EDBT 2026 Demo / reviewers in the wild / expert
Chengrui Zhu
dblp:297/3632
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10ranked-venue papers
2as first author
10since 2021 · last 2026
0009-0000-1837-4586ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 2 first-author · 10 since 2021Systems, architecture and hardware · 6 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Automatic data-free pruning via channel similarity reconstruction
Siqi Li 0009, Jun Chen 0023, Jingyang Xiang, Chengrui Zhu, Jiandang Yang, Xiaobin Wei, Yunliang Jiang, Yong Liu 0007 |
Neurocomputing | 4 |
| 2026 | WLR: Well-conditioned linear reconstruction for retraining-free pruning of LLMs
Siqi Li 0009, Jingyang Xiang, Jiateng Wei, Chengrui Zhu, Jiandang Yang, Jun Chen 0023, Jian Yang 0003, Xiaobin Wei, Yunliang Jiang, Yong Liu 0007 |
Neural Networks | 4 |
| 2025 | MARF: Cooperative Multi-Agent Path Finding with Reinforcement Learning and Frenet Lattice in Dynamic EnvironmentsabstractMulti-agent path finding (MAPF) in dynamic and complex environments is a highly challenging task. Recent research has focused on the scalability of agent numbers or the complexity of the environment. Usually, they disregard the agents' physical constraints or use a differential-driven model. However, this approach fails to adequately capture the kinematic and dynamic constraints of real-world vehicles, particularly those equipped with Ackermann steering. This paper presents a novel algorithm named MARF that combines multi-agent reinforcement learning (MARL) with a Frenet lattice planner. The MARL foundation endows the algorithm with enhanced generalization capabilities while preserving computational efficiency. By incorporating Frenet lattice trajectories into the action space of the MARL framework, agents are capable of generating smooth and feasible trajectories that respect the kinematic and dynamic constraints. In addition, we adopt a centralized training and decentralized execution (CTDE) framework, where a network of shared value functions enables efficient cooperation among agents during decision-making. Simulation results and real-world experiments in different scenarios demonstrate that our method achieves superior performance in terms of success rate, average speed, extra distance of trajectory, and computing time. Chengrui Zhu, Huifeng Wu |
ICRA | 3 |
| 2025 | LITE: A Learning-Integrated Topological Explorer for Multi-Floor Indoor EnvironmentsabstractThis work focuses on multi-floor indoor exploration, which remains an open area of research. Compared to traditional methods, recent learning-based explorers have demonstrated significant potential due to their robust environmental learning and modeling capabilities, but most are restricted to 2D environments. In this paper, we proposed a learning-integrated topological explorer, LITE, for multi-floor indoor environments. LITE decomposes the environment into a floor-stair topology, enabling seamless integration of learning or non-learning-based 2D exploration methods for 3D exploration. As we incrementally build floor-stair topology in exploration using YOLO11-based instance segmentation model, the agent can transition between floors through a finite state machine. Additionally, we implement an attention-based 2D exploration policy that utilizes an attention mechanism to capture spatial dependencies between different regions, thereby determining the next global goal for more efficient exploration. Extensive comparison and ablation studies conducted on the HM3D and MP3D datasets demonstrate that our proposed 2D exploration policy significantly outperforms all baseline explorers in terms of exploration efficiency. Furthermore, experiments in several 3D multi-floor environments indicate that our framework is compatible with various 2D exploration methods, facilitating effective multi-floor indoor exploration. Finally, we validate our method in the real world with a quadruped robot, highlighting its strong generalization capabilities. Chengrui Zhu, Xiaojun Hou, Huifeng Wu |
IROS | 3 |
| 2025 | Efficient Learning of A Unified Policy For Whole-body Manipulation and Locomotion SkillsabstractEquipping quadruped robots with manipulators provides unique loco-manipulation capabilities, enabling diverse practical applications. This integration creates a more complex system that has increased difficulties in modeling and control. Reinforcement learning (RL) offers a promising solution to address these challenges by learning optimal control policies through interaction. Nevertheless, RL methods often struggle with local optima when exploring large solution spaces for motion and manipulation tasks. To overcome these limitations, we propose a novel approach that integrates an explicit kinematic model of the manipulator into the RL framework. This integration provides feedback on the mapping of the body postures to the manipulator’s workspace, guiding the RL exploration process and effectively mitigating the local optima issue. Our algorithm has been successfully deployed on a DeepRobotics X20 quadruped robot equipped with a Unitree Z1 manipulator, and extensive experimental results demonstrate the superior performance of this approach. We have established a project website to showcase our experiments. Dianyong Hou, Chengrui Zhu, Chuang Guo |
IROS | 2 |
| 2025 | L2Calib: SE (3)-Manifold Reinforcement Learning for Robust Extrinsic Calibration with Degenerate Motion ResilienceabstractExtrinsic calibration is essential for multi-sensor fusion, existing methods rely on structured targets or fully-excited data, limiting real-world applicability. Online calibration further suffers from weak excitation, leading to unreliable estimates. To address these limitations, we propose a reinforcement learning (RL)-based extrinsic calibration framework that formulates extrinsic calibration as a decisionmaking problem, directly optimizes SE(3) extrinsics to enhance odometry accuracy. Our approach leverages a probabilistic Bingham distribution to model 3D rotations, ensuring stable optimization while inherently retaining quaternion symmetry. A trajectory alignment reward mechanism enables robust calibration without structured targets by quantitatively evaluating estimated tightly-coupled trajectory against a reference trajectory. Additionally, an automated data selection module filters uninformative samples, significantly improving efficiency and scalability for large-scale datasets. Extensive experiments on UAVs, UGVs, and handheld platforms demonstrate that our method outperforms traditional optimization-based approaches, achieving high-precision calibration even under weak excitation conditions. Our framework simplifies deployment on diverse robotic platforms by eliminating the need for high-quality initial extrinsics and enabling calibration from routine operating data. The code is available at https://github.com/APRIL-ZJU/learn-to-calibrate. Baorun Li, Chengrui Zhu, Siyi Du, Bingran Chen, Wenfei Wang, Yong Liu 0007, Jiajun Lv |
IROS | 2 |
| 2025 | Learning Symmetric Legged Locomotion via State Distribution SymmetrizationabstractMorphological symmetry is a fundamental characteristic of legged animals and robots. Most existing Deep Reinforcement Learning approaches for legged locomotion neglect to exploit this inherent symmetry, often producing unnatural and suboptimal behaviors such as dominant legs or non-periodic gaits. To address this limitation, we propose a novel learning-based framework to systematically optimize symmetry by state distribution symmetrization. First, we introduce the degree of asymmetry (DoA), a quantitative metric that measures the discrepancy between original and mirrored state distributions. Second, we develop an efficient computation method for DoA using gradient ascent with a trained discriminator network. This metric is then incorporated into a reinforcement learning framework by introducing it to the reward function, explicitly encouraging symmetry during policy training. We validate our framework with extensive experiments on quadrupedal and humanoid robots in simulated and real-world environments. Results demonstrate the efficacy of our approach for improving policy symmetry and overall locomotion performance. Chengrui Zhu, Qingpeng Li |
IROS | 1 |
| 2025 | MCMC: Multi-Constrained Model Compression via One-Stage Envelope Reinforcement LearningabstractModel compression methods are being developed to bridge the gap between the massive scale of neural networks and the limited hardware resources on edge devices. Since most real-world applications deployed on resource-limited hardware platforms typically have multiple hardware constraints simultaneously, most existing model compression approaches that only consider optimizing one single hardware objective are ineffective. In this article, we propose an automated pruning method called multi-constrained model compression (MCMC) that allows for the optimization of multiple hardware targets, such as latency, floating point operations (FLOPs), and memory usage, while minimizing the impact on accuracy. Specifically, we propose an improved multi-objective reinforcement learning (MORL) algorithm, the one-stage envelope deep deterministic policy gradient (DDPG) algorithm, to determine the pruning strategy for neural networks. Our improved one-stage envelope DDPG algorithm reduces exploration time and offers greater flexibility in adjusting target priorities, enhancing its suitability for pruning tasks. For instance, on the visual geometry group (VGG)-16 network, our method achieved an 80% reduction in FLOPs, a reduction in memory usage, and a acceleration, with an accuracy improvement of 0.09% compared with the baseline. For larger datasets, such as ImageNet, we reduced FLOPs by 50% for MobileNet-V1, resulting in a faster speed and memory compression, while maintaining the same accuracy. When applied to edge devices, such as JETSON XAVIER NX, our method resulted in a 71% reduction in FLOPs for MobileNet-V1, leading to a faster speed, memory compression, and an accuracy improvement. Siqi Li 0009, Jun Chen 0023, Shanqi Liu, Chengrui Zhu, Guanzhong Tian, Yong Liu 0007 |
IEEE Trans. Neural Networks Learn. Syst. | 4 |
| 2024 | Learning Safe Locomotion for Quadrupedal Robots by Derived-Action OptimizationabstractDeep reinforcement learning controllers with exteroception have enabled quadrupedal robots to traverse terrain robustly. However, most of these controllers heavily depend on complex reward functions and suffer from poor convergence. This work proposes a novel learning framework called derived-action optimization. The derived action is defined as a high-level representation of a policy and can be introduced into the reward function to guide decision-making behaviors. The proposed derived-action optimization method is applied to learn safer quadrupedal locomotion, achieving fast convergence and better performance. Specifically, we choose the foothold as the derived action and optimize the flatness of the terrain around the foothold to reduce potential sliding and collisions. Extensive experiments demonstrate the high safety and effectiveness of our method. Deye Zhu, Chengrui Zhu, Zhen Zhang 0019, Shuo Xin, Yong Liu 0007 |
IROS | 2 |
| 2021 | Multilingual and Crosslingual Speech Recognition Using Phonological-Vector Based Phone EmbeddingsabstractThe use of phonological features (PFs) potentially allows language-specific phones to remain linked in training, which is highly desirable for information sharing for multilingual and crosslingual speech recognition methods for low-resourced languages. A drawback suffered by previous methods in using phonological features is that the acoustic-to-PF extraction in a bottom-up way is itself difficult. In this paper, we propose to join phonology driven phone embedding (top-down) and deep neural network (DNN) based acoustic feature extraction (bottom-up) to calculate phone probabilities. The new method is called JoinAP (Joining of Acoustics and Phonology). Remarkably, no inversion from acoustics to phonological features is required for speech recognition. For each phone in the IPA (International Phonetic Alphabet) table, we encode its phonological features to a phonological-vector, and then apply linear or nonlinear transformation of the phonological-vector to obtain the phone embedding. A series of multilingual and crosslingual (both zero-shot and few-shot) speech recognition experiments are conducted on the CommonVoice dataset (German, French, Spanish and Italian) and the AISHLL-1 dataset (Mandarin), and demonstrate the superiority of JoinAP with nonlinear phone embeddings over both JoinAP with linear phone embeddings and the traditional method with flat phone embeddings. Chengrui Zhu, Keyu An, Huahuan Zheng, Zhijian Ou |
ASRU | 1 |