Demo Data from EDBT 2026 / reviewers in the wild / expert
Yanchen Zhang
dblp:294/4918
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
0009-0007-2333-6294ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › ray tracing › path tracing
bidirectional path tracing |
0.8 | 1 | 2024 | Proxy Tracing: Unbiased Reciprocal Estimation for Optimized Sampling in BDPT · ACM Trans. Graph. 2024 |
Rendering
global illumination |
0.8 | 1 | 2024 | Proxy Tracing: Unbiased Reciprocal Estimation for Optimized Sampling in BDPT · ACM Trans. Graph. 2024 |
Rendering
monte carlo integration |
0.8 | 1 | 2024 | Proxy Tracing: Unbiased Reciprocal Estimation for Optimized Sampling in BDPT · ACM Trans. Graph. 2024 |
Rendering › monte carlo rendering
unbiased estimation |
0.8 | 1 | 2024 | Proxy Tracing: Unbiased Reciprocal Estimation for Optimized Sampling in BDPT · ACM Trans. Graph. 2024 |
Methods — techniques the papers use, named apart from their topics
reciprocal probability density estimation · 0.8proxy sampling · 0.8multiple importance sampling · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Proxy Tracing: Unbiased Reciprocal Estimation for Optimized Sampling in BDPTabstractRobust light transport algorithms, particularly bidirectional path tracing (BDPT), face significant challenges when dealing with specular or highly glossy involved paths. BDPT constructs the full path by connecting sub-paths traced individually from the light source and camera. However, it remains difficult to sample by connecting vertices on specular and glossy surfaces with narrow-lobed BSDF, as it poses severe constraints on sampling in the feasible direction. To address this issue, we propose a novel approach, called proxy sampling , that enables efficient sub-path connection of these challenging paths. When a low-contribution specular/glossy connection occurs, we drop out the problematic neighboring vertex next to this specular/glossy vertex from the original path, then retrace an alternative sub-path as a proxy to complement this incomplete path. This newly constructed complete path ensures that the connection adheres to the constraint of the narrow lobe within the BSDF of the specular/glossy surface. Unbiased reciprocal estimation is the key to our method to obtain a probability density function (PDF) reciprocal to ensure unbiased rendering. We derive the reciprocal estimation method and provide an efficiency-optimized setting for efficient sampling and connection. Our method provides a robust tool for substituting problematic paths with favorable alternatives while ensuring unbiasedness. We validate this approach in the probabilistic connections BDPT for addressing specular-involved difficult paths. Experimental results have proved the effectiveness and efficiency of our approach, showcasing high-performance rendering capabilities across diverse settings. Fujia Su, Qingyang Yin, Yanchen Zhang, Sheng Li 0008 |
ACM Trans. Graph. | 4 |