Demo Data from EDBT 2026 / reviewers in the wild / expert
Kimwa Tung
dblp:304/1413
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Robot manipulation · 54% 3D vision · 46% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
grasping |
0.6 | 1 | 2022 | Uncertainty-based Exploring Strategy in Densely Cluttered Scenes for Vacuum Cup Grasping · ICRA 2022 |
Robotics › Robot manipulation › grasping
grasping in clutter |
0.6 | 1 | 2022 | Uncertainty-based Exploring Strategy in Densely Cluttered Scenes for Vacuum Cup Grasping · ICRA 2022 |
Robotics › Robot manipulation › grasping › grasping mechanism
suction cup grasping |
0.6 | 1 | 2022 | Uncertainty-based Exploring Strategy in Densely Cluttered Scenes for Vacuum Cup Grasping · ICRA 2022 |
Computer vision › 3D vision
3d scene understanding |
0.5 | 1 | 2021 | GCCN: Geometric Constraint Co-attention Network for 6D Object Pose Estimation · ACM Multimedia 2021 |
Computer vision › 3D vision › object pose estimation
6d object pose estimation |
0.5 | 1 | 2021 | GCCN: Geometric Constraint Co-attention Network for 6D Object Pose Estimation · ACM Multimedia 2021 |
Computer vision › 3D vision › feature matching › correspondence problem
geometric correspondence |
0.5 | 1 | 2021 | GCCN: Geometric Constraint Co-attention Network for 6D Object Pose Estimation · ACM Multimedia 2021 |
Methods — techniques the papers use, named apart from their topics
uncertainty modeling · 0.6quasi-static spring model · 0.6probabilistic signed distance function · 0.6geometric constraint loss · 0.5deep learning · 0.5co-attention · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Uncertainty-based Exploring Strategy in Densely Cluttered Scenes for Vacuum Cup GraspingabstractGrasping a wide range of novel objects in densely cluttered scenes is difficult due to irregular shapes of objects and the uncertainty in sensing. In this paper, a novel vacuum cup grasping method, based on uncertainty modeling of perception data and grasp geometric heuristics, is proposed to grasp unknown objects in densely cluttered scenes. The probabilistic signed distance function is proposed to both reconstruct the point cloud of a scene and explicitly model the uncertainty from depth images captured from a low-cost stereo camera. The quasi-static spring model is used to approximate seal formation between the suction cup and the reconstructed point cloud. A coarse-to-fine exploration procedure is proposed to refine the estimated point cloud, reduce uncertainties during the movement of the robot and redetermine the target grasp pose iteratively. Extensive experiments show that our proposed method achieves state-of-the-art performance on real-world grasping and outperforms existing methods by a large margin. Kimwa Tung, Jingcheng Su, Junhao Cai, Zhaoliang Wan |
ICRA | 1 |
| 2021 | GCCN: Geometric Constraint Co-attention Network for 6D Object Pose EstimationabstractIn 6D object pose estimation task, object models are usually available and represented as the point cloud set in canonical object frame, which are important references for estimating object poses to the camera frame. However, directly introducing object models as the prior knowledge (i.e., object model point cloud) will cause potential perturbations and even degenerate pose estimation performance. To make the most of object model priors and eliminate the problem, we present an end-to-end deep learning approach called the Geometric Constraint Co-attention Network (GCCN) for 6D object pose estimation. GCCN is designed to explicitly leverage the object model priors effectively with the co-attention mechanism. We add explicit geometric constraints to a co-attention module to inform the geometric correspondence relationships between points in the scene and object model priors and develop a novel geometric constraint loss to guide the training. In this manner, our method effectively eliminates the side effect of directly introducing the object model priors into the network. Experiments on the YCB-Video and LineMOD datasets demonstrate that our GCCN substantially improves the performance of pose estimation and is robust against heavy occlusions. We also demonstrate that GCCN is accurate and robust enough to be deployed in real-world robotic tasks. Yongming Wen, Yiquan Fang, Junhao Cai, Kimwa Tung |
ACM Multimedia | 4 |