Demo Data from EDBT 2026 / reviewers in the wild / expert
Raphael Sulzer
dblp:297/4841
· DBLP profile ↗
4ranked-venue papers
4as first author
4since 2021 · last 2025
0000-0003-1707-7621ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › surface reconstruction
point cloud reconstruction |
0.9 | 1 | 2025 | A Survey and Benchmark of Automatic Surface Reconstruction From Point Clouds · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Geometric modeling and processing
surface reconstruction |
0.9 | 1 | 2025 | A Survey and Benchmark of Automatic Surface Reconstruction From Point Clouds · IEEE Trans. Pattern Anal. Mach. Intell. 2025 |
Methods — techniques the papers use, named apart from their topics
deep learning · 0.9plane arrangement simplification · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | A Survey and Benchmark of Automatic Surface Reconstruction From Point CloudsabstractWe present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise, outliers, non-uniform sampling, and missing data. Traditional approaches often simplify the problem by imposing handcrafted priors on either the input point clouds or the resulting surface, a process that can require tedious hyperparameter tuning. In contrast, deep learning models have the capability to directly learn the properties of input point clouds and desired surfaces from data. We study the influence of handcrafted and learned priors on the precision and robustness of surface reconstruction techniques. We evaluate various time-tested and contemporary methods in a standardized manner. When both trained and evaluated on point clouds with identical characteristics, the learning-based models consistently produce higher-quality surfaces compared to their traditional counterparts-even in scenarios involving novel shape categories. However, traditional methods demonstrate greater resilience to the diverse anomalies commonly found in real-world 3D acquisitions. For the benefit of the research community, we make our code and datasets available, inviting further enhancements to learning-based surface reconstruction. This can be accessed at https://github.com/raphaelsulzer/dsr-benchmark. Raphael Sulzer, Renaud Marlet, Bruno Vallet, Loïc Landrieu |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 2024 | Concise Plane Arrangements for Low-Poly Surface and Volume Modelling
Raphael Sulzer, Florent Lafarge |
ECCV (74) | 1 |
| 2022 | Deep Surface Reconstruction from Point Clouds with Visibility InformationabstractMost current neural networks for reconstructing surfaces from point clouds ignore sensor poses and only operate on point locations. Sensor visibility, however, holds meaningful information regarding space occupancy and surface orientation. In this paper, we present two simple ways to augment point clouds with visibility information, so it can directly be leveraged by surface reconstruction networks with minimal adaptation. Our proposed modifications consistently improve the accuracy of generated surfaces as well as the generalization capability of the networks to unseen domains. Our code, data and pretrained models can be found online: https://github.com/raphaelsulzer/dsrv-data. Raphael Sulzer, Loïc Landrieu, Alexandre Boulch, Renaud Marlet, Bruno Vallet |
ICPR | 1 |
| 2021 | Scalable Surface Reconstruction with Delaunay-Graph Neural NetworksabstractAbstract We introduce a novel learning‐based, visibility‐aware, surface reconstruction method for large‐scale, defect‐laden point clouds. Our approach can cope with the scale and variety of point cloud defects encountered in real‐life Multi‐View Stereo (MVS) acquisitions. Our method relies on a 3D Delaunay tetrahedralization whose cells are classified as inside or outside the surface by a graph neural network and an energy model solvable with a graph cut. Our model, making use of both local geometric attributes and line‐of‐sight visibility information, is able to learn a visibility model from a small amount of synthetic training data and generalizes to real‐life acquisitions. Combining the efficiency of deep learning methods and the scalability of energy‐based models, our approach outperforms both learning and non learning‐based reconstruction algorithms on two publicly available reconstruction benchmarks. Raphael Sulzer, Loïc Landrieu, Renaud Marlet, Bruno Vallet |
Comput. Graph. Forum | 1 |