Samuel Garcin

dblp:294/8870 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Systems, architecture and hardware · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 94% Generative modeling · 6%

Topics — the 3 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
actor-critic methods
0.912025
Studying the Interplay Between the Actor and Critic Representations in Reinforcement Learning · ICLR 2025
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state representation
0.912025
Studying the Interplay Between the Actor and Critic Representations in Reinforcement Learning · ICLR 2025
Machine learning › Reinforcement learning › reinforcement learning environment › environment design
unsupervised environment design
0.812024
DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Design · ICML 2024

Methods — techniques the papers use, named apart from their topics

on-policy algorithms · 0.9empirical study · 0.9mutual information minimization · 0.8generative model · 0.8actor-critic · 0.8
YearPublicationVenuePosition
2025 Studying the Interplay Between the Actor and Critic Representations in Reinforcement Learning
abstract
Extracting relevant information from a stream of high-dimensional observations is a central challenge for deep reinforcement learning agents. Actor-critic algorithms add further complexity to this challenge, as it is often unclear whether the same information will be relevant to both the actor and the critic. To this end, we here explore the principles that underlie effective representations for the actor and for the critic in on-policy algorithms. We focus our study on understanding whether the actor and critic will benefit from separate, rather than shared, representations. Our primary finding is that when separated, the representations for the actor and critic systematically specialise in extracting different types of information from the environment---the actor's representation tends to focus on action-relevant information, while the critic's representation specialises in encoding value and dynamics information. We conduct a rigourous empirical study to understand how different representation learning approaches affect the actor and critic's specialisations and their downstream performance, in terms of sample efficiency and generation capabilities. Finally, we discover that a separated critic plays an important role in exploration and data collection during training. Our code, trained models and data are accessible at https://github.com/francelico/deac-rep.
Samuel Garcin, Trevor McInroe, Pablo Samuel Castro, Christopher G. Lucas, David Abel, Prakash Panangaden, Stefano V. Albrecht
ICLR1
2024 DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Design
abstract
Autonomous agents trained using deep reinforcement learning (RL) often lack the ability to successfully generalise to new environments, even when these environments share characteristics with the ones they have encountered during training. In this work, we investigate how the sampling of individual environment instances, or levels, affects the zero-shot generalisation (ZSG) ability of RL agents. We discover that, for deep actor-critic architectures sharing their base layers, prioritising levels according to their value loss minimises the mutual information between the agent’s internal representation and the set of training levels in the generated training data. This provides a novel theoretical justification for the regularisation achieved by certain adaptive sampling strategies. We then turn our attention to unsupervised environment design (UED) methods, which assume control over level generation. We find that existing UED methods can significantly shift the training distribution, which translates to low ZSG performance. To prevent both overfitting and distributional shift, we introduce data-regularised environment design (DRED). DRED generates levels using a generative model trained to approximate the ground truth distribution of an initial set of level parameters. Through its grounding, DRED achieves significant improvements in ZSG over adaptive level sampling strategies and UED methods.
Samuel Garcin, James Doran, Shangmin Guo, Christopher G. Lucas, Stefano V. Albrecht
ICML1
2021 GRIT: Fast, Interpretable, and Verifiable Goal Recognition with Learned Decision Trees for Autonomous Driving
abstract
It is important for autonomous vehicles to have the ability to infer the goals of other vehicles (goal recognition), in order to safely interact with other vehicles and predict their future trajectories. This is a difficult problem, especially in urban environments with interactions between many vehicles. Goal recognition methods must be fast to run in real time and make accurate inferences. As autonomous driving is safety- critical, it is important to have methods which are human interpretable and for which safety can be formally verified. Existing goal recognition methods for autonomous vehicles fail to satisfy all four objectives of being fast, accurate, interpretable and verifiable. We propose Goal Recognition with Interpre table Trees (GRIT), a goal recognition system which achieves these objectives. GRIT makes use of decision trees trained on vehicle trajectory data. We evaluate GRIT on two datasets, showing that GRIT achieved fast inference speed and comparable accuracy to two deep learning baselines, a planning-based goal recognition method, and an ablation of GRIT. We show that the learned trees are human interpretable and demonstrate how properties of GRIT can be formally verified using a satisfiability modulo theories (SMT) solver.
Cillian Brewitt, Balint Gyevnar, Samuel Garcin, Stefano V. Albrecht
IROS3