EDBT 2026 Demo / reviewers in the wild / expert
Diego Martinez-Baselga
dblp:297/7960
· DBLP profile ↗
3ranked-venue papers
3as first author
3since 2021 · last 2025
0000-0002-2029-2851ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 2 · 2 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Robot navigation and mapping · 48% Reinforcement learning · 34% Motion planning and robot control · 18% | |
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 100% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping › visual navigation
language-guided navigation |
0.9 | 1 | 2025 | Hey Robot! Personalizing Robot Navigation Through Model Predictive Control with a Large Language Model · ICRA 2025 |
Robotics › Robot navigation and mapping
mobile robot navigation |
0.9 | 1 | 2025 | Hey Robot! Personalizing Robot Navigation Through Model Predictive Control with a Large Language Model · ICRA 2025 |
Robotics › Motion planning and robot control › robot control
model predictive control |
0.9 | 1 | 2025 | Hey Robot! Personalizing Robot Navigation Through Model Predictive Control with a Large Language Model · ICRA 2025 |
Robotics › Robot navigation and mapping › social navigation
crowd navigation |
0.7 | 1 | 2023 | Improving robot navigation in crowded environments using intrinsic rewards · ICRA 2023 |
Machine learning › Reinforcement learning › deep reinforcement learning
deep reinforcement learning for navigation |
0.7 | 1 | 2023 | Improving robot navigation in crowded environments using intrinsic rewards · ICRA 2023 |
Machine learning › Reinforcement learning › exploration
intrinsic motivation |
0.7 | 1 | 2023 | Improving robot navigation in crowded environments using intrinsic rewards · ICRA 2023 |
Human-robot interaction › robot communication
natural language instruction |
0.3 | 1 | 2025 | Hey Robot! Personalizing Robot Navigation Through Model Predictive Control with a Large Language Model · ICRA 2025 |
Machine learning › Reinforcement learning › exploration
exploration-exploitation tradeoff |
0.2 | 1 | 2023 | Improving robot navigation in crowded environments using intrinsic rewards · ICRA 2023 |
Machine learning › Reinforcement learning › exploration
exploration strategies |
0.2 | 1 | 2023 | Improving robot navigation in crowded environments using intrinsic rewards · ICRA 2023 |
Methods — techniques the papers use, named apart from their topics
visual language model · 1.7model predictive control · 1.7large language model · 1.7intrinsic reward · 0.7deep reinforcement learning · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Hey Robot! Personalizing Robot Navigation Through Model Predictive Control with a Large Language ModelabstractRobot navigation methods allow mobile robots to operate in applications such as warehouses or hospitals. While the environment in which the robot operates imposes requirements on its navigation behavior, most existing methods do not allow the end-user to configure the robot's behavior and priorities, possibly leading to undesirable behavior (e.g., fast driving in a hospital). We propose a novel approach to adapt robot motion behavior based on natural language instructions provided by the end-user. Our zero-shot method uses an existing Visual Language Model to interpret a user text query or an image of the environment. This information is used to generate the cost function and reconfigure the parameters of a Model Predictive Controller, translating the user's instruction to the robot's motion behavior. This allows our method to safely and effectively navigate in dynamic and challenging environments. We extensively evaluate our method's individual components and demonstrate the effectiveness of our method on a ground robot in simulation and real-world experiments, and across a variety of environments and user specifications. Diego Martinez-Baselga, Oscar de Groot, Luzia Knödler, Javier Alonso-Mora, Luis Riazuelo, Luis Montano |
ICRA | 1 |
| 2025 | AVOCADO: Adaptive Optimal Collision Avoidance Driven by OpinionabstractWe present AdaptiVe Optimal Collision Avoidance Driven by Opinion (AVOCADO), a novel navigation approach to address holonomic robot collision avoidance when the robot does not know how cooperative the other agents in the environment are. AVOCADO departs from a velocity obstacle's (VO) formulation akin to the optimal reciprocal collision avoidance method. However, instead of assuming reciprocity, it poses an adaptive control problem to adapt to the cooperation level of other robots and agents in real time. This is achieved through a novel nonlinear opinion dynamics design that relies solely on sensor observations. As a by-product, we leverage tools from the opinion dynamics formulation to naturally avoid the deadlocks in geometrically symmetric scenarios that typically suffer VO-based planners. Extensive numerical simulations show that AVOCADO surpasses existing motion planners in mixed cooperative/noncooperative navigation environments in terms of success rate, time to goal and computational time. In addition, we conduct multiple real experiments that verify that AVOCADO is able to avoid collisions in environments crowded with other robots and humans. Diego Martinez-Baselga, Eduardo Sebastián, Eduardo Montijano, Luis Riazuelo, Carlos Sagüés, Luis Montano |
IEEE Trans. Robotics | 1 |
| 2023 | Improving robot navigation in crowded environments using intrinsic rewardsabstractAutonomous navigation in crowded environments is an open problem with many applications, essential for the coexistence of robots and humans in the smart cities of the future. In recent years, deep reinforcement learning approaches have proven to outperform model-based algorithms. Nevertheless, even though the results provided are promising, the works are not able to take advantage of the capabilities that their models offer. They usually get trapped in local optima in the training process, that prevent them from learning the optimal policy. They are not able to visit and interact with every possible state appropriately, such as with the states near the goal or near the dynamic obstacles. In this work, we propose using intrinsic rewards to balance between exploration and exploitation and explore depending on the uncertainty of the states instead of on the time the agent has been trained, encouraging the agent to get more curious about unknown states. We explain the benefits of the approach and compare it with other exploration algorithms that may be used for crowd navigation. Many simulation experiments are performed modifying several algorithms of the state-of-the-art, showing that the use of intrinsic rewards makes the robot learn faster and reach higher rewards and success rates (fewer collisions) in shorter navigation times, outperforming the state-of-the-art. Diego Martinez-Baselga, Luis Riazuelo, Luis Montano |
ICRA | 1 |