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Lingwei Dang

dblp:299/8434 · DBLP profile ↗
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6ranked-venue papers
3as first author
6since 2021 · last 2026
0000-0003-3825-8894ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 40% Video understanding and tracking · 24% Probabilistic and Bayesian machine learning · 13%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › human body modeling › 3d human modeling
3d human motion generation
0.912025
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios · NeurIPS 2025
Computer vision › 3D vision › 3d content generation
hand-object interaction synthesis
0.912025
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios · NeurIPS 2025
Machine learning › Probabilistic and Bayesian machine learning › sampling
multimodal sampling
0.612022
Diverse Human Motion Prediction via Gumbel-Softmax Sampling from an Auxiliary Space · ACM Multimedia 2022
Computer vision › Video understanding and tracking › human motion prediction
stochastic human motion prediction
0.612022
Diverse Human Motion Prediction via Gumbel-Softmax Sampling from an Auxiliary Space · ACM Multimedia 2022
Machine learning › Graph learning › graph neural network
graph convolutional network
0.512021
MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Prediction · ICCV 2021
Computer vision › Video understanding and tracking
human motion prediction
0.512021
MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Prediction · ICCV 2021
Machine learning › Generative modeling
diffusion model
0.312025
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios · NeurIPS 2025
Machine learning › Generative modeling › diffusion model
multimodal diffusion model
0.312025
SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

tri-modal adaptive modulation · 0.9diffusion · 0.93d full attention · 0.9hinge loss · 0.6gumbel-softmax sampling · 0.6deep generative network · 0.6multi-scale residual learning · 0.5intermediate supervision · 0.5
YearPublicationVenuePosition
2026 ExPart3D : Exclusive part aggregation for zero-shot point cloud learning
Jiaju Wu 0001, Lingwei Dang, Yukun Su, Zhongneng Ma, Qingyao Wu
Expert Syst. Appl.3
2025 SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
abstract
Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization capabilities. Meanwhile, HOI video generation methods prioritize pixel-level visual fidelity, often sacrificing physical plausibility. Recognizing that visual appearance and motion patterns share fundamental physical laws in the real world, we propose a novel framework that combines visual priors and dynamic constraints within a synchronized diffusion process to generate the HOI video and motion simultaneously. To integrate the heterogeneous semantics, appearance, and motion features, our method implements tri-modal adaptive modulation for feature aligning, coupled with 3D full-attention for modeling inter- and intra-modal dependencies. Furthermore, we introduce a vision-aware 3D interaction diffusion model that generates explicit 3D interaction sequences directly from the synchronized diffusion outputs, then feeds them back to establish a closed-loop feedback cycle. This architecture eliminates dependencies on predefined object models or explicit pose guidance while significantly enhancing video-motion consistency. Experimental results demonstrate our method's superiority over state-of-the-art approaches in generating high-fidelity, dynamically plausible HOI sequences, with notable generalization capabilities in unseen real-world scenarios. Project page at [https://droliven.github.io/SViMo_project](https://droliven.github.io/SViMo_project).
Lingwei Dang, Ruizhi Shao, Hongwen Zhang 0001, Wei Min, Yebin Liu, Qingyao Wu
NeurIPS1
2025 SCAM-Net: Unifying Box Annotations and Pixel-Level Masks for Fundus Image Segmentation
Meiju Hu, Lingwei Dang, Pengshuai Yin, Yanwu Xu 0004, Qingyao Wu
PRCV (1)2
2025 Beyond game environments: Evolutionary algorithms with parameter space noise for task-oriented dialogue policy exploration
Qingxin Xiao, Lingwei Dang, Le Che, Qingyao Wu
Neurocomputing3
2022 Diverse Human Motion Prediction via Gumbel-Softmax Sampling from an Auxiliary Space
abstract
Diverse human motion prediction aims at predicting multiple possible future pose sequences from a sequence of observed poses. Previous approaches usually employ deep generative networks to model the conditional distribution of data, and then randomly sample outcomes from the distribution. While different results can be obtained, they are usually the most likely ones which are not diverse enough. Recent work explicitly learns multiple modes of the conditional distribution via a deterministic network, which however can only cover a fixed number of modes within a limited range. In this paper, we propose a novel sampling strategy for sampling very diverse results from an imbalanced multimodal distribution learned by a deep generative model. Our method works by generating an auxiliary space and smartly making randomly sampling from the auxiliary space equivalent to the diverse sampling from the target distribution. We propose a simple yet effective network architecture that implements this novel sampling strategy, which incorporates a Gumbel-Softmax coefficient matrix sampling method and an aggressive diversity promoting hinge loss function. Extensive experiments demonstrate that our method significantly improves both the diversity and accuracy of the samplings compared with previous state-of-the-art sampling approaches. Code and pre-trained models are available at https://github.com/Droliven/diverse_sampling.
Lingwei Dang, Yongwei Nie, Chengjiang Long, Qing Zhang 0006, Guiqing Li
ACM Multimedia1
2021 MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Prediction
abstract
Human motion prediction is a challenging task due to the stochasticity and aperiodicity of future poses. Recently, graph convolutional network has been proven to be very effective to learn dynamic relations among pose joints, which is helpful for pose prediction. On the other hand, one can abstract a human pose recursively to obtain a set of poses at multiple scales. With the increase of the abstraction level, the motion of the pose becomes more stable, which benefits pose prediction too. In this paper, we propose a novel Multi-Scale Residual Graph Convolution Network (MSR-GCN) for human pose prediction task in the manner of end-to-end. The GCNs are used to extract features from fine to coarse scale and then from coarse to fine scale. The extracted features at each scale are then combined and decoded to obtain the residuals between the input and target poses. Intermediate supervisions are imposed on all the predicted poses, which enforces the network to learn more representative features. Our proposed approach is evaluated on two standard benchmark datasets, i.e., the Human3.6M dataset and the CMU Mocap dataset. Experimental results demonstrate that our method outperforms the state-of-the-art approaches. Code and pre-trained models are available at https://github.com/Droliven/MSRGCN.
Lingwei Dang, Yongwei Nie, Chengjiang Long, Qing Zhang 0006, Guiqing Li
ICCV1