Demo Data from EDBT 2026 / reviewers in the wild / expert
Sibi Catley-Chandar
dblp:294/5346
· DBLP profile ↗
5ranked-venue papers
2as first author
5since 2021 · last 2025
0000-0002-3342-6177ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
4 papers |
Rendering · 65% Geometric modeling and processing · 14% Image and video processing · 12% | |
| Artificial intelligence
3 papers |
3D vision · 79% Generative modeling · 21% |
Topics — the 12 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › 3d reconstruction
4d reconstruction |
0.9 | 1 | 2025 | ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs · NeurIPS 2025 |
Rendering › novel view synthesis
dynamic view synthesis |
0.9 | 1 | 2025 | ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs · NeurIPS 2025 |
Rendering
gaussian splatting |
0.9 | 1 | 2025 | ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs · NeurIPS 2025 |
Computer vision › 3D vision
novel view synthesis |
0.8 | 1 | 2024 | RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF · ECCV (12) 2024 |
Rendering › gaussian splatting
3d gaussian splatting |
0.8 | 1 | 2024 | SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting · ECCV (55) 2024 |
Rendering
neural radiance fields |
0.8 | 1 | 2024 | RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF · ECCV (12) 2024 |
Rendering
neural rendering |
0.8 | 1 | 2024 | SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting · ECCV (55) 2024 |
Computational photography and imaging
high dynamic range imaging |
0.6 | 1 | 2022 | FlexHDR: Modeling Alignment and Exposure Uncertainties for Flexible HDR Imaging · IEEE Trans. Image Process. 2022 |
Image and video processing › image fusion
multi-exposure image fusion |
0.6 | 1 | 2022 | FlexHDR: Modeling Alignment and Exposure Uncertainties for Flexible HDR Imaging · IEEE Trans. Image Process. 2022 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs · NeurIPS 2025 |
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction |
0.2 | 1 | 2024 | SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting · ECCV (55) 2024 |
Image and video processing › video restoration
ghosting artifact removal |
0.2 | 1 | 2022 | FlexHDR: Modeling Alignment and Exposure Uncertainties for Flexible HDR Imaging · IEEE Trans. Image Process. 2022 |
Methods — techniques the papers use, named apart from their topics
gaussian splatting · 1.7diffusion-aware loss · 1.7diffusion model · 1.7camera pose optimization · 1.7NeRF · 1.5uncertainty-driven attention map · 0.6progressive multi-stage fusion · 0.6deep learning · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular InputsabstractDynamic Novel View Synthesis aims to generate photorealistic views of moving subjects from arbitrary viewpoints. This task is particularly challenging when relying on monocular video, where disentangling structure from motion is ill-posed and supervision is scarce. We introduce Video Diffusion-Aware Reconstruction (ViDAR), a novel 4D reconstruction framework that leverages personalised diffusion models to synthesise a pseudo multi-view supervision signal for training a Gaussian splatting representation. By conditioning on scene-specific features, ViDAR recovers fine-grained appearance details while mitigating artefacts introduced by monocular ambiguity. To address the spatio-temporal inconsistency of diffusion-based supervision, we propose a diffusion-aware loss function and a camera pose optimisation strategy that aligns synthetic views with the underlying scene geometry. Experiments on DyCheck, a challenging benchmark with extreme viewpoint variation, show that ViDAR outperforms all state-of-the-art baselines in visual quality and geometric consistency. We further highlight ViDAR’s strong improvement over baselines on dynamic regions and provide a new benchmark to compare performance in reconstructing motion-rich parts of the scene. Michal Nazarczuk, Sibi Catley-Chandar, Thomas Tanay, Zhensong Zhang, Gregory Slabaugh, Eduardo Pérez-Pellitero |
NeurIPS | 2 |
| 2024 | RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF
Sibi Catley-Chandar, Richard Shaw, Gregory Slabaugh, Eduardo Pérez-Pellitero |
ECCV (12) | 1 |
| 2024 | SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
Richard Shaw, Michal Nazarczuk, Jifei Song, Arthur Moreau, Sibi Catley-Chandar, Helisa Dhamo, Eduardo Pérez-Pellitero |
ECCV (55) | 5 |
| 2022 | HDR Reconstruction from Bracketed Exposures and Events
Richard Shaw, Sibi Catley-Chandar, Ales Leonardis, Eduardo Pérez-Pellitero |
BMVC | 2 |
| 2022 | FlexHDR: Modeling Alignment and Exposure Uncertainties for Flexible HDR ImagingabstractHigh dynamic range (HDR) imaging is of fundamental importance in modern digital photography pipelines and used to produce a high-quality photograph with well exposed regions despite varying illumination across the image. This is typically achieved by merging multiple low dynamic range (LDR) images taken at different exposures. However, over-exposed regions and misalignment errors due to poorly compensated motion result in artefacts such as ghosting. In this paper, we present a new HDR imaging technique that specifically models alignment and exposure uncertainties to produce high quality HDR results. We introduce a strategy that learns to jointly align and assess the alignment and exposure reliability using an HDR-aware, uncertainty-driven attention map that robustly merges the frames into a single high quality HDR image. Further, we introduce a progressive, multi-stage image fusion approach that can flexibly merge any number of LDR images in a permutation-invariant manner. Experimental results show our method can produce better quality HDR images with up to 1.1dB PSNR improvement to the state-of-the-art, and subjective improvements in terms of better detail, colours, and fewer artefacts. Sibi Catley-Chandar, Thomas Tanay, Lucas Vandroux, Ales Leonardis, Gregory Slabaugh, Eduardo Pérez-Pellitero |
IEEE Trans. Image Process. | 1 |