Wenjing Bian

dblp:296/4123 · DBLP profile ↗
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9ranked-venue papers
4as first author
9since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author · 5 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 100%
Computer graphics and multimedia
2 papers
Image and video coding · 54% Rendering · 46%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
camera pose estimation
2.332025
Scene Coordinate Reconstruction Priors · ICCV 2025
Porf: Pose residual field for accurate Neural surface Reconstruction · ICLR 2024
NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior · CVPR 2023
Computer vision › 3D vision › visual localization
scene coordinate regression
0.912025
Scene Coordinate Reconstruction Priors · ICCV 2025
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
neural surface reconstruction
0.812024
Porf: Pose residual field for accurate Neural surface Reconstruction · ICLR 2024
Image and video coding
image quality assessment
0.812024
CrossScore: Towards Multi-View Image Evaluation and Scoring · ECCV (9) 2024
Rendering
neural radiance fields
0.712023
NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior · CVPR 2023
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.212023
NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior · CVPR 2023

Methods — techniques the papers use, named apart from their topics

multi-view scoring · 1.5cross-view evaluation · 1.5neural radiance field · 1.3monocular depth prior · 1.3loss function · 1.3scene coordinate reconstruction · 0.9pose residual field · 0.8epipolar geometry loss · 0.8
YearPublicationVenuePosition
2026 UNet-RE: A UNet++-Based Network for Metal Layer Segmentation in Integrated Circuit Reverse Engineering
Zhaobing Liu, Tianzhen Li, Wenjing Bian
ICIC (21)6
2026 Adaptive Robotic Source Seeking in Vortical Indoor Environments With Sparse Structural Guidance
Mengjie Jing, Bin Xin 0002, Wenjing Bian
IEEE Trans Autom. Sci. Eng.4
2025 CatFree3D: Category-Agnostic 3D Object Detection with Diffusion
abstract
Image-based 3D object detection is widely employed in applications such as autonomous vehicles and robotics, yet current systems struggle with generalisation due to complex problem setup and limited training data. We introduce a novel pipeline that decouples 3D detection from 2D detection and depth prediction, using a diffusion-based approach to improve accuracy and support category-agnostic detection. Additionally, we introduce the Normalised Hungarian Distance (NHD) metric for an accurate evaluation of 3D detection results, addressing the limitations of traditional IoU and GIoU metrics. Experimental results demonstrate that our method achieves state-of-the-art accuracy and strong generalisation across various object categories and datasets.
Wenjing Bian, Andrea Vedaldi
3DV1
2025 Scene Coordinate Reconstruction Priors
Wenjing Bian, Axel Barroso-Laguna, Tommaso Cavallari, Victor Adrian Prisacariu, Eric Brachmann
ICCV1
2025 Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Dataset
abstract
We introduce Oxford Day-and-Night, a large-scale, egocentric dataset for novel view synthesis (NVS) and visual relocalisation under challenging lighting conditions. Existing datasets often lack crucial combinations of features such as ground-truth 3D geometry, wide-ranging lighting variation, and full 6DoF motion. Oxford Day-and-Night addresses these gaps by leveraging Meta ARIA glasses to capture egocentric video and applying multi-session SLAM to estimate camera poses, reconstruct 3D point clouds, and align sequences captured under varying lighting conditions, including both day and night. The dataset spans over 30 km of recorded trajectories and covers an area of $40{,}000\mathrm{m}^2$, offering a rich foundation for egocentric 3D vision research. It supports two core benchmarks, NVS and relocalisation, providing a unique platform for evaluating models in realistic and diverse environments. Project page: https://oxdan.active.vision/
Wenjing Bian, Xinghui Li, Yifu Tao, Jianeng Wang, Maurice Fallon, Victor Adrian Prisacariu
NeurIPS2
2024 CrossScore: Towards Multi-View Image Evaluation and Scoring
Wenjing Bian, Victor Adrian Prisacariu
ECCV (9)2
2024 Porf: Pose residual field for accurate Neural surface Reconstruction
abstract
Neural surface reconstruction is sensitive to the camera pose noise, even when state-of-the-art pose estimators like COLMAP or ARKit are used. Existing Pose-NeRF joint optimisation methods have struggled to improve pose accuracy in challenging real-world scenarios. To overcome the challenges, we introduce the pose residual field (PoRF), a novel implicit representation that uses an MLP for regressing pose updates. Compared with the conventional per-frame pose parameter optimisation, this new representation is more robust due to parameter sharing that leverages global information over the entire sequence. Furthermore, we propose an epipolar geometry loss to enhance the supervision that leverages the correspondences exported from COLMAP results without the extra computational overhead. Our method yields promising results. On the DTU dataset, we reduce the rotation error of COLMAP poses by 78\%, leading to the reduced reconstruction Chamfer distance from 3.48mm to 0.85mm. On the MobileBrick dataset that contains casually captured unbounded 360-degree videos, our method refines ARKit poses and improves the reconstruction F1 score from 69.18 to 75.67, outperforming that with the provided ground-truth pose (75.14). These achievements demonstrate the efficacy of our approach in refining camera poses and improving the accuracy of neural surface reconstruction in real-world scenarios.
Jiawang Bian, Wenjing Bian, Victor Adrian Prisacariu, Philip Torr 0001
ICLR2
2023 NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior
abstract
Training a Neural Radiance Field (NeRF) without precomputed camera poses is challenging. Recent advances in this direction demonstrate the possibility of jointly optimising a NeRF and camera poses in forward-facing scenes. However, these methods still face difficulties during dramatic camera movement. We tackle this challenging problem by incorporating undistorted monocular depth priors. These priors are generated by correcting scale and shift parameters during training, with which we are then able to constrain the relative poses between consecutive frames. This constraint is achieved using our proposed novel loss functions. Experiments on real-world indoor and outdoor scenes show that our method can handle challenging camera trajectories and outperforms existing methods in terms of novel view rendering quality and pose estimation accuracy. Our project page is https://nope-nerf.active.vision.
Wenjing Bian, Kejie Li, Jiawang Bian
CVPR1
2021 Ray-ONet: Efficient 3D Reconstruction From A Single RGB Image
Wenjing Bian, Kejie Li, Victor Adrian Prisacariu
BMVC1