Caleb Brakensiek

dblp:296/4324 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
self-intersection avoidance
0.512021
Repulsive surfaces · ACM Trans. Graph. 2021
Geometric modeling and processing › shape optimization
surface optimization
0.512021
Repulsive surfaces · ACM Trans. Graph. 2021
Geometric modeling and processing
mesh processing
0.112021
Repulsive surfaces · ACM Trans. Graph. 2021

Methods — techniques the papers use, named apart from their topics

tangent-point energy · 0.5sobolev inner product · 0.5hierarchical approximation · 0.5
YearPublicationVenuePosition
2021 Repulsive surfaces
abstract
Functionals that penalize bending or stretching of a surface play a key role in geometric and scientific computing, but to date have ignored a very basic requirement: in many situations, surfaces must not pass through themselves or each other. This paper develops a numerical framework for optimization of surface geometry while avoiding (self-)collision. The starting point is the tangent-point energy , which effectively pushes apart pairs of points that are close in space but distant along the surface. We develop a discretization of this energy for triangle meshes, and introduce a novel acceleration scheme based on a fractional Sobolev inner product. In contrast to similar schemes developed for curves, we avoid the complexity of building a multiresolution mesh hierarchy by decomposing our preconditioner into two ordinary Poisson equations, plus forward application of a fractional differential operator. We further accelerate this scheme via hierarchical approximation, and describe how to incorporate a variety of constraints (on area, volume, etc. ). Finally, we explore how this machinery might be applied to problems in mathematical visualization, geometric modeling, and geometry processing.
Chris Yu 0001, Caleb Brakensiek, Henrik Schumacher, Keenan Crane
ACM Trans. Graph.2