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Junru Gu

dblp:295/9162 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Autonomous driving · 94% Video understanding and tracking · 6%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving
trajectory prediction
1.732023
ViP3D: End-to-End Visual Trajectory Prediction via 3D Agent Queries · CVPR 2023
M2I: From Factored Marginal Trajectory Prediction to Interactive Prediction · CVPR 2022
DenseTNT: End-to-end Trajectory Prediction from Dense Goal Sets · ICCV 2021
Robotics › Autonomous driving
perception
0.712023
ViP3D: End-to-End Visual Trajectory Prediction via 3D Agent Queries · CVPR 2023
Robotics › Autonomous driving › trajectory prediction
interactive trajectory prediction
0.612022
M2I: From Factored Marginal Trajectory Prediction to Interactive Prediction · CVPR 2022
Computer vision › Video understanding and tracking
multi-object tracking
0.212023
ViP3D: End-to-End Visual Trajectory Prediction via 3D Agent Queries · CVPR 2023

Methods — techniques the papers use, named apart from their topics

query-based transformer · 0.7agent queries · 0.7joint likelihood selection · 0.6conditional prediction model · 0.6pseudo-labeling · 0.5offline optimization · 0.5
YearPublicationVenuePosition
2023 ViP3D: End-to-End Visual Trajectory Prediction via 3D Agent Queries
abstract
Perception and prediction are two separate modules in the existing autonomous driving systems. They interact with each other via hand-picked features such as agent bounding boxes and trajectories. Due to this separation, prediction, as a downstream module, only receives limited information from the perception module. To make matters worse, errors from the perception modules can propagate and accumulate, adversely affecting the prediction results. In this work, we propose ViP 3D, a query-based visual trajectory prediction pipeline that exploits rich information from raw videos to directly predict future trajectories of agents in a scene. ViP3D employs sparse agent queries to detect, track, and predict throughout the pipeline, making it the first fully differentiable vision-based trajectory prediction approach. Instead of using historical feature maps and trajectories, useful information from previous timestamps is encoded in agent queries, which makes ViP3D a concise streaming prediction method. Furthermore, extensive experimental results on the nuScenes dataset show the strong vision-based prediction performance of ViP 3D over traditional pipelines and previous end-to-end models.11Code and demos are available on the project page: https://tsinghua-mars-lab.github.io/ViP3D
Junru Gu, Chenxu Hu, Tianyuan Zhang 0002, Xuanyao Chen, Yue Wang 0041, Hang Zhao 0021
CVPR1
2022 M2I: From Factored Marginal Trajectory Prediction to Interactive Prediction
abstract
Predicting future motions of road participants is an important task for driving autonomously in urban scenes. Existing models excel at predicting marginal trajectories for single agents, yet it remains an open question to jointly predict scene compliant trajectories over multiple agents. The challenge is due to exponentially increasing prediction space as a function of the number of agents. In this work, we exploit the underlying relations between interacting agents and decouple the joint prediction problem into marginal prediction problems. Our proposed approach M2I first classifies interacting agents as pairs of influencers and reactors, and then leverages a marginal prediction model and a conditional prediction model to predict trajectories for the influencers and reactors, respectively. The predictions from interacting agents are combined and selected according to their joint likelihoods. Experiments show that our simple but effective approach achieves state-of-the-art performance on the Waymo Open Motion Dataset interactive prediction benchmark.
Qiao Sun 0001, Xin Huang 0018, Junru Gu, Brian C. Williams, Hang Zhao 0021
CVPR3
2021 DenseTNT: End-to-end Trajectory Prediction from Dense Goal Sets
abstract
Due to the stochasticity of human behaviors, predicting the future trajectories of road agents is challenging for autonomous driving. Recently, goal-based multi-trajectory prediction methods are proved to be effective, where they first score over-sampled goal candidates and then select a final set from them. However, these methods usually involve goal predictions based on sparse pre-defined anchors and heuristic goal selection algorithms. In this work, we propose an anchor-free and end-to-end trajectory prediction model, named DenseTNT, that directly outputs a set of trajectories from dense goal candidates. In addition, we introduce an offline optimization-based technique to provide multi-future pseudo-labels for our final online model. Experiments show that DenseTNT achieves state-of-the-art performance, ranking 1ston the Argoverse motion forecasting benchmark and being the 1stplace winner of the 2021 Waymo Open Dataset Motion Prediction Challenge.
Junru Gu, Chen Sun 0002, Hang Zhao 0021
ICCV1