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Marco Galluzzi

dblp:30/34 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Processor architecture and microarchitecture · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Processor architecture and microarchitecture › instruction-level parallelism
large instruction window
0.112008
A distributed processor state management architecture for large-window processors · MICRO 2008
Processor architecture and microarchitecture
out-of-order execution
0.112008
A distributed processor state management architecture for large-window processors · MICRO 2008
Processor architecture and microarchitecture
register management
0.112008
A distributed processor state management architecture for large-window processors · MICRO 2008
Processor architecture and microarchitecture
branch prediction
0.012008
A distributed processor state management architecture for large-window processors · MICRO 2008

Methods — techniques the papers use, named apart from their topics

distributed state recovery · 0.1checkpointing comparison · 0.1
YearPublicationVenuePosition
2008 A distributed processor state management architecture for large-window processors
abstract
Processor architectures with large instruction windows have been proposed to expose more instruction-level parallelism (ILP) and increase performance. Some of the proposed architectures replace a re-order buffer (ROB) with a check-pointing mechanism and an out-of-order release of processor resources. Check-pointing, however, leads to an imprecise processor state recovery on mis-predicted branches and exceptions and re-execution of correct-path instructions after state recovery. It also requires large register files complicating renaming, allocation and release of physical registers. This paper proposes a new processor architecture called a Multi-State Processor (MSP). The MSP does not use check-pointing, avoids the above-mentioned problems, and has a fast, distributed state recovery mechanism. The MSP uses a novel register management architecture allowing implementation of large register files with simpler and more scalable register allocation, renaming, and release. It is also key to precise processor state recovery mechanism. The MSP is shown to improve IPC by 14%, on average, for integer SPEC CPU2000 benchmarks compared to a check-pointing based mechanism ([2]) when a fast and simple branch predictor is used. With a very aggressive branch predictor the IPC improvement is 1%, on average, and 3% if some of the programs are optimized for the MSP. The MSP also reduces the average number of executed instructions by 16.5% (12% for the aggressive branch predictor), mostly due to precise state recovery. This improves the MSP processor energy efficiency even though it uses a larger register file.
Isidro Gonzalez, Marco Galluzzi, Alexander V. Veidenbaum, Marco A. Ramírez 0001, Adrián Cristal, Mateo Valero
MICRO2