashkirov
dblp:293/8744
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0009-0006-7086-4885ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 50% Legged, aerial and field robots · 44% Motion planning and robot control · 7% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 50% Computer animation and physical simulation · 50% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
multi-objective reinforcement learning |
0.9 | 1 | 2025 | Physics-Based Motion Imitation with Adversarial Differential Discriminators · SIGGRAPH Asia 2025 |
Image and video processing › motion analysis
motion tracking |
0.9 | 1 | 2025 | Physics-Based Motion Imitation with Adversarial Differential Discriminators · SIGGRAPH Asia 2025 |
Computer animation and physical simulation › motion synthesis › physics-based motion synthesis
physics-based motion imitation |
0.9 | 1 | 2025 | Physics-Based Motion Imitation with Adversarial Differential Discriminators · SIGGRAPH Asia 2025 |
Robotics › Legged, aerial and field robots › legged robots › legged robot locomotion
bipedal locomotion |
0.5 | 1 | 2021 | Learning Bipedal Robot Locomotion from Human Movement · ICRA 2021 |
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion |
0.5 | 1 | 2021 | Learning Bipedal Robot Locomotion from Human Movement · ICRA 2021 |
Machine learning › Reinforcement learning
reward design |
0.3 | 1 | 2025 | Physics-Based Motion Imitation with Adversarial Differential Discriminators · SIGGRAPH Asia 2025 |
Robotics › Motion planning and robot control
robot learning |
0.1 | 1 | 2021 | Learning Bipedal Robot Locomotion from Human Movement · ICRA 2021 |
Methods — techniques the papers use, named apart from their topics
multi-objective optimization · 1.7adversarial learning · 1.7reinforcement learning · 0.5motion retargeting · 0.5domain randomization · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Physics-Based Motion Imitation with Adversarial Differential DiscriminatorsabstractMulti-objective optimization problems, which require the simultaneous optimization of multiple objectives, are prevalent across numerous applications. Existing multi-objective optimization methods often rely on manually-tuned aggregation functions to formulate a joint optimization objective. The performance of such hand-tuned methods is heavily dependent on careful weight selection, a time-consuming and laborious process. These limitations also arise in the setting of reinforcement-learning-based motion tracking methods for physically simulated characters, where intricately crafted reward functions are typically used to achieve high-fidelity results. Such solutions not only require domain expertise and significant manual tuning, but also limit the applicability of the resulting reward function across diverse skills. To bridge this gap, we present a novel adversarial multi-objective optimization technique that is broadly applicable to a range of multi-objective reinforcement-learning tasks, including motion tracking. Our proposed Adversarial Differential Discriminator (ADD) receives a single positive sample, yet is still effective at guiding the optimization process. We demonstrate that our technique can enable characters to closely replicate a variety of acrobatic and agile behaviors, achieving comparable quality to state-of-the-art motion-tracking methods, without relying on manually-designed reward functions. Sergey Bashkirov, Dun Yang, Yi Shi 0008, Xue Bin Peng |
SIGGRAPH Asia | 2 |
| 2021 | Learning Bipedal Robot Locomotion from Human MovementabstractTeaching an anthropomorphic robot from human example offers the opportunity to impart humanlike qualities on its movement. In this work we present a reinforcement learning based method for teaching a real world bipedal robot to perform movements directly from human motion capture data. Our method seamlessly transitions from training in a simulation environment to executing on a physical robot without requiring any real world training iterations or offline steps. To overcome the disparity in joint configurations between the robot and the motion capture actor, our method incorporates motion re-targeting into the training process. Domain randomization techniques are used to compensate for the differences between the simulated and physical systems. We demonstrate our method on an internally developed humanoid robot with movements ranging from a dynamic walk cycle to complex balancing and waving. Our controller preserves the style imparted by the motion capture data and exhibits graceful failure modes resulting in safe operation for the robot. This work was performed for research purposes only. Sergey Bashkirov, Javier Fernandez Rico, Ike Toriyama, Naoyuki Miyada, Hideki Yanagisawa, Kensaku Ishizuka |
ICRA | 2 |