EDBT 2026 Demo / reviewers in the wild / expert
Mingfei Shi
dblp:296/8776
· DBLP profile ↗
5ranked-venue papers
2as first author
5since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Video understanding and tracking · 58% Face, body and person analysis · 35% Graph learning · 6% | |
| Theoretical computer science
2 papers |
Mathematical optimization · 100% | |
| Databases, data mining, and information retrieval
2 papers |
Data mining · 100% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 11 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Data mining
clustering |
1.1 | 2 | 2022 | Global Optimization of K-Center Clustering · ICML 2022 A Scalable Deterministic Global Optimization Algorithm for Clustering Problems · ICML 2021 |
Computer vision › Video understanding and tracking
action recognition |
1.0 | 1 | 2026 | FineTec: Fine-Grained Action Recognition Under Temporal Corruption via Skeleton Decomposition and Sequence Completion · AAAI 2026 |
Computer vision › Video understanding and tracking › action recognition
skeleton-based action recognition |
1.0 | 1 | 2026 | FineTec: Fine-Grained Action Recognition Under Temporal Corruption via Skeleton Decomposition and Sequence Completion · AAAI 2026 |
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation |
0.9 | 1 | 2025 | FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidance · CVPR 2025 |
Computer vision › Face, body and person analysis
human pose estimation |
0.9 | 1 | 2025 | FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidance · CVPR 2025 |
Computer animation and physical simulation › motion synthesis
physics-based motion synthesis |
0.9 | 1 | 2025 | FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidance · CVPR 2025 |
Data mining › clustering › center-based clustering
k-center clustering |
0.6 | 1 | 2022 | Global Optimization of K-Center Clustering · ICML 2022 |
Mathematical optimization › integer programming › mixed-integer optimization
mixed-integer nonlinear programming |
0.6 | 1 | 2022 | Global Optimization of K-Center Clustering · ICML 2022 |
Mathematical optimization › integer programming
branch-and-bound |
0.5 | 1 | 2021 | A Scalable Deterministic Global Optimization Algorithm for Clustering Problems · ICML 2021 |
Mathematical optimization
global optimization |
0.5 | 1 | 2021 | A Scalable Deterministic Global Optimization Algorithm for Clustering Problems · ICML 2021 |
Machine learning › Graph learning › graph neural network
graph convolutional network |
0.3 | 1 | 2026 | FineTec: Fine-Grained Action Recognition Under Temporal Corruption via Skeleton Decomposition and Sequence Completion · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
in-context learning · 1.7euler-lagrange equations · 1.7diffusion model · 1.7reduced-space branch and bound · 1.1feasibility-based bounds tightening · 1.1temporal masking · 1.0skeleton decomposition · 1.0sequence completion · 1.0mixed integer second order cone programming · 1.0lagrangian dynamics · 1.0lagrangian decomposition · 1.0branch-and-bound · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | FineTec: Fine-Grained Action Recognition Under Temporal Corruption via Skeleton Decomposition and Sequence CompletionabstractRecognizing fine-grained actions from temporally corrupted skeleton sequences remains a significant challenge, particularly in real-world scenarios where online pose estimation often yields substantial missing data. Existing methods often struggle to accurately recover temporal dynamics and fine-grained spatial structures, resulting in the loss of subtle motion cues crucial for distinguishing similar actions. To address this, we propose FineTec, a unified framework for Fine-grained action recognition under Temporal Corruption. FineTec first restores a base skeleton sequence from corrupted input using context-aware completion with diverse temporal masking. Next, a skeleton-based spatial decomposition module partitions the skeleton into five semantic regions, further divides them into dynamic and static subgroups based on motion variance, and generates two augmented skeleton sequences via targeted perturbation. These, along with the base sequence, are then processed by a physics-driven estimation module, which utilizes Lagrangian dynamics to estimate joint accelerations. Finally, both the fused skeleton position sequence and the fused acceleration sequence are jointly fed into a GCN-based action recognition head. Extensive experiments on both coarse-grained (NTU-60, NTU-120) and fine-grained (Gym99, Gym288) benchmarks show that FineTec significantly outperforms previous methods under various levels of temporal corruption. Specifically, FineTec achieves top-1 accuracies of 89.1% and 78.1% on the challenging Gym99-severe and Gym288-severe settings, respectively, demonstrating its robustness and generalizability. Dian Shao, Mingfei Shi, Like Liu |
AAAI | 2 |
| 2025 | FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal GuidanceabstractDespite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating gymnastics routines such as "switch leap with 0.5 turn" poses substantial difficulties for current methods, often yielding unsatisfactory results. To bridge this gap, we propose FinePhys1, a Fine-grained human action generation framework that incorporates Physics to obtain effective skeletal guidance. Specifically, FinePhys first estimates 2D poses in an online manner and then performs 2D-to-3D dimension lifting via in-context learning. To mitigate the instability and limited interpretability of purely data-driven 3D poses, we further introduce a physics-based motion re-estimation module governed by Euler-Lagrange equations, calculating joint accelerations via bidirectional temporal updating. The physically predicted 3D poses are then fused with data-driven ones, offering multi-scale 2D heatmap guidance for the diffusion process. Evaluated on three fine-grained action subsets from FineGym (FX-JUMP, FX-TURN, and FX-SALTO), FinePhys significantly outperforms competitive baselines. Comprehensive qualitative results further demonstrate FinePhys’s ability to generate more natural and plausible fine-grained human actions. Dian Shao, Mingfei Shi, Shengda Xu, Yongle Huang, Binglu Wang |
CVPR | 2 |
| 2025 | Biologically inspired information integration pooling module of spiking neural networks for rolling bearing fault diagnosis
Mingfei Shi |
Expert Syst. Appl. | 1 |
| 2022 | Global Optimization of K-Center Clusteringabstract$k$-center problem is a well-known clustering method and can be formulated as a mixed-integer nonlinear programming problem. This work provides a practical global optimization algorithm for this task based on a reduced-space spatial branch and bound scheme. This algorithm can guarantee convergence to the global optimum by only branching on the centers of clusters, which is independent of the dataset’s cardinality. In addition, a set of feasibility-based bounds tightening techniques are proposed to narrow down the domain of centers and significantly accelerate the convergence. To demonstrate the capacity of this algorithm, we present computational results on 32 datasets. Notably, for the dataset with 14 million samples and 3 features, the serial implementation of the algorithm can converge to an optimality gap of 0.1% within 2 hours. Compared with a heuristic method, the global optimum obtained by our algorithm can reduce the objective function on average by 30.4%. Mingfei Shi, Kaixun Hua, Jiayang Ren, Yankai Cao |
ICML | 1 |
| 2021 | A Scalable Deterministic Global Optimization Algorithm for Clustering ProblemsabstractThe minimum sum-of-squares clustering (MSSC) task, which can be treated as a Mixed Integer Second Order Cone Programming (MISOCP) problem, is rarely investigated in the literature through deterministic optimization to find its global optimal value. In this paper, we modelled the MSSC task as a two-stage optimization problem and proposed a tailed reduced-space branch and bound (BB) algorithm. We designed several approaches to construct lower and upper bounds at each node in the BB scheme, including a scenario grouping based Lagrangian decomposition approach. One key advantage of this reduced-space algorithm is that it only needs to perform branching on the centers of clusters to guarantee convergence, and the size of centers is independent of the number of data samples. Moreover, the lower bounds can be computed by solving small-scale sample subproblems, and upper bounds can be obtained trivially. These two properties enable our algorithm easy to be paralleled and can be scalable to the dataset with up to 200,000 samples for finding a global $\epsilon$-optimal solution of the MSSC task. We performed numerical experiments on both synthetic and real-world datasets and compared our proposed algorithms with the off-the-shelf global optimal solvers and classical local optimal algorithms. The results reveal a strong performance and scalability of our algorithm. Kaixun Hua, Mingfei Shi, Yankai Cao |
ICML | 2 |