EDBT 2026 Demo / reviewers in the wild / expert
Jongeui Park
dblp:295/5486
· DBLP profile ↗
5ranked-venue papers
0as first author
5since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Reinforcement learning · 88% Planning, search and constraint satisfaction · 10% Kernel, tree and ensemble methods · 3% |
Topics — the 12 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
multi-task reinforcement learning |
1.6 | 2 | 2025 | ARS: Adaptive Reward Scaling for Multi-Task Reinforcement Learning · ICML 2025 Hard Tasks First: Multi-Task Reinforcement Learning Through Task Scheduling · ICML 2024 |
Machine learning › Reinforcement learning › reward design
reward scaling |
0.9 | 1 | 2025 | ARS: Adaptive Reward Scaling for Multi-Task Reinforcement Learning · ICML 2025 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › scheduling
task scheduling |
0.8 | 1 | 2024 | Hard Tasks First: Multi-Task Reinforcement Learning Through Task Scheduling · ICML 2024 |
Machine learning › Reinforcement learning
deep reinforcement learning |
0.7 | 1 | 2023 | Sample-Efficient and Safe Deep Reinforcement Learning via Reset Deep Ensemble Agents · NeurIPS 2023 |
Machine learning › Reinforcement learning
safe reinforcement learning |
0.7 | 1 | 2023 | Sample-Efficient and Safe Deep Reinforcement Learning via Reset Deep Ensemble Agents · NeurIPS 2023 |
Machine learning › Reinforcement learning
sample efficiency |
0.7 | 1 | 2023 | Sample-Efficient and Safe Deep Reinforcement Learning via Reset Deep Ensemble Agents · NeurIPS 2023 |
Machine learning › Reinforcement learning
constrained reinforcement learning |
0.6 | 1 | 2022 | Quantile Constrained Reinforcement Learning: A Reinforcement Learning Framework Constraining Outage Probability · NeurIPS 2022 |
Machine learning › Reinforcement learning › policy optimization
policy gradient |
0.6 | 1 | 2022 | Quantile Constrained Reinforcement Learning: A Reinforcement Learning Framework Constraining Outage Probability · NeurIPS 2022 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning
multi-agent communication |
0.5 | 1 | 2021 | Communication in Multi-Agent Reinforcement Learning: Intention Sharing · ICLR 2021 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.5 | 1 | 2021 | Communication in Multi-Agent Reinforcement Learning: Intention Sharing · ICLR 2021 |
Machine learning › Kernel, tree and ensemble methods
ensemble learning |
0.2 | 1 | 2023 | Sample-Efficient and Safe Deep Reinforcement Learning via Reset Deep Ensemble Agents · NeurIPS 2023 |
Machine learning › Reinforcement learning › value-based reinforcement learning
distributional reinforcement learning |
0.2 | 1 | 2022 | Quantile Constrained Reinforcement Learning: A Reinforcement Learning Framework Constraining Outage Probability · NeurIPS 2022 |
Methods — techniques the papers use, named apart from their topics
periodic network reset · 0.9adaptive reward scaling · 0.9network reset · 0.8dynamic task prioritization · 0.8reset method · 0.7deep ensembles · 0.7quantile estimation · 0.6large deviation principle · 0.6lagrange multipliers · 0.6intention sharing · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ARS: Adaptive Reward Scaling for Multi-Task Reinforcement LearningabstractMulti-task reinforcement learning (RL) encounters significant challenges due to varying task complexities and their reward distributions from the environment. To address these issues, in this paper, we propose Adaptive Reward Scaling (ARS), a novel framework that dynamically adjusts reward magnitudes and leverages a periodic network reset mechanism. ARS introduces a history-based reward scaling strategy that ensures balanced reward distributions across tasks, enabling stable and efficient training. The reset mechanism complements this approach by mitigating overfitting and ensuring robust convergence. Empirical evaluations on the Meta-World benchmark demonstrate that ARS significantly outperforms baseline methods, achieving superior performance on challenging tasks while maintaining overall learning efficiency. These results validate ARS’s effectiveness in tackling diverse multi-task RL problems, paving the way for scalable solutions in complex real-world applications. Myungsik Cho, Jongeui Park, Jeonghye Kim, Youngchul Sung |
ICML | 2 |
| 2024 | Hard Tasks First: Multi-Task Reinforcement Learning Through Task SchedulingabstractMulti-task reinforcement learning (RL) faces the significant challenge of varying task difficulties, often leading to negative transfer when simpler tasks overshadow the learning of more complex ones. To overcome this challenge, we propose a novel algorithm, Scheduled Multi-Task Training (SMT), that strategically prioritizes more challenging tasks, thereby enhancing overall learning efficiency. SMT introduces a dynamic task prioritization strategy, underpinned by an effective metric for assessing task difficulty. This metric ensures an efficient and targeted allocation of training resources, significantly improving learning outcomes. Additionally, SMT incorporates a reset mechanism that periodically reinitializes key network parameters to mitigate the simplicity bias, further enhancing the adaptability and robustness of the learning process across diverse tasks. The efficacy of SMT's scheduling method is validated by significantly improving performance on challenging Meta-World benchmarks. Myungsik Cho, Jongeui Park, Suyoung Lee, Youngchul Sung |
ICML | 2 |
| 2023 | Sample-Efficient and Safe Deep Reinforcement Learning via Reset Deep Ensemble AgentsabstractDeep reinforcement learning (RL) has achieved remarkable success in solving complex tasks through its integration with deep neural networks (DNNs) as function approximators. However, the reliance on DNNs has introduced a new challenge called primacy bias, whereby these function approximators tend to prioritize early experiences, leading to overfitting. To alleviate this bias, a reset method has been proposed, which involves periodic resets of a portion or the entirety of a deep RL agent while preserving the replay buffer. However, the use of this method can result in performance collapses after executing the reset, raising concerns from the perspective of safe RL and regret minimization. In this paper, we propose a novel reset-based method that leverages deep ensemble learning to address the limitations of the vanilla reset method and enhance sample efficiency. The effectiveness of the proposed method is validated through various experiments including those in the domain of safe RL. Numerical results demonstrate its potential for real-world applications requiring high sample efficiency and safety considerations. Woojun Kim, Yongjae Shin, Jongeui Park, Youngchul Sung |
NeurIPS | 3 |
| 2022 | Quantile Constrained Reinforcement Learning: A Reinforcement Learning Framework Constraining Outage ProbabilityabstractConstrained reinforcement learning (RL) is an area of RL whose objective is to find an optimal policy that maximizes expected cumulative return while satisfying a given constraint. Most of the previous constrained RL works consider expected cumulative sum cost as the constraint. However, optimization with this constraint cannot guarantee a target probability of outage event that the cumulative sum cost exceeds a given threshold. This paper proposes a framework, named Quantile Constrained RL (QCRL), to constrain the quantile of the distribution of the cumulative sum cost that is a necessary and sufficient condition to satisfy the outage constraint. This is the first work that tackles the issue of applying the policy gradient theorem to the quantile and provides theoretical results for approximating the gradient of the quantile. Based on the derived theoretical results and the technique of the Lagrange multiplier, we construct a constrained RL algorithm named Quantile Constrained Policy Optimization (QCPO). We use distributional RL with the Large Deviation Principle (LDP) to estimate quantiles and tail probability of the cumulative sum cost for the implementation of QCPO. The implemented algorithm satisfies the outage probability constraint after the training period. Whiyoung Jung, Myungsik Cho, Jongeui Park, Youngchul Sung |
NeurIPS | 3 |
| 2021 | Communication in Multi-Agent Reinforcement Learning: Intention Sharing
Woojun Kim, Jongeui Park, Youngchul Sung |
ICLR | 2 |