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Zhennan Wu

dblp:304/3254 · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2024
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Generative modeling · 40% 3D vision · 33% Segmentation and scene understanding · 27%
Computer graphics and multimedia
3 papers
Visual content generation and editing · 60% Geometric modeling and processing · 40%

Topics — the 14 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
1.522024
BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation · ACM Trans. Graph. 2024
Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane · SIGGRAPH Asia 2024
Computer vision › 3D vision › 3d generation
3d scene generation
0.812024
Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane · SIGGRAPH Asia 2024
Machine learning › Generative modeling › diffusion model
latent diffusion model
0.812024
BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation · ACM Trans. Graph. 2024
Visual content generation and editing
3d scene generation
0.812024
BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation · ACM Trans. Graph. 2024
Visual content generation and editing
3d shape generation
0.812024
NeuSDFusion: A Spatial-Aware Generative Model for 3D Shape Completion, Reconstruction, and Generation · ECCV (19) 2024
Visual content generation and editing › 3d scene generation
diffusion-based scene generation
0.812024
BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation · ACM Trans. Graph. 2024
Geometric modeling and processing
shape representation
0.812024
Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane · SIGGRAPH Asia 2024
Geometric modeling and processing › shape representation › implicit representation
signed distance function
0.812024
Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane · SIGGRAPH Asia 2024
Computer vision › 3D vision
3d scene understanding
0.712023
3D Segmenter: 3D Transformer based Semantic Segmentation via 2D Panoramic Distillation · ICLR 2023
Computer vision › Segmentation and scene understanding
3d semantic segmentation
0.712023
3D Segmenter: 3D Transformer based Semantic Segmentation via 2D Panoramic Distillation · ICLR 2023
Computer vision › Segmentation and scene understanding
semantic segmentation
0.712023
3D Segmenter: 3D Transformer based Semantic Segmentation via 2D Panoramic Distillation · ICLR 2023
Computer vision › 3D vision › implicit neural representation
neural field
0.212024
BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation · ACM Trans. Graph. 2024
Computer vision › Segmentation and scene understanding
scene understanding
0.212024
Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane · SIGGRAPH Asia 2024
Computer vision › 3D vision › implicit neural representation
tri-plane representation
0.212024
BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation · ACM Trans. Graph. 2024

Methods — techniques the papers use, named apart from their topics

variational autoencoder · 1.5tri-plane representation · 1.5tri-plane neural field · 1.5diffusion · 1.5denoising diffusion · 1.5autoencoder · 1.5spatial-aware generative modeling · 0.8diffusion model · 0.8transformer · 0.7panoramic projection · 0.7knowledge distillation · 0.7
YearPublicationVenuePosition
2024 NeuSDFusion: A Spatial-Aware Generative Model for 3D Shape Completion, Reconstruction, and Generation
Ruikai Cui, Weizhe Liu, Weixuan Sun, Senbo Wang, Taizhang Shang, Yang Li 0193, Xibin Song, Han Yan 0004, Zhennan Wu, Shenzhou Chen, Hongdong Li, Pan Ji
ECCV (19)9
2024 Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane
abstract
We present Frankenstein, a diffusion-based framework that can generate semantic-compositional 3D scenes in a single pass. Unlike existing methods that output a single, unified 3D shape, Frankenstein simultaneously generates multiple separated shapes, each corresponding to a semantically meaningful part. The 3D scene information is encoded in one single triplane tensor, from which multiple Signed Distance Function (SDF) fields can be decoded to represent the compositional shapes. During training, an auto-encoder compresses tri-planes into a latent space, and then the denoising diffusion process is employed to approximate the distribution of the compositional scenes. Frankenstein demonstrates promising results in generating room interiors as well as human avatars with automatically separated parts. The generated scenes facilitate many downstream applications, such as part-wise re-texturing, object rearrangement in the room or avatar cloth re-targeting.
Han Yan 0004, Yang Li 0193, Zhennan Wu, Shenzhou Chen, Weixuan Sun, Taizhang Shang, Weizhe Liu, Xiaqiang Dai, Chao Ma 0004, Hongdong Li, Pan Ji
SIGGRAPH Asia3
2024 BlockFusion: Expandable 3D Scene Generation using Latent Tri-plane Extrapolation
abstract
We present BlockFusion, a diffusion-based model that generates 3D scenes as unit blocks and seamlessly incorporates new blocks to extend the scene. BlockFusion is trained using datasets of 3D blocks that are randomly cropped from complete 3D scene meshes. Through per-block fitting, all training blocks are converted into the hybrid neural fields: with a tri-plane containing the geometry features, followed by a Multi-layer Perceptron (MLP) for decoding the signed distance values. A variational auto-encoder is employed to compress the tri-planes into the latent tri-plane space, on which the denoising diffusion process is performed. Diffusion applied to the latent representations allows for high-quality and diverse 3D scene generation. To expand a scene during generation, one needs only to append empty blocks to overlap with the current scene and extrapolate existing latent tri-planes to populate new blocks. The extrapolation is done by conditioning the generation process with the feature samples from the overlapping tri-planes during the denoising iterations. Latent tri-plane extrapolation produces semantically and geometrically meaningful transitions that harmoniously blend with the existing scene. A 2D layout conditioning mechanism is used to control the placement and arrangement of scene elements. Experimental results indicate that BlockFusion is capable of generating diverse, geometrically consistent and unbounded large 3D scenes with unprecedented high-quality shapes in both indoor and outdoor scenarios.
Zhennan Wu, Yang Li 0193, Han Yan 0004, Taizhang Shang, Weixuan Sun, Senbo Wang, Ruikai Cui, Weizhe Liu, Hiroyuki Sato 0002, Hongdong Li, Pan Ji
ACM Trans. Graph.1
2023 3D Segmenter: 3D Transformer based Semantic Segmentation via 2D Panoramic Distillation
Zhennan Wu, Yang Li 0193, Yifei Huang 0002, Lin Gu 0003, Tatsuya Harada, Hiroyuki Sato 0002
ICLR1
2023 Generalized FRM-Based P-L Band Multi-Channel Channelizers for Array Signal Processing System
abstract
In this paper, we propose a method to design generalized frequency response masking (FRM)-based P-L band multi-channel channelizers for array signal processing system (ASPS), which have sharp transition bandwidth (STB) and low complexity. The order of the prototype filter with STB designed by FRM method is smaller than that of the direct filter design method. The design approach of the proposed generalized FRM-based multi-channel channelizers is presented which solves the problem of high computational complexity of digital channelizer with STB. The proposed generalized FRM-based digital channelizer, which have the characteristics of unification and flexible configuration, is suitable for real signal, complex signal, odd-stacked, even-stacked, maximally decimation and non-maximally decimation structures. The generalized FRM-based P-L band multi-channel channelizers for ASPS is implemented in a Xilinx Kintex UltraScale XCKU115 processor. Experimental results show that the proposed generalized FRM-based digital channelizer offers 84.57% and 76.24% reduction in multipliers complexity and chip power respectively, which is less than conventional polyphase digital channelizer (PDC).
Xiaoqi Zhao 0001, Manjun Lu, Zhennan Wu, Feiran Liu
IEEE Trans. Circuits Syst. I Regul. Pap.4