EDBT 2026 Demo / reviewers in the wild / expert
Nitish Sontakke
dblp:303/0385
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4ranked-venue papers
1as first author
4since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Systems, architecture and hardware · 4 · 1 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | BayRnTune: Adaptive Bayesian Domain Randomization via Strategic Fine-tuningabstractDomain randomization (DR), which entails training a policy with randomized dynamics, has proven to be a simple yet effective algorithm for reducing the gap between simulation and the real world. However, DR often requires careful tuning of randomization parameters. Methods like Bayesian Domain Randomization (Bayesian DR) and Active Domain Randomization (Adaptive DR) address this issue by automating parameter range selection using real-world experience. While effective, these algorithms often require long computation time, as a new policy is trained from scratch every iteration. In this work, we propose Adaptive Bayesian Domain Randomization via Strategic Fine-tuning (BayRnTune), which inherits the spirit of BayRn but aims to significantly accelerate the learning processes by fine-tuning from previously learned policy. This idea leads to a critical question: which previous policy should we use as a prior during fine-tuning? We investigated four different fine-tuning strategies and compared them against baseline algorithms in five simulated environments, ranging from simple benchmark tasks to more complex legged robot environments. Our analysis demonstrates that our method yields better rewards in the same amount of timesteps compared to vanilla domain randomization or Bayesian DR. Tianle Huang, Nitish Sontakke, K. Niranjan Kumar, Irfan A. Essa, Stefanos Nikolaidis, Dennis W. Hong, Sehoon Ha |
IROS | 2 |
| 2023 | Learning a Single Policy for Diverse Behaviors on a Quadrupedal Robot Using Scalable Motion ImitationabstractLearning various motor skills for quadrupedal robots is a challenging problem that requires careful design of task-specific mathematical models or reward descriptions. In this work, we propose to learn a single capable policy using deep reinforcement learning by imitating a large number of reference motions, including walking, turning, pacing, jumping, sitting, and lying. On top of the existing motion imitation framework, we first carefully design the observation space, the action space, and the reward function to improve the scalability of the learning as well as the robustness of the final policy. In addition, we adopt a novel adaptive motion sampling (AMS) method, which maintains a balance between successful and unsuccessful behaviors. This technique allows the learning algorithm to focus on challenging motor skills and avoid catastrophic forgetting. We demonstrate that the learned policy can exhibit diverse behaviors in simulation by successfully tracking both the training dataset and out-of-distribution trajectories. We also validate the importance of the proposed learning formulation and the adaptive motion sampling scheme by conducting experiments. Arnaud Klipfel, Nitish Sontakke, Sehoon Ha |
IROS | 2 |
| 2023 | Residual Physics Learning and System Identification for Sim-to-real Transfer of Policies on Buoyancy Assisted Legged RobotsabstractThe light and soft characteristics of Buoyancy Assisted Lightweight Legged Unit (BALLU) robots have a great potential to provide intrinsically safe interactions in environments involving humans, unlike many heavy and rigid robots. However, their unique and sensitive dynamics impose challenges to obtaining robust control policies in the real world. In this work, we demonstrate robust sim-to-real transfer of control policies on the BALLU robots via system identification and our novel residual physics learning method, Environment Mimic (EnvMimic). First, we model the nonlinear dynamics of the actuators by collecting hardware data and optimizing the simulation parameters. Rather than relying on standard supervised learning formulations, we utilize deep reinforcement learning to train an external force policy to match real-world trajectories, which enables us to model residual physics with greater fidelity. We analyze the improved simulation fidelity by comparing the simulation trajectories against the real-world ones. We finally demonstrate that the improved simulator allows us to learn better walking and turning policies that can be successfully deployed on the hardware of BALLU. Nitish Sontakke, Hosik Chae, Tianle Huang, Dennis W. Hong, Sehoon Ha |
IROS | 1 |
| 2022 | PM-FSM: Policies Modulating Finite State Machine for Robust Quadrupedal LocomotionabstractDeep reinforcement learning (deep RL) has emerged as an effective tool for developing controllers for legged robots. However, vanilla deep RL often requires a tremendous amount of training samples and is not feasible for achieving robust behaviors. Instead, researchers have investigated a novel policy architecture by incorporating human experts' knowledge, such as Policies Modulating Trajectory Generators (PMTG). This architecture builds a recurrent control loop by combining a parametric trajectory generator (TG) and a feedback policy network to achieve more robust behaviors. In this work, we propose Policies Modulating Finite State Machine (PM-FSM) by replacing TGs with contact-aware finite state machines (FSM), which offers more flexible control of each leg. This invention offers an explicit notion of contact events to the policy to negotiate unexpected perturbations. We demonstrated that the proposed architecture could achieve more robust behaviors in various scenarios, such as challenging terrains or external perturbations, on both simulated and real robots. Nitish Sontakke, Sehoon Ha |
IROS | 2 |