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Dhawal Sirikonda

dblp:304/3283 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
0000-0002-6427-8963ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Physical-layer communications · 61% Internet of things and sensor networks · 39%
Computer graphics and multimedia
1 paper
Rendering · 30% Image and video processing · 30% Visual content generation and editing · 30%
Artificial intelligence
1 paper
3D vision · 87% Segmentation and scene understanding · 13%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Internet of things and sensor networks
backscatter communication
0.912025
Underwater Optical Backscatter Communication using Acousto-Optic Beam Steering · ACM Trans. Graph. 2025
Physical-layer communications
optical communication
0.912025
Underwater Optical Backscatter Communication using Acousto-Optic Beam Steering · ACM Trans. Graph. 2025
Physical-layer communications › optical wireless communication
underwater optical communication
0.912025
Underwater Optical Backscatter Communication using Acousto-Optic Beam Steering · ACM Trans. Graph. 2025
Computer vision › 3D vision › neural radiance field
generalizable neural radiance field
0.812024
GSN: Generalisable Segmentation in Neural Radiance Field · AAAI 2024
Computer vision › 3D vision
neural radiance field
0.812024
GSN: Generalisable Segmentation in Neural Radiance Field · AAAI 2024
Image and video processing › image segmentation
interactive segmentation
0.712023
Interactive Segmentation of Radiance Fields · CVPR 2023
Rendering › neural rendering
radiance field
0.712023
Interactive Segmentation of Radiance Fields · CVPR 2023
Internet of things and sensor networks › underwater sensor networks
underwater communication
0.312025
Underwater Optical Backscatter Communication using Acousto-Optic Beam Steering · ACM Trans. Graph. 2025
Computer vision › Segmentation and scene understanding › image segmentation
multi-view segmentation
0.212024
GSN: Generalisable Segmentation in Neural Radiance Field · AAAI 2024
Virtual and augmented reality
mixed reality
0.212023
Interactive Segmentation of Radiance Fields · CVPR 2023

Methods — techniques the papers use, named apart from their topics

retroreflector · 0.9redundancy encoding · 0.9acousto-optic beam steering · 0.9feature distillation · 0.8semantic feature distillation · 0.7nearest neighbor feature matching · 0.7bilateral search · 0.7
YearPublicationVenuePosition
2025 Underwater Optical Backscatter Communication using Acousto-Optic Beam Steering
abstract
We present a high-speed underwater optical backscatter communication technique based on acousto-optic light steering. Our approach enables underwater assets to transmit data at rates potentially reaching hundreds of Mbps, vastly outperforming current state-of-the-art optical and underwater backscatter systems, which typically operate at only a few kbps. In our system, a base station illuminates the backscatter device with a pulsed laser and captures the retroreflected signal using an ultrafast photodetector. The backscatter device comprises a retroreflector and a 2 MHz ultrasound transducer. The transducer generates pressure waves that dynamically modulate the refractive index of the surrounding medium, steering the light either toward the photodetector (encoding bit 1) or away from it (encoding bit 0). Using a 3-bit redundancy scheme, our prototype achieves a communication rate of approximately 0.66 Mbps with an energy consumption of ≤ 1 μJ/bit, representing a 60× improvement over prior techniques. We validate its performance through extensive laboratory experiments in which remote underwater assets wirelessly transmit multimedia data to the base station under various environmental conditions.
Atul Rohit Agarwal, Dhawal Sirikonda, Atharv Agashe, Ziang Ren, Dinithi Silva-Sassaman, Charles J. Carver, Alberto Quattrini Li, Adithya Kumar Pediredla
ACM Trans. Graph.2
2024 GSN: Generalisable Segmentation in Neural Radiance Field
abstract
Traditional Radiance Field (RF) representations capture details of a specific scene and must be trained afresh on each scene. Semantic feature fields have been added to RFs to facilitate several segmentation tasks. Generalised RF representations learn the principles of view interpolation. A generalised RF can render new views of an unknown and untrained scene, given a few views. We present a way to distil feature fields into the generalised GNT representation. Our GSN representation generates new views of unseen scenes on the fly along with consistent, per-pixel semantic features. This enables multi-view segmentation of arbitrary new scenes. We show different semantic features being distilled into generalised RFs. Our multi-view segmentation results are on par with methods that use traditional RFs. GSN closes the gap between standard and generalisable RF methods significantly. Project Page: https://vinayak-vg.github.io/GSN/
Rahul Goel, Dhawal Sirikonda, P. J. Narayanan
AAAI3
2023 Interactive Segmentation of Radiance Fields
abstract
Radiance Fields (RF) are popular to represent casually-captured scenes for new view synthesis and several applications beyond it. Mixed reality on personal spaces needs understanding and manipulating scenes represented as RFs, with semantic segmentation of objects as an important step. Prior segmentation efforts show promise but don't scale to complex objects with diverse appearance. We present the ISRF method to interactively segment objects with fine structure and appearance. Nearest neighbor feature matching using distilled semantic features identifies high-confidence seed regions. Bilateral search in a joint spatio-semantic space grows the region to recover accurate segmentation. We show state-of-the-art results of segmenting objects from RFs and compositing them to another scene, changing appearance, etc., and an interactive segmentation tool that others can use.
Rahul Goel, Dhawal Sirikonda, Saurabh Saini, P. J. Narayanan
CVPR2