EDBT 2026 Demo / reviewers in the wild / expert
Jiatai Huang
dblp:295/8475
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2025
0000-0002-3008-4861ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021Computer networks · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
4 papers |
Approximation and online algorithms · 43% Algorithmic game theory and mechanism design · 42% Mathematical optimization · 15% | |
| Artificial intelligence
3 papers |
Reinforcement learning · 70% Efficient and distributed learning · 30% |
Topics — the 13 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
multi-armed bandit |
1.2 | 2 | 2023 | Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit Learning · ICML 2023 Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed Bandits · ICML 2022 |
Approximation and online algorithms
online learning |
1.2 | 2 | 2023 | Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit Learning · ICML 2023 Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed Bandits · ICML 2022 |
Algorithmic game theory and mechanism design
multi-armed bandit |
0.9 | 1 | 2025 | uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABs · ICLR 2025 |
Algorithmic game theory and mechanism design
regret minimization |
0.9 | 1 | 2025 | uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABs · ICLR 2025 |
Algorithmic game theory and mechanism design › multi-armed bandit
adversarial bandit |
0.8 | 1 | 2024 | When Lyapunov Drift Based Queue Scheduling Meets Adversarial Bandit Learning · IEEE/ACM Trans. Netw. 2024 |
Approximation and online algorithms › online algorithms
online scheduling |
0.8 | 1 | 2024 | When Lyapunov Drift Based Queue Scheduling Meets Adversarial Bandit Learning · IEEE/ACM Trans. Netw. 2024 |
Machine learning › Reinforcement learning › multi-armed bandit
delayed feedback bandit |
0.7 | 1 | 2023 | Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit Learning · ICML 2023 |
Machine learning › Efficient and distributed learning
model compression |
0.7 | 1 | 2023 | RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch · ICLR 2023 |
Machine learning › Efficient and distributed learning › model compression
sparse training |
0.7 | 1 | 2023 | RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch · ICLR 2023 |
Mathematical optimization › online optimization
online mirror descent |
0.7 | 1 | 2023 | Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit Learning · ICML 2023 |
Machine learning › Reinforcement learning › bandit
heavy-tailed bandits |
0.6 | 1 | 2022 | Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed Bandits · ICML 2022 |
Approximation and online algorithms › online learning
best-of-both-worlds regret |
0.6 | 1 | 2022 | Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed Bandits · ICML 2022 |
Mathematical optimization
online optimization |
0.3 | 1 | 2025 | uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABs · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
regret analysis · 1.3online mirror descent · 1.3minimax regret analysis · 1.1adversarial bandit · 1.1skipping-clipping · 0.9log-barrier analysis · 0.9adaptive learning rate scheduling · 0.9lyapunov drift · 0.8adversarial bandit learning · 0.8EXP3.S · 0.8sparse training from scratch · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | uniINF: Best-of-Both-Worlds Algorithm for Parameter-Free Heavy-Tailed MABsabstractIn this paper, we present a novel algorithm, `uniINF`, for the Heavy-Tailed Multi-Armed Bandits (HTMAB) problem, demonstrating robustness and adaptability in both stochastic and adversarial environments. Unlike the stochastic MAB setting where loss distributions are stationary with time, our study extends to the adversarial setup, where losses are generated from heavy-tailed distributions that depend on both arms and time. Our novel algorithm `uniINF` enjoys the so-called Best-of-Both-Worlds (BoBW) property, performing optimally in both stochastic and adversarial environments *without* knowing the exact environment type. Moreover, our algorithm also possesses a Parameter-Free feature, *i.e.*, it operates *without* the need of knowing the heavy-tail parameters $(\sigma, \alpha)$ a-priori.
To be precise, `uniINF` ensures nearly-optimal regret in both stochastic and adversarial environments, matching the corresponding lower bounds when $(\sigma, \alpha)$ is known (up to logarithmic factors). To our knowledge, `uniINF` is the first parameter-free algorithm to achieve the BoBW property for the heavy-tailed MAB problem. Technically, we develop innovative techniques to achieve BoBW guarantees for Parameter-Free HTMABs, including a refined analysis for the dynamics of log-barrier, an auto-balancing learning rate scheduling scheme, an adaptive skipping-clipping loss tuning technique, and a stopping-time analysis for logarithmic regret. Yu Chen 0074, Jiatai Huang, Yan Dai 0002, Longbo Huang |
ICLR | 2 |
| 2025 | Stretchable and High-Precision Optical Tactile Sensor for Trajectory Tracking of Parallel MechanismsabstractStretchable sensors indicate promising prospects for soft robotics, medical devices, and human-machine interactions due to the high compliance of soft materials. Discrete sensing strategies, including sensor arrays and distributed sensors, are broadly involved in tactile sensors across versatile applications. However, it remains a challenge to achieve high spatial resolution with self-decoupled capacity and insensitivity to other off-axis stimuli for stretchable tactile sensors. Herein, we develop a stretchable tactile sensor based on the proposed continuous spectral-filtering principle, allowing superhigh resolution for applied stimuli. This proposed sensor enables a high-linear spatial response (R2> 0.996) even during stretching and bending, and high continuous spatial (7 μm) and force (5 mN) resolutions with design scalability and interaction robustness to survive piercing and cutting. We further demonstrate the sensors' performance by integrating them into a planar parallel mechanism for precise trajectory tracking (rotational resolution: 0.02°) in real time. Yiding Nie, Dongliang Fan, Jiatai Huang, Jian S. Dai 0001 |
IROS | 3 |
| 2024 | When Lyapunov Drift Based Queue Scheduling Meets Adversarial Bandit LearningabstractIn this paper, we study scheduling of a queueing system with zero knowledge of instantaneous network conditions. We consider a one-hop single-server queueing system consisting of$K$queues, each with time-varying and non-stationary arrival and service rates. Our scheduling approach builds on an innovative combination of adversarial bandit learning and Lyapunov drift minimization, without knowledge of the instantaneous network state (the arrival and service rates) of each queue. We then present two novel algorithms SoftMW (SoftMaxWeight) and SSMW (Sliding-window SoftMaxWeight), both capable of stabilizing systems that can be stabilized by some (possibly unknown) sequence of randomized policies whose time-variation satisfies a mild condition. We further generalize our results to the setting where arrivals and departures only have bounded moments instead of being deterministically bounded and propose SoftMW+ and SSMW+ that are capable of stabilizing the system. As a building block of our new algorithms, we also extend the classical EXP3.S algorithm for multi-armed bandits to handle unboundedly large feedback signals, which can be of independent interest. Jiatai Huang, Leana Golubchik, Longbo Huang |
IEEE/ACM Trans. Netw. | 1 |
| 2023 | RLx2: Training a Sparse Deep Reinforcement Learning Model from Scratch
Yiqin Tan, Pihe Hu, Ling Pan, Jiatai Huang, Longbo Huang |
ICLR | 4 |
| 2023 | Banker Online Mirror Descent: A Universal Approach for Delayed Online Bandit LearningabstractWe propose Banker Online Mirror Descent (Banker-OMD), a novel framework generalizing the classical Online Mirror Descent (OMD) technique in the online learning literature. The Banker-OMD framework almost completely decouples feedback delay handling and the task-specific OMD algorithm design, thus facilitating the design of new algorithms capable of efficiently and robustly handling feedback delays. Specifically, it offers a general methodology for achieving $\widetilde{\mathcal O}(\sqrt{T} + \sqrt{D})$-style regret bounds in online bandit learning tasks with delayed feedback, where $T$ is the number of rounds and $D$ is the total feedback delay. We demonstrate the power of Banker-OMD by applications to two important bandit learning scenarios with delayed feedback, including delayed scale-free adversarial Multi-Armed Bandits (MAB) and delayed adversarial linear bandits. Banker-OMD leads to the first delayed scale-free adversarial MAB algorithm achieving $\widetilde{\mathcal O}(\sqrt{K}L(\sqrt T+\sqrt D))$ regret and the first delayed adversarial linear bandit algorithm achieving $\widetilde{\mathcal O}(\text{poly}(n)(\sqrt{T} + \sqrt{D}))$ regret. As a corollary, the first application also implies $\widetilde{\mathcal O}(\sqrt{KT}L)$ regret for non-delayed scale-free adversarial MABs, which is the first to match the $\Omega(\sqrt{KT}L)$ lower bound up to logarithmic factors and can be of independent interest. Jiatai Huang, Yan Dai 0002, Longbo Huang |
ICML | 1 |
| 2022 | Adaptive Best-of-Both-Worlds Algorithm for Heavy-Tailed Multi-Armed BanditsabstractIn this paper, we generalize the concept of heavy-tailed multi-armed bandits to adversarial environments, and develop robust best-of-both-worlds algorithms for heavy-tailed multi-armed bandits (MAB), where losses have $\alpha$-th ($1<\alpha\le 2$) moments bounded by $\sigma^\alpha$, while the variances may not exist. Specifically, we design an algorithm \texttt{HTINF}, when the heavy-tail parameters $\alpha$ and $\sigma$ are known to the agent, \texttt{HTINF} simultaneously achieves the optimal regret for both stochastic and adversarial environments, without knowing the actual environment type a-priori. When $\alpha,\sigma$ are unknown, \texttt{HTINF} achieves a $\log T$-style instance-dependent regret in stochastic cases and $o(T)$ no-regret guarantee in adversarial cases. We further develop an algorithm \texttt{AdaTINF}, achieving $\mathcal O(\sigma K^{1-\nicefrac 1\alpha}T^{\nicefrac{1}{\alpha}})$ minimax optimal regret even in adversarial settings, without prior knowledge on $\alpha$ and $\sigma$. This result matches the known regret lower-bound (Bubeck et al., 2013), which assumed a stochastic environment and $\alpha$ and $\sigma$ are both known. To our knowledge, the proposed \texttt{HTINF} algorithm is the first to enjoy a best-of-both-worlds regret guarantee, and \texttt{AdaTINF} is the first algorithm that can adapt to both $\alpha$ and $\sigma$ to achieve optimal gap-indepedent regret bound in classical heavy-tailed stochastic MAB setting and our novel adversarial formulation. Jiatai Huang, Yan Dai 0002, Longbo Huang |
ICML | 1 |