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Raymond Chua

dblp:302/4717 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 75% Video understanding and tracking · 20% Learning paradigms · 5%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking › video analytics
behavior analysis
0.912025
Deep RL Needs Deep Behavior Analysis: Exploring Implicit Planning by Model-Free Agents in Open-Ended Environments · NeurIPS 2025
Machine learning › Reinforcement learning
deep reinforcement learning
0.912025
Deep RL Needs Deep Behavior Analysis: Exploring Implicit Planning by Model-Free Agents in Open-Ended Environments · NeurIPS 2025
Machine learning › Reinforcement learning
model-free reinforcement learning
0.912025
Deep RL Needs Deep Behavior Analysis: Exploring Implicit Planning by Model-Free Agents in Open-Ended Environments · NeurIPS 2025
Machine learning › Reinforcement learning › function approximation
representation learning for reinforcement learning
0.812024
Learning Successor Features the Simple Way · NeurIPS 2024
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
successor features
0.812024
Learning Successor Features the Simple Way · NeurIPS 2024
Machine learning › Learning paradigms
continual learning
0.212024
Learning Successor Features the Simple Way · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

neuroethology-inspired analysis · 0.9behavioral analysis · 0.9temporal-difference loss · 0.8reward prediction loss · 0.8
YearPublicationVenuePosition
2025 Deep RL Needs Deep Behavior Analysis: Exploring Implicit Planning by Model-Free Agents in Open-Ended Environments
abstract
Understanding the behavior of deep reinforcement learning (DRL) agents—particularly as task and agent sophistication increase—requires more than simple comparison of reward curves, yet standard methods for behavioral analysis remain underdeveloped in DRL. We apply tools from neuroscience and ethology to study DRL agents in a novel, complex, partially observable environment, ForageWorld, designed to capture key aspects of real-world animal foraging—including sparse, depleting resource patches, predator threats, and spatially extended arenas. We use this environment as a platform for applying joint behavioral and neural analysis to agents, revealing detailed, quantitatively grounded insights into agent strategies, memory, and planning. Contrary to common assumptions, we find that model-free RNN-based DRL agents can exhibit structured, planning-like behavior purely through emergent dynamics—without requiring explicit memory modules or world models. Our results show that studying DRL agents like animals—analyzing them with neuroethology-inspired tools that reveal structure in both behavior and neural dynamics—uncovers rich structure in their learning dynamics that would otherwise remain invisible. We distill these tools into a general analysis framework linking core behavioral and representational features to diagnostic methods, which can be reused for a wide range of tasks and agents. As agents grow more complex and autonomous, bridging neuroscience, cognitive science, and AI will be essential—not just for understanding their behavior, but for ensuring safe alignment and maximizing desirable behaviors that are hard to measure via reward. We show how this can be done by drawing on lessons from how biological intelligence is studied.
Riley Simmons-Edler, Ryan Paul Badman, Felix Baastad Berg, Raymond Chua, John J. Vastola, Joshua Lunger, William Qian 0001, Kanaka Rajan
NeurIPS4
2024 Learning Successor Features the Simple Way
abstract
In Deep Reinforcement Learning (RL), it is a challenge to learn representations that do not exhibit catastrophic forgetting or interference in non-stationary environments. Successor Features (SFs) offer a potential solution to this challenge. However, canonical techniques for learning SFs from pixel-level observations often lead to representation collapse, wherein representations degenerate and fail to capture meaningful variations in the data. More recent methods for learning SFs can avoid representation collapse, but they often involve complex losses and multiple learning phases, reducing their efficiency. We introduce a novel, simple method for learning SFs directly from pixels. Our approach uses a combination of a Temporal-difference (TD) loss and a reward prediction loss, which together capture the basic mathematical definition of SFs. We show that our approach matches or outperforms existing SF learning techniques in both 2D (Minigrid) and 3D (Miniworld) mazes, for both single and continual learning scenarios. As well, our technique is efficient, and can reach higher levels of performance in less time than other approaches. Our work provides a new, streamlined technique for learning SFs directly from pixel observations, with no pretraining required.
Raymond Chua, Arna Ghosh, Christos Kaplanis, Blake A. Richards, Doina Precup
NeurIPS1