Demo Data from EDBT 2026 / reviewers in the wild / expert
Yihang She
dblp:294/4508
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2026
0009-0004-4205-1874ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Environmental and earth informatics · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene understanding |
1.0 | 1 | 2026 | Scaling Up Forest Vision with Synthetic Data · Int. J. Comput. Vis. 2026 |
Computer vision › 3D vision
point cloud segmentation |
1.0 | 1 | 2026 | Scaling Up Forest Vision with Synthetic Data · Int. J. Comput. Vis. 2026 |
Environmental and earth informatics
environmental informatics |
0.3 | 1 | 2026 | Scaling Up Forest Vision with Synthetic Data · Int. J. Comput. Vis. 2026 |
Methods — techniques the papers use, named apart from their topics
synthetic data generation · 2.0physics-based LiDAR simulation · 2.0pretraining and fine-tuning · 1.0pre-training and fine-tuning · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Scaling Up Forest Vision with Synthetic DataabstractAccurate tree segmentation is a key step in extracting individual tree metrics from forest laser scans, and is essential to understanding ecosystem functions in carbon cycling and beyond. Over the past decade, tree segmentation algorithms have advanced rapidly due to developments in AI. However, existing public 3D forest datasets are not large enough to build robust tree segmentation systems. Motivated by the success of synthetic data in other domains such as self-driving, we investigate whether similar approaches can help with tree segmentation. In place of expensive field data collection and annotation, we use synthetic data during pretraining, and then require only minimal, real forest plot annotation for fine-tuning. We have developed Cambridge Arboreal Modelling Panoptic 3D (CAMP3D), a new synthetic data generation pipeline to do this for forest vision tasks, integrating advances in game engines with physics-based LiDAR simulation. Using CAMP3D, we have produced a comprehensive, diverse, annotated 3D forest dataset on an unprecedented scale. Extensive experiments with a state-of-the-art tree segmentation algorithm and a popular real dataset show that our synthetic data can substantially reduce the need for labelled real data. After fine-tuning on just a single, real, forest plot of less than 0.1 hectare, the pretrained model achieves segmentations that are competitive with a model trained on the full scale real data. We have also identified critical factors for successful use of synthetic data: physics, diversity, and scale, paving the way for more robust 3D forest vision systems in the future. Our CAMP3D pipeline and the resulting dataset are available at https://github.com/yihshe/CAMP3D.git. Yihang She, Andrew Blake 0004, David Coomes, Srinivasan Keshav |
Int. J. Comput. Vis. | 1 |
| 2022 | Fast Hierarchical Learning for Few-Shot Object DetectionabstractTransfer learning based approaches have recently achieved promising results on the few-shot detection task. These approaches however suffer from “catastrophic forgetting” issue due to finetuning of base detector, leading to sub-optimal performance on the base classes. Furthermore, the slow convergence rate of stochastic gradient descent (SGD) results in high latency and consequently restricts real-time applications. We tackle the aforementioned issues in this work. We pose few-shot detection as a hierarchical learning problem, where the novel classes are treated as the child classes of existing base classes and the background class. The detection heads for the novel classes are then trained using a specialized optimization strategy, leading to significantly lower training times compared to SGD. Our approach obtains competitive novel class performance on few-shot MS-COCO benchmark, while completely retaining the performance of the initial model on the base classes. We further demonstrate the application of our approach to a new class-refined few-shot detection task. Yihang She, Goutam Bhat, Martin Danelljan, Fisher Yu 0001 |
IROS | 1 |