Demo Data from EDBT 2026 / reviewers in the wild / expert
Chunghyun Park
dblp:307/2929
· DBLP profile ↗
6ranked-venue papers
2as first author
6since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
3D vision · 78% Segmentation and scene understanding · 21% Deep learning architectures and training · 2% | |
| Computer graphics and multimedia
2 papers |
Geometric modeling and processing · 100% |
Topics — the 16 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
point cloud analysis |
1.2 | 2 | 2023 | Stable and Consistent Prediction of 3D Characteristic Orientation via Invariant Residual Learning · ICML 2023 PointMixer: MLP-Mixer for Point Cloud Understanding · ECCV (27) 2022 |
Computer vision › 3D vision › 3d scene understanding
3d instance segmentation |
0.9 | 1 | 2025 | Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation · CVPR 2025 |
Computer vision › 3D vision › 3d shape modeling
3d part assembly |
0.9 | 1 | 2025 | Combinative Matching for Geometric Shape Assembly · ICCV 2025 |
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation · CVPR 2025 |
Computer vision › Segmentation and scene understanding
instance segmentation |
0.9 | 1 | 2025 | Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation · CVPR 2025 |
Computer vision › 3D vision › 3d scene understanding › open-vocabulary 3d scene understanding
open-vocabulary 3d semantic segmentation |
0.9 | 1 | 2025 | Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D Segmentation · CVPR 2025 |
Geometric modeling and processing › shape modeling › shape synthesis
shape assembly |
0.9 | 1 | 2025 | Combinative Matching for Geometric Shape Assembly · ICCV 2025 |
Computer vision › 3D vision › point cloud analysis
point cloud learning |
0.8 | 1 | 2024 | Learning SO(3)-Invariant Semantic Correspondence via Local Shape Transform · CVPR 2024 |
Computer vision › 3D vision
shape matching |
0.8 | 1 | 2024 | Learning SO(3)-Invariant Semantic Correspondence via Local Shape Transform · CVPR 2024 |
Computer vision › Segmentation and scene understanding
part segmentation |
0.7 | 1 | 2023 | Stable and Consistent Prediction of 3D Characteristic Orientation via Invariant Residual Learning · ICML 2023 |
Computer vision › 3D vision
3d object detection |
0.6 | 1 | 2022 | Fast Point Transformer · CVPR 2022 |
Computer vision › Segmentation and scene understanding
3d semantic segmentation |
0.6 | 1 | 2022 | Fast Point Transformer · CVPR 2022 |
Computer vision › 3D vision
point cloud processing |
0.6 | 1 | 2022 | Fast Point Transformer · CVPR 2022 |
Computer vision › 3D vision › point cloud processing
point transformer |
0.6 | 1 | 2022 | Fast Point Transformer · CVPR 2022 |
Geometric modeling and processing
shape analysis |
0.2 | 1 | 2024 | Learning SO(3)-Invariant Semantic Correspondence via Local Shape Transform · CVPR 2024 |
Machine learning › Deep learning architectures and training › feedforward neural network › MLP-based architecture
MLP-Mixer |
0.2 | 1 | 2022 | PointMixer: MLP-Mixer for Point Cloud Understanding · ECCV (27) 2022 |
Methods — techniques the papers use, named apart from their topics
self-supervised reconstruction · 1.5SO(3)-invariant local shape transform · 1.5vision-language model · 0.9mask decoder · 0.9contrastive learning · 0.9automatic data generation pipeline · 0.9invariant residual learning · 0.7equivariant learning · 0.7voxel hashing · 0.6self-attention · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Mosaic3D: Foundation Dataset and Model for Open-Vocabulary 3D SegmentationabstractWe tackle open-vocabulary 3D scene segmentation tasks by introducing a novel data generation pipeline and training framework. Our work targets three essential aspects required for an effective dataset: precise 3D region segmentation, comprehensive textual descriptions, and sufficient dataset scale. By leveraging state-of-the-art open-vocabulary image segmentation models and region-aware vision-language models (VLM), we develop an automatic pipeline capable of producing high-quality 3D mask-text pairs. Applying this pipeline to multiple 3D scene datasets, we create Mosaic3D-5.6M, a dataset of more than 30K annotated scenes with 5.6M mask-text pairs - significantly larger than existing datasets. Building on these data, we propose Mosaic3D, a 3D visiual foundation model (3D-VFM) combining a 3D encoder trained with contrastive learning and a lightweight mask decoder for open-vocabulary 3D semantic and instance segmentation. Our approach achieves state-of-the-art results on open-vocabulary 3D semantic and instance segmentation benchmarks including ScanNet200, Matterport3D, and ScanNet++, with ablation studies validating the effectiveness of our large-scale training data. https://nvlabs.github.io/Mosaic3D/ Junha Lee, Chunghyun Park, Jaesung Choe, Yu-Chiang Frank Wang, Jan Kautz, Minsu Cho, Christopher B. Choy |
CVPR | 2 |
| 2025 | Combinative Matching for Geometric Shape Assembly
Nahyuk Lee, Juhong Min, Junhong Lee, Chunghyun Park, Minsu Cho |
ICCV | 4 |
| 2024 | Learning SO(3)-Invariant Semantic Correspondence via Local Shape TransformabstractEstablishing accurate 3D correspondences between shapes stands as a pivotal challenge with profound implications for computer vision and robotics. However, existing self-supervised methods for this problem assume perfect input shape alignment, restricting their real-world applicability. In this work, we introduce a novel self-supervised Rotation-Invariant 3D correspondence learner with local Shape Transform, dubbed RIST, that learns to establish dense correspondences between shapes even under challenging intra-class variations and arbitrary orientations. Specifically, RIST learns to dynamically formulate an SO(3) -invariant local shape transform for each point, which maps the SO(3)-equivariant global shape descriptor of the input shape to a local shape descriptor. These local shape descriptors are provided as inputs to our decoder to facilitate point cloud self- and cross-reconstruction. Our proposed self-supervised training pipeline encourages semantically corresponding points from different shapes to be mapped to similar local shape descriptors, enabling RIST to establish dense point-wise correspondences. RIST demonstrates state-of-the-art performances on 3D part label transfer and semantic keypoint transfer given arbitrarily rotated point cloud pairs of the same category, outperforming existing methods by significant margins. Chunghyun Park, Jaesik Park, Minsu Cho |
CVPR | 1 |
| 2023 | Stable and Consistent Prediction of 3D Characteristic Orientation via Invariant Residual LearningabstractLearning to predict reliable characteristic orientations of 3D point clouds is an important yet challenging problem, as different point clouds of the same class may have largely varying appearances. In this work, we introduce a novel method to decouple the shape geometry and semantics of the input point cloud to achieve both stability and consistency. The proposed method integrates shape-geometry-based SO(3)-equivariant learning and shape-semantics-based SO(3)-invariant residual learning, where a final characteristic orientation is obtained by calibrating an SO(3)-equivariant orientation hypothesis using an SO(3)-invariant residual rotation. In experiments, the proposed method not only demonstrates superior stability and consistency but also exhibits state-of-the-art performances when applied to point cloud part segmentation, given randomly rotated inputs. Seungwook Kim 0005, Chunghyun Park, Yoonwoo Jeong, Jaesik Park, Minsu Cho |
ICML | 2 |
| 2022 | Fast Point TransformerabstractThe recent success of neural networks enables a better interpretation of 3D point clouds, but processing a large-scale 3D scene remains a challenging problem. Most current approaches divide a large-scale scene into small regions and combine the local predictions together. However, this scheme inevitably involves additional stages for pre- and post-processing and may also degrade the final output due to predictions in a local perspective. This paper introduces Fast Point Transformer that consists of a new lightweight self-attention layer. Our approach encodes continuous 3D coordinates, and the voxel hashing-based architecture boosts computational efficiency. The proposed method is demonstrated with 3D semantic segmentation and 3D detection. The accuracy of our approach is competitive to the best voxel-based method, and our network achieves 129 times faster inference time than the state-of-the-art, Point Transformer, with a reasonable accuracy trade-off in 3D semantic segmentation on S3DIS dataset. Chunghyun Park, Yoonwoo Jeong, Minsu Cho, Jaesik Park |
CVPR | 1 |
| 2022 | PointMixer: MLP-Mixer for Point Cloud Understanding
Jaesung Choe, Chunghyun Park, François Rameau, Jaesik Park, In-So Kweon |
ECCV (27) | 2 |