Demo Data from EDBT 2026 / reviewers in the wild / expert
Dolev Ofri
dblp:302/3592 · also Dolev Ofri-Amar
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
3 papers |
Visual content generation and editing · 46% Image and video processing · 19% Geometric modeling and processing · 19% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing
image registration |
0.7 | 1 | 2023 | Neural Congealing: Aligning Images to a Joint Semantic Atlas · CVPR 2023 |
Geometric modeling and processing › shape matching
semantic alignment |
0.7 | 1 | 2023 | Neural Congealing: Aligning Images to a Joint Semantic Atlas · CVPR 2023 |
Image and video coding › layered representation
layered video representation |
0.5 | 1 | 2021 | Layered neural atlases for consistent video editing · ACM Trans. Graph. 2021 |
Visual content generation and editing
video editing |
0.5 | 1 | 2021 | Layered neural atlases for consistent video editing · ACM Trans. Graph. 2021 |
Visual content generation and editing › style transfer
video style transfer |
0.5 | 1 | 2021 | Layered neural atlases for consistent video editing · ACM Trans. Graph. 2021 |
Methods — techniques the papers use, named apart from their topics
test-time optimization · 0.7DINO-ViT features · 0.7text-to-image generation · 0.6layered neural rendering · 0.6per-video optimization · 0.5multilayer perceptron · 0.5coordinate-based representation · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Neural Congealing: Aligning Images to a Joint Semantic AtlasabstractWe present Neural Congealing – a zero-shot self-supervised framework for detecting and jointly aligning semantically-common content across a given set of images. Our approach harnesses the power of pre-trained DINO-ViT features to learn: (i) a joint semantic atlas – a 2D grid that captures the mode of DINO-ViT features in the input set, and (ii) dense mappings from the unified atlas to each of the input images. We derive a new robust self-supervised framework that optimizes the atlas representation and mappings per image set, requiring only a few real-world images as input without any additional input information (e.g., segmentation masks). Notably, we design our losses and training paradigm to account only for the shared content under severe variations in appearance, pose, background clutter or other distracting objects. We demonstrate results on a plethora of challenging image sets including sets of mixed domains (e.g., aligning images depicting sculpture and artwork of cats), sets depicting related yet different object categories (e.g., dogs and tigers), or domains for which large-scale training data is scarce (e.g., coffee mugs). We thoroughly evaluate our method and show that our test-time optimization approach performs favorably compared to a state-of-the-art method that requires extensive training on large-scale datasets. Project webpage: https://neural-congealing.github.io/ Dolev Ofri, Michal Geyer, Yoni Kasten, Tali Dekel |
CVPR | 1 |
| 2022 | Text2LIVE: Text-Driven Layered Image and Video Editing
Omer Bar-Tal, Dolev Ofri, Rafail Fridman, Yoni Kasten, Tali Dekel |
ECCV (15) | 2 |
| 2021 | Layered neural atlases for consistent video editingabstractWe present a method that decomposes, and "unwraps", an input video into a set of layered 2D atlases , each providing a unified representation of the appearance of an object (or background) over the video. For each pixel in the video, our method estimates its corresponding 2D coordinate in each of the atlases, giving us a consistent parameterization of the video, along with an associated alpha (opacity) value. Importantly, we design our atlases to be interpretable and semantic, which facilitates easy and intuitive editing in the atlas domain, with minimal manual work required. Edits applied to a single 2D atlas (or input video frame) are automatically and consistently mapped back to the original video frames, while preserving occlusions, deformation, and other complex scene effects such as shadows and reflections. Our method employs a coordinate-based Multilayer Perceptron (MLP) representation for mappings, atlases, and alphas, which are jointly optimized on a per-video basis, using a combination of video reconstruction and regularization losses. By operating purely in 2D, our method does not require any prior 3D knowledge about scene geometry or camera poses, and can handle complex dynamic real world videos. We demonstrate various video editing applications, including texture mapping, video style transfer, image-to-video texture transfer, and segmentation/labeling propagation, all automatically produced by editing a single 2D atlas image. Yoni Kasten, Dolev Ofri, Oliver Wang, Tali Dekel |
ACM Trans. Graph. | 2 |