EDBT 2026 Demo / reviewers in the wild / expert
Moïse Blanchard
dblp:304/2559
· DBLP profile ↗
15ranked-venue papers
12as first author
15since 2021 · last 2026
0000-0003-0593-8666ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 12 · 9 first-author · 12 since 2021Theory of computation · 3 · 3 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Characterizing Online and Private Learnability under Distributional Constraints via Generalized SmoothnessabstractUnderstanding minimal assumptions that enable learning and generalization is perhaps the central question of learning theory. Several celebrated results in statistical learning theory, such as the VC theorem and Littlestone’s characterization of online learnability, establish conditions on the hypothesis class that allow for learning under independent data and adversarial data, respectively. Building upon recent work bridging these extremes, we study sequential decision making under \emph{distributional adversaries} that can adaptively choose data-generating distributions from a fixed family $\mathcal{U}$ and ask when such problems are learnable with sample complexity that behaves like the favorable independent case. We provide a near complete characterization of families $\mathcal{U}$ that admit learnability in terms of a notion known as \emph{generalized smoothness}, i.e., a distribution family admits VC-dimension-dependent regret bounds for every finite-VC hypothesis class if and only if it is generalized smooth. Further, we give universal algorithms that achieve low regret under any generalized smooth adversary without explicit knowledge of $\mathcal{U}$. Finally, when $\mathcal{U}$ is known, we provide refined bounds in terms of a combinatorial parameter, the fragmentation number, that captures how many disjoint regions can carry nontrivial mass under $\mathcal{U}$. These results provide a nearly complete understanding of learnability under distributional adversaries. In addition, building upon the surprising connection between online learning and differential privacy, we show that the generalized smoothness also characterizes private learnability under distributional constraints. Moïse Blanchard, Abhishek Shetty, Alexander Rakhlin |
COLT | 1 |
| 2026 | Distribution-Free Sequential Prediction with AbstentionsabstractWe study a sequential prediction problem in which an adversary is allowed to inject arbitrarily many adversarial instances in a stream of i.i.d. instances, but at each round, the learner may also \emph{abstain} from making a prediction without incurring any penalty if the instance was indeed corrupted. This semi-adversarial setting naturally sits between the classical stochastic case with i.i.d. instances for which function classes with finite VC dimension are learnable; and the adversarial case with arbitrary instances, known to be significantly more restrictive. For this problem, Goel et al. (2023) showed that, if the learner knows the distribution $\mu$ of clean samples in advance, learning can be achieved for all VC classes without restrictions on adversary corruptions. This is, however, a strong assumption in both theory and practice: a natural question is whether similar learning guarantees can be achieved without prior distributional knowledge, as is standard in classical learning frameworks (e.g., PAC learning or asymptotic consistency) and other non-i.i.d. models (e.g., smoothed online learning). We therefore focus on the distribution-free setting where $\mu$ is \emph{unknown} and propose an algorithm \textsc{AbstainBoost} based on a boosting procedure of weak learners, which guarantees sublinear error for general VC classes in \emph{distribution-free} abstention learning for oblivious adversaries. These algorithms also enjoy similar guarantees for adaptive adversaries, for structured function classes including linear classifiers. These results are complemented with corresponding lower bounds, which reveal an interesting polynomial trade-off between misclassification error and number of erroneous abstentions. Moïse Blanchard |
COLT | 2 |
| 2025 | Non-Monetary Mechanism Design without Distributional Information: Using Scarce Audits Wisely (Extended Abstract)abstractWe study a repeated resource allocation problem with strategic agents where monetary transfers are disallowed and the central planner has no prior information on agents’ utility distributions. In light of Arrow’s impossibility theorem, acquiring information about agent preferences through some form of feedback is necessary. We assume that the central planner can request powerful but expensive audits on the winner in any round, revealing the true utility of the winner in that round. We design a mechanism achieving $T$-independent $\mathcal O(K^2)$ regret in social welfare while requesting $\mathcal O(K^3 \log T)$ audits in expectation, where $K$ is the number of agents and $T$ is the number of rounds. We also show an $\Omega(K)$ lower bound on the regret and an $\Omega(1)$ lower bound on the number of audits when having low regret. Algorithmically, we show that incentive-compatibility can be mostly enforced with an accurate estimation of the winning probability of each agent under truthful reporting. To do so, we impose future punishments and introduce a \emph{flagging} component, allowing agents to flag any biased estimate (we show that doing so aligns with individual incentives). On the technical side, without monetary transfers and distributional information, the central planner cannot ensure that truthful reporting is exactly an equilibrium. Instead, we characterize the equilibrium via a reduction to a simpler \emph{auxiliary game}, in which agents cannot strategize until late in the $T$ rounds of the allocation problem. The tools developed therein may be of independent interest for other mechanism design problems in which the revelation principle cannot be readily applied. Yan Dai 0002, Moïse Blanchard, Patrick Jaillet |
COLT | 2 |
| 2025 | GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic AlgorithmsabstractGame-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of security games -- grounded in real-world scenarios like patrolling and infrastructure protection -- their practical evaluation has been hindered by limited access to the datasets used to generate them. In particular, although the structural components of these games (e.g., patrol paths derived from maps) can be replicated, the critical data defining target values -- central to utility modeling -- remain inaccessible. In this paper, we introduce a flexible framework that leverages open-access datasets to generate realistic matrix and security game instances. These include animal movement data for modeling anti-poaching scenarios and demographic and infrastructure data for infrastructure protection. Our framework allows users to customize utility functions and game parameters, while also offering a suite of preconfigured instances. We provide theoretical results highlighting the degeneracy and limitations of benchmarking on random games, and empirically compare our generated games against random baselines across a variety of standard algorithms for computing Nash and Stackelberg equilibria, including linear programming, incremental strategy generation, and self-play with no-regret learners. Noah Krever, Jakub Cerný, Moïse Blanchard, Christian Kroer |
NeurIPS | 3 |
| 2025 | Agnostic Smoothed Online Learning
Moïse Blanchard |
STOC | 1 |
| 2024 | Tight Bounds for Local Glivenko-CantelliabstractThis paper addresses the statistical problem of estimating the infinite-norm deviation from the empirical mean to the distribution mean for high-dimensional distributions on $\{0,1\}^d$, potentially with $d=\infty$. Unlike traditional bounds as in the classical Glivenko-Cantelli theorem, we explore the instance-dependent convergence behavior. For product distributions, we provide the exact non-asymptotic behavior of the expected maximum deviation, revealing various regimes of decay. In particular, these tight bounds demonstrate the necessity of a previously proposed factor for an upper bound, answering a corresponding COLT 2023 open problem (Cohen and Kontorovich, 2022, 2023). We also consider general distributions on $\{0,1\}^d$ and provide the tightest possible bounds for the maximum deviation of the empirical mean given only the mean statistic. Along the way, we prove a localized version of the Dvoretzky–Kiefer–Wolfowitz inequality. Additionally, we present some results for two other cases, one where the deviation is measured in some $q$-norm, and the other where the distribution is supported on a continuous domain $[0,1]^d$, and also provide some high-probability bounds for the maximum deviation in the independent Bernoulli case. Moïse Blanchard, Václav Vorácek |
ALT | 1 |
| 2024 | Correlated Binomial ProcessabstractCohen and Kontorovich (COLT 2023) initiated the study of what we call here the Binomial Empirical Process: the maximal empirical mean deviation for sequences of binary random variables (up to rescaling, the empirical mean of each entry of the random sequence is a binomial hence the naming). They almost fully analyzed the case where the binomials are independent, which corresponds to all random variable entries from the sequence being independent. The remaining gap was closed by Blanchard and Voráček (ALT 2024). In this work, we study the much more general and challenging case with correlations. In contradistinction to Gaussian processes, whose behavior is characterized by the covariance structure, we discover that, at least somewhat surprisingly, for binomial processes covariance does not even characterize convergence. Although a full characterization remains out of reach, we take the first steps with nontrivial upper and lower bounds in terms of covering numbers. Moïse Blanchard, Doron Cohen 0002, Aryeh Kontorovich |
COLT | 1 |
| 2024 | Gradient Descent is Pareto-Optimal in the Oracle Complexity and Memory Tradeoff for Feasibility ProblemsabstractIn this paper we provide oracle complexity lower bounds for finding a point in a given set using a memory-constrained algorithm that has access to a separation oracle. We assume that the set is contained within the unit$d-\mathbf{dimensional}$ball and contains a ball of known radius$\epsilon > 0$. This setup is commonly referred to as the feasibility problem. We show that to solve feasibility problems with accuracy$\epsilon\geq e^{-d^{o(1)}}$, any deterministic algorithm either uses$d^{1+\delta}$bits of memory or must make at least$1/(d^{0.01\delta}\epsilon^{2\frac{1-\delta}{1+1.01\delta}-o(1)})$oracle queries, for any$\delta\in[0,1]$. Additionally, we show that randomized algorithms either use$d^{1+\delta}$memory or make at least$1/(d^{2\delta}\epsilon^{2(1-4\delta)-o(1)})$queries for any$\delta\in[0, \frac{1}{4}]$. Because gradient descent only uses linear memory$\mathcal{O}(d\ln 1/\epsilon)$but makes$\mathcal{O}(1/\epsilon^{2})$queries, our results imply that it is Pareto-optimal in the oracle complexity/memory tradeoff. Further, our results show that the oracle complexity for deterministic algorithms is always polynomial in$1/\epsilon$if the algorithm has less than quadratic memory in$d$. This reveals a sharp phase transition since with quadratic$\mathcal{O}(d^{2}\ln 1/\epsilon)$memory, cutting plane methods only require$\mathcal{O}(d\ln 1/\epsilon)$queries. Moïse Blanchard |
FOCS | 1 |
| 2023 | Quadratic Memory is Necessary for Optimal Query Complexity in Convex Optimization: Center-of-Mass is Pareto-OptimalabstractWe give query complexity lower bounds for convex optimization and the related feasibility problem. We show that quadratic memory is necessary to achieve the optimal oracle complexity for first-order convex optimization. In particular, this shows that center-of-mass cutting-planes algorithms in dimension $d$ which use $\tilde O(d^2)$ memory and $\tilde O(d)$ queries are Pareto-optimal for both convex optimization and the feasibility problem, up to logarithmic factors. Precisely, we prove that to minimize $1$-Lipschitz convex functions over the unit ball to $1/d^4$ accuracy, any deterministic first-order algorithms using at most $d^{2-\delta}$ bits of memory must make $\tilde\Omega(d^{1+\delta/3})$ queries, for any $\delta\in[0,1]$. For the feasibility problem, in which an algorithm only has access to a separation oracle, we show a stronger trade-off: for at most $d^{2-\delta}$ memory, the number of queries required is $\tilde\Omega(d^{1+\delta})$. This resolves a COLT 2019 open problem of Woodworth and Srebro. Moïse Blanchard, Patrick Jaillet |
COLT | 1 |
| 2023 | Memory-Constrained Algorithms for Convex OptimizationabstractWe propose a family of recursive cutting-plane algorithms to solve feasibility problems with constrained memory, which can also be used for first-order convex optimization. Precisely, in order to find a point within a ball of radius $\epsilon$ with a separation oracle in dimension $d$---or to minimize $1$-Lipschitz convex functions to accuracy $\epsilon$ over the unit ball---our algorithms use $\mathcal O(\frac{d^2}{p}\ln \frac{1}{\epsilon})$ bits of memory, and make $\mathcal O((C\frac{d}{p}\ln \frac{1}{\epsilon})^p)$ oracle calls. The family is parametrized by $p\in[d]$ and provides an oracle-complexity/memory trade-off in the sub-polynomial regime $\ln\frac{1}{\epsilon}\gg\ln d$. While several works gave lower-bound trade-offs (impossibility results)---we explicit here their dependence with $\ln\frac{1}{\epsilon}$, showing that these also hold in any sub-polynomial regime---to the best of our knowledge this is the first class of algorithms that provides a positive trade-off between gradient descent and cutting-plane methods in any regime with $\epsilon\leq 1/\sqrt d$. The algorithms divide the $d$ variables into $p$ blocks and optimize over blocks sequentially, with approximate separation vectors constructed using a variant of Vaidya's method. In the regime $\epsilon \leq d^{-\Omega(d)}$, our algorithm with $p=d$ achieves the information-theoretic optimal memory usage and improves the oracle-complexity of gradient descent. Moïse Blanchard, Patrick Jaillet |
NeurIPS | 1 |
| 2022 | Universal Online Learning with Unbounded Losses: Memory Is All You NeedabstractWe resolve an open problem of Hanneke (2021) on the subject of universally consistent online learning with non-i.i.d. processes and unbounded losses. The notion of an optimistically universal learning rule was defined by Hanneke in an effort to study learning theory under minimal assumptions. A given learning rule is said to be optimistically universal if it achieves a low long-run average loss whenever the data generating process makes this goal achievable by some learning rule. Hanneke (2021) posed as an open problem whether, for every unbounded loss, the family of processes admitting universal learning are precisely those having a finite number of distinct values almost surely. In this paper, we completely resolve this problem, showing that this is indeed the case. As a consequence, this also offers a dramatically simpler formulation of an optimistically universal learning rule for any unbounded loss: namely, the simple memorization rule already suffices. Our proof relies on constructing random measurable partitions of the instance space. This technique may be of independent interest in providing useful arguments towards solving the remaining open question of optimistically universal online learning for bounded losses. Moïse Blanchard, Romain Cosson, Steve Hanneke |
ALT | 1 |
| 2022 | Universal Online Learning: an Optimistically Universal Learning RuleabstractWe study the subject of universal online learning with non-i.i.d. processes for bounded losses. The notion of universally consistent learning was defined by Hanneke in an effort to study learning theory under minimal assumptions, where the objective is to obtain low long-run average loss for any target function. We are interested in characterizing processes for which learning is possible and whether there exist learning rules guaranteed to be universally consistent given the only assumption that such learning is possible. The case of unbounded losses is very restrictive since the learnable processes almost surely have to visit a finite number of points and as a result, simple memorization is optimistically universal. We focus on the bounded setting and give a complete characterization of the processes admitting strong and weak universal learning. We further show that the k-nearest neighbor algorithm (kNN) is not optimistically universal and present a novel variant of 1NN which is optimistically universal for general input and value spaces in both strong and weak settings. This closes all the COLT 2021 open problems posed on universal online learning. Moïse Blanchard |
COLT | 1 |
| 2022 | Universal Online Learning with Bounded Loss: Reduction to Binary ClassificationabstractWe study universal consistency of non-i.i.d. processes in the context of online learning. A stochastic process is said to admit universal consistency if there exists a learner that achieves vanishing average loss for any measurable response function on this process. When the loss function is unbounded, [1] showed that the only processes admitting strong universal consistency are those taking a finite number of values almost surely. However, when the loss function is bounded, the class of processes admitting strong universal consistency is much richer and its characterization could be dependent on the response setting [2]. In this paper, we show that this class of processes is independent from the response setting thereby closing an open question of [3] (Open Problem 3). Specifically, we show that the class of processes that admit universal online learning is the same for binary classification as for multiclass classification with countable number of classes. Consequently, any output setting with bounded loss can be reduced to binary classification. Our reduction is constructive and practical. Indeed, we show that the nearest neighbor algorithm is transported by our construction. For binary classification on a process admitting strong universal learning, we prove that nearest neighbor successfully learns at least all finite unions of intervals. Moïse Blanchard, Romain Cosson |
COLT | 1 |
| 2022 | Shallow and Deep Networks are Near-Optimal Approximators of Korobov Functions
Moïse Blanchard, M. Amine Bennouna |
ICLR | 1 |
| 2021 | On the Length of Monotone Paths in PolyhedraabstractMotivated by the problem of bounding the number of iterations of the simplex algorithm, we investigate the possible lengths of monotone paths followed inside the oriented graphs of polyhedra (oriented by the objective function). We consider both the shortest and the longest monotone paths and estimate the monotone diameter and height of polyhedra. Our analysis applies to transportation polytopes, matroid polytopes, matching polytopes, shortest-path polytopes, and the traveling salesman polytope, among others. We begin by showing that combinatorial cubes have monotone diameter and Bland simplex height upper bounded by their dimension and that in fact all monotone paths of zonotopes are no larger than the number of edge directions of the zonotope. We later use this to show that several polytopes have polynomial-size monotone diameter. In contrast, we show that for many well-known combinatorial polytopes, the height is at least exponential. Surprisingly, for some famous pivot rules, e.g., greatest improvement and steepest edge, these same polytopes have polynomial-size simplex paths. Moïse Blanchard, Jesús A. De Loera, Quentin Louveaux |
SIAM J. Discret. Math. | 1 |