Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Kung-Pai Lin

dblp:304/5611 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
2since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Collaborative and social computing · 42% Interaction techniques and input · 29% Ubiquitous computing and smart environments · 29%
Software engineering, system software, and programming languages
1 paper
Empirical software engineering · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Collaborative and social computing › computer-mediated communication › instant messaging
instant messaging responsiveness
0.712023
What makes IM users (un)responsive: An empirical investigation for understanding IM responsiveness · Int. J. Hum. Comput. Stud. 2023
Ubiquitous computing and smart environments
attention management
0.612022
Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online Status · CHI 2022
Interaction techniques and input
mobile interaction
0.612022
Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online Status · CHI 2022
Collaborative and social computing › computer-mediated communication
instant messaging
0.212022
Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online Status · CHI 2022

Methods — techniques the papers use, named apart from their topics

speed-dating design method · 0.6qualitative analysis · 0.6
YearPublicationVenuePosition
2023 What makes IM users (un)responsive: An empirical investigation for understanding IM responsiveness
Hao-Ping Lee, Yi-Shyuan Chiang, Yu-Ling Chou, Kung-Pai Lin, Yung-Ju Chang
Int. J. Hum. Comput. Stud.4
2022 Because I'm Restricted, 2 - 4 PM Unable to See Messages: Exploring Users' Perceptions and Likely Practices around Exposing Attention Management Use on IM Online Status
abstract
Attention-management tools can restrict online communication, but may cause collateral damage to their users’ fulfillment of communication expectations. This paper explores the idea of integrating attention management into instant messaging (IM), by 1) disclosing restriction status via an online status indicator (OSI) to manage contacts’ expectations, and 2) imposing communication limits to reduce communication distraction. We used a speed-dating design method to allow 43 participants to rapidly compare 48 types of OSI restriction in various conversational contexts. We identified two “tug-of-wars” that take place when attention management is integrated into IM apps: one between fulfilling one’s contacts’ expectations and protecting one’s own attention, and the other, between protecting one’s privacy and asserting the justifiability of using communication restrictions. We also highlighted the participants’ desire to be diplomatic for sustaining their positive images and maintaining relational connectedness. Finally, we provide design recommendations for integrating attention management into IM apps.
Yu-Ling Chou, Yu-Ling Chien, Yu-Hsin Lin 0004, Kung-Pai Lin, Faye Shih, Yung-Ju Chang
CHI4