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Shizun Wang
dblp:299/9445
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10ranked-venue papers
6as first author
10since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 6 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 6 first-author · 9 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | GFlow: Recovering 4D World from Monocular VideoabstractRecovering 4D world from monocular video is a crucial yet challenging task. Conventional methods usually rely on the assumptions of multi-view videos, known camera parameters, or static scenes. In this paper, we relax all these constraints and tackle a highly ambitious but practical task: With only one monocular video without camera parameters, we aim to recover the dynamic 3D world alongside the camera poses. To solve this, we introduce GFlow, a new framework that utilizes only 2D priors (depth and optical flow) to lift a video to a 4D scene, as a flow of 3D Gaussians through space and time. GFlow starts by segmenting the video into still and moving parts, then alternates between optimizing camera poses and the dynamics of the 3D Gaussian points. This method ensures consistency among adjacent points and smooth transitions between frames. Since dynamic scenes always continually introduce new visual content, we present prior-driven initialization and pixel-wise densification strategy for Gaussian points to integrate new content. By combining all those techniques, GFlow transcends the boundaries of 4D recovery from causal videos; it naturally enables tracking of points and segmentation of moving objects across frames. Additionally, GFlow estimates the camera poses for each frame, enabling novel view synthesis by changing camera pose. This capability facilitates extensive scene-level or object-level editing, highlighting GFlow's versatility and effectiveness. Shizun Wang, Xingyi Yang, Qiuhong Shen, Zhenxiang Jiang, Xinchao Wang |
AAAI | 1 |
| 2025 | C4D: 4D Made from 3D Through Dual Correspondences
Shizun Wang, Zhenxiang Jiang, Xingyi Yang, Xinchao Wang |
ICCV | 1 |
| 2025 | Test3R: Learning to Reconstruct 3D at Test TimeabstractDense matching methods like DUSt3R regress pairwise pointmaps for 3D reconstruction. However, the reliance on pairwise prediction and the limited generalization capability inherently restrict the global geometric consistency. In this work, we introduce \textbf{Test3R}, a surprisingly simple test-time learning technique that significantly boosts geometric accuracy. Using image triplets ($I_1,I_2,I_3$), Test3R generates reconstructions from pairs ($I_1,I_2$) and ($I_1,I_3$). The core idea is to optimize the network at test time via a self-supervised objective: maximizing the geometric consistency between these two reconstructions relative to the common image $I_1$. This ensures the model produces cross-pair consistent outputs, regardless of the inputs. Extensive experiments demonstrate that our technique significantly outperforms previous state-of-the-art methods on the 3D reconstruction and multi-view depth estimation tasks. Moreover, it is universally applicable and nearly cost-free, making it easily applied to other models and implemented with minimal test-time training overhead and parameter footprint. Code is available at https://github.com/nopQAQ/Test3R. Yuheng Yuan, Qiuhong Shen, Shizun Wang, Xingyi Yang, Xinchao Wang |
NeurIPS | 3 |
| 2024 | MindBridge: A Cross-Subject Brain Decoding FrameworkabstractBrain decoding, a pivotal field in neuroscience, aims to reconstruct stimuli from acquired brain signals, primarily utilizing functional magnetic resonance imaging (fMRI). Currently, brain decoding is confined to a per-subject-per-model paradigm, limiting its applicability to the same individual for whom the decoding model is trained. This constraint stems from three key challenges: 1) the inherent variability in input dimensions across subjects due to differences in brain size; 2) the unique intrinsic neural patterns, influencing how different individuals perceive and process sensory information; 3) limited data availability for new subjects in real-world scenarios hampers the performance of decoding models. In this paper, we present a novel approach, MindBridge, that achieves cross-subject brain decoding by employing only one model. Our proposed framework establishes a generic paradigm capable of addressing these challenges by introducing biological-inspired aggregation function and novel cyclic fMRI reconstruction mechanism for subject-invariant representation learning. Notably, by cycle re-construction of fMRI, MindBridge can enable novel fMRI synthesis, which also can serve as pseudo data augmentation. Within the framework, we also devise a novel reset-tuning method for adapting a pretrained model to a new subject. Experimental results demonstrate MindBridge's ability to reconstruct images for multiple subjects, which is competitive with dedicated subject-specific models. Fur-thermore, with limited data for a new subject, we achieve a high level of decoding accuracy, surpassing that of subject-specific models. This advancement in cross-subject brain decoding suggests promising directions for wider applications in neuroscience and indicates potential for more efficient utilization of limited fMRI data in real-world scenarios. Project page: https://littlepure2333.github.io/MindBridge Shizun Wang, Songhua Liu, Zhenxiong Tan, Xinchao Wang |
CVPR | 1 |
| 2023 | SwiftAvatar: Efficient Auto-Creation of Parameterized Stylized Character on Arbitrary Avatar EnginesabstractThe creation of a parameterized stylized character involves careful selection of numerous parameters, also known as the "avatar vectors" that can be interpreted by the avatar engine. Existing unsupervised avatar vector estimation methods that auto-create avatars for users, however, often fail to work because of the domain gap between realistic faces and stylized avatar images. To this end, we propose SwiftAvatar, a novel avatar auto-creation framework that is evidently superior to previous works. SwiftAvatar introduces dual-domain generators to create pairs of realistic faces and avatar images using shared latent codes. The latent codes can then be bridged with the avatar vectors as pairs, by performing GAN inversion on the avatar images rendered from the engine using avatar vectors. Through this way, we are able to synthesize paired data in high-quality as many as possible, consisting of avatar vectors and their corresponding realistic faces. We also propose semantic augmentation to improve the diversity of synthesis. Finally, a light-weight avatar vector estimator is trained on the synthetic pairs to implement efficient auto-creation. Our experiments demonstrate the effectiveness and efficiency of SwiftAvatar on two different avatar engines. The superiority and advantageous flexibility of SwiftAvatar are also verified in both subjective and objective evaluations. Shizun Wang, Weihong Zeng, Ming Wu 0001, Yunzhao Zeng |
AAAI | 1 |
| 2022 | Efficient Meta-Tuning for Content-Aware Neural Video Delivery
Xiaoqi Li 0009, Jiaming Liu 0003, Shizun Wang, Ming Lu 0002, Yurong Chen 0001, Anbang Yao, Yandong Guo, Shanghang Zhang |
ECCV (18) | 3 |
| 2022 | Adaptive Patch Exiting for Scalable Single Image Super-Resolution
Shizun Wang, Jiaming Liu 0003, Kaixin Chen 0001, Xiaoqi Li 0009, Ming Lu 0002, Yandong Guo |
ECCV (18) | 1 |
| 2022 | PickDet: A Detection Framework for Aerial-view SceneabstractDetecting objects in the aerial-view scene is challenging for the objects usually have small scales relative to the image, making it hard to achieve high accuracy in full-image detection. Slice detection tries to overcome this by cutting the full image into slices before detecting them, but objects are sparsely distributed and usually clustered in local areas, a large number of background areas without objects can be ignored to improve detection efficiency. In this paper, we present PickDet, a framework for efficient and effective object detection in the aerial-view scene, which only chooses slices containing objects to conduct detection. The key components of PickDet include a lightweight convolutional network (PickNet), a screening strategy (SoftPick), and fine-tuned detectors. Given slices of aerial-view images, PickNet first outputs the probability of object existence. Then SoftPick conducts a double-threshold screening strategy to pick the slices which contain objects. Finally, all picked slices are fed into the detector in parallel and full-image detection is used as an auxiliary mean. Compared with previous methods, PickDet achieves higher accuracy and more efficiency in the aerial-view scene. We evaluate PickDet on Visdrone and Oiltank datasets, experiments show that PickDet can result in up to 28.0% AP improvement compared to full-image detection, and can result in up to 2.9% AP increase and up to 5 times inference speedup compared to slice detection. Shizun Wang, Ming Wu 0001 |
VCIP | 3 |
| 2021 | SamplingAug: On the Importance of Patch Sampling Augmentation for Single Image Super-Resolution
Shizun Wang, Ming Lu 0002, Kaixin Chen 0001, Jiaming Liu 0003, Xiaoqi Li 0009, Ming Wu 0001 |
BMVC | 1 |
| 2021 | Overfitting the Data: Compact Neural Video Delivery via Content-aware Feature ModulationabstractInternet video delivery has undergone a tremendous explosion of growth over the past few years. However, the quality of video delivery system greatly depends on the Internet bandwidth. Deep Neural Networks (DNNs) are utilized to improve the quality of video delivery recently. These methods divide a video into chunks, and stream LR video chunks and corresponding content-aware models to the client. The client runs the inference of models to super-resolve the LR chunks. Consequently, a large number of models are streamed in order to deliver a video. In this paper, we first carefully study the relation between models of different chunks, then we tactfully design a joint training framework along with the Content-aware Feature Modulation (CaFM) layer to compress these models for neural video delivery. With our method, each video chunk only requires less than 1% of original parameters to be streamed, achieving even better SR performance. We conduct extensive experiments across various SR backbones, video time length, and scaling factors to demonstrate the advantages of our method. Besides, our method can be also viewed as a new approach of video coding. Our primary experiments achieve better video quality compared with the commercial H.264 and H.265 standard under the same storage cost, showing the great potential of the proposed method. Code is available at: https://github.com/Neural-video-delivery/ CaFM-Pytorch-ICCV2021 Jiaming Liu 0003, Ming Lu 0002, Kaixin Chen 0001, Xiaoqi Li 0009, Shizun Wang, Zhaoqing Wang, Enhua Wu, Yurong Chen 0001, Ming Wu 0001 |
ICCV | 5 |