Demo Data from EDBT 2026 / reviewers in the wild / expert
Dongxing Mao
dblp:307/5215
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2026
0000-0003-2829-7830ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 5 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Vision and language · 56% Video understanding and tracking · 21% Question answering and dialogue systems · 16% | |
| Human-computer interaction and pervasive computing
2 papers |
Human-AI interaction · 100% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 77% Image and video coding · 23% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language
multimodal benchmark |
1.0 | 1 | 2026 | From Charts to Code: A Hierarchical Benchmark for Multimodal Models · ACL (1) 2026 |
Visual content generation and editing › image generation
text-to-image generation |
1.0 | 1 | 2026 | TextGround4M: A Prompt-Aligned Dataset for Layout-Aware Text Rendering · AAAI 2026 |
Computer vision › Vision and language › vision-language model
multimodal large language model |
0.8 | 1 | 2024 | VideoLLM-online: Online Video Large Language Model for Streaming Video · CVPR 2024 |
Computer vision › Video understanding and tracking
streaming video understanding |
0.8 | 1 | 2024 | VideoLLM-online: Online Video Large Language Model for Streaming Video · CVPR 2024 |
Human-AI interaction › automation
GUI automation |
0.8 | 1 | 2024 | AssistGUI: Task-Oriented PC Graphical User Interface Automation · CVPR 2024 |
Natural language and speech › Question answering and dialogue systems › multimodal question answering
embodied question answering |
0.6 | 1 | 2022 | AssistQ: Affordance-Centric Question-Driven Task Completion for Egocentric Assistant · ECCV (36) 2022 |
Image and video coding
image quality assessment |
0.3 | 1 | 2026 | TextGround4M: A Prompt-Aligned Dataset for Layout-Aware Text Rendering · AAAI 2026 |
Knowledge, reasoning and agents › Multi-agent systems
multi-agent collaboration |
0.2 | 1 | 2024 | AssistGUI: Task-Oriented PC Graphical User Interface Automation · CVPR 2024 |
Computer vision › Vision and language › video-language understanding
video-language learning |
0.2 | 1 | 2024 | VideoLLM-online: Online Video Large Language Model for Streaming Video · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
multi-agent collaboration · 1.5large language model · 1.5span-level grounding · 1.0hierarchical evaluation · 1.0autoregressive text-to-image model · 1.0streaming training objective · 0.8optimized inference pipeline · 0.8learning-in-video-stream · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | TextGround4M: A Prompt-Aligned Dataset for Layout-Aware Text RenderingabstractDespite recent advances in text-to-image (T2I) generation, models still struggle to accurately render prompt-specified text with correct spatial layout—especially in multi-span, structured settings. This challenge is driven not only by the lack of datasets that align prompts with the exact text and layout expected in the image, but also by the absence of effective metrics for evaluating layout quality. To address these issues, we introduce TextGround4M, a large-scale dataset of over 4 million prompt-image pairs, each annotated with span-level text grounded in the prompt and corresponding bounding boxes. This enables fine-grained supervision for layout-aware, prompt-grounded text rendering. Building on this, we propose a lightweight training strategy for autoregressive T2I models that appends layout-aware span tokens during training, without altering model architecture or inference behavior. We further construct a benchmark with stratified layout complexity to evaluate both open-source and proprietary models in a zero-shot setting. In addition, we introduce two layout-aware metrics to address the long-standing lack of spatial evaluation in text rendering. Our results show that models trained on TextGround4M outperform strong baselines in text fidelity, spatial accuracy, and prompt consistency, highlighting the importance of fine-grained layout supervision for grounded T2I generation. Dongxing Mao, Zhengyuan Yang, Alex Jinpeng Wang |
AAAI | 1 |
| 2026 | From Charts to Code: A Hierarchical Benchmark for Multimodal ModelsabstractJiahao Tang, Henry Hengyuan Zhao, Lijian Wu, Zijian Zhang, Yifei Tao, Dongxing Mao, Yang Wan, Jingru Tan, Min Zeng, Min Li, Alex Jinpeng Wang. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Jiahao Tang, Hengyuan Zhao, Lijian Wu, Yifei Tao, Dongxing Mao, Yang Wan, Jingru Tan, Min Zeng 0004, Min Li 0007, Alex Jinpeng Wang |
ACL (1) | 6 |
| 2025 | ContrastiveGaussian: High-Fidelity 3D Generation with Contrastive Learning and Gaussian SplattingabstractCreating 3D content from single-view images is a challenging problem that has attracted considerable attention in recent years. Current approaches typically utilize score distillation sampling (SDS) from pre-trained 2D diffusion models to generate multi-view 3D representations. Although some methods have made notable progress by balancing generation speed and model quality, their performance is often limited by the visual inconsistencies of the diffusion model outputs. In this work, we propose ContrastiveGaussian, which integrates contrastive learning into the generative process. By using a perceptual loss, we effectively differentiate between positive and negative samples, leveraging the visual inconsistencies to improve 3D generation quality. To further enhance sample differentiation and improve contrastive learning, we incorporate a super-resolution model and introduce another Quantity-Aware Triplet Loss to address varying sample distributions during training. Our experiments demonstrate that our approach achieves superior texture fidelity and improved geometric consistency. Code will be available at https://github.com/YaNLlan-Ljb/ContrastiveGaussian. Junbang Liu, Enpei Huang, Dongxing Mao, Hui Zhang 0062, Xinyuan Song 0002, Yongxin Ni |
ICME | 3 |
| 2024 | VideoLLM-online: Online Video Large Language Model for Streaming VideoabstractRecent Large Language Models (LLMs) have been en-hanced with vision capabilities, enabling them to compre-hend images, videos, and interleaved vision-language con-tent. However, the learning methods of these large multi-modal models (LMMs) typically treat videos as predeter-mined clips, rendering them less effective and efficient at handling streaming video inputs. In this paper, we pro-pose a novel Learning-In- Video-Stream (LIVE) framework, which enables temporally aligned, long-context, and real-time dialogue within a continuous video stream. Our LIVE framework comprises comprehensive approaches to achieve video streaming dialogue, encompassing: (1) a training ob-jective designed to perform language modeling for contin-uous streaming inputs, (2) a data generation scheme that converts offline temporal annotations into a streaming di-alogue format, and (3) an optimized inference pipeline to speed up interactive chat in real-world video streams. With our LIVE framework, we develop a simplified model called VideoLLM-online and demonstrate its significant advan-tages in processing streaming videos. For instance, our VideoLLM-online-7B model can operate at over 10 FPS on an A100 GPU for a 5-minute video clip from Ego4D narration. Moreover, VideoLLM-online also showcases state-of-the-art performance on public offline video bench-marks, such as recognition, captioning, and forecasting. The code, model, data, and demo have been made available at showlab.github. iolvideollm-online. Joya Chen, Zhaoyang Lv, Qinghong Lin, Chenan Song, Difei Gao, Jia-Wei Liu, Ziteng Gao, Dongxing Mao, Zheng Shou 0001 |
CVPR | 9 |
| 2024 | AssistGUI: Task-Oriented PC Graphical User Interface AutomationabstractGraphical User Interface (GUI) automation holds significant promise for assisting users with complex tasks, thereby boosting human productivity. Existing works leveraging Large Language Model (LLM) or LLM-based AI agents have shown capabilities in automating tasks on Android and Web platforms. However, these tasks are primarily aimed at simple device usage and entertainment operations. This paper presents a novel benchmark, Assistgui, to evaluate whether models are capable of manipulating the mouse and keyboard on the Windows platform in response to user-requested tasks. We carefully collected a set of 100 tasks from nine widely-used software applications, such as, After Effects and MS Word, each accompanied by the necessary project files for better evaluation. Moreover, we propose a multi-agent collaboration framework, which incorporates four agents to perform task decomposition, GUI parsing, action generation, and reflection. Our experimental results reveal that our multi-agent collaboration mechanism outshines existing methods in performance. Nevertheless, the potential remains substantial, with the best model attaining only a 46% success rate on our benchmark. We conclude with a thorough analysis of the current methods' limitations, setting the stage for future breakthroughs in this domain. Difei Gao, Lei Ji 0001, Zechen Bai, Mingyu Ouyang, Dongxing Mao, Qinchen Wu, Peiyi Wang, Xiangwu Guo, Hengxu Wang, Luowei Zhou, Zheng Shou 0001 |
CVPR | 6 |
| 2022 | AssistQ: Affordance-Centric Question-Driven Task Completion for Egocentric Assistant
Benita Wong, Joya Chen, Stan Weixian Lei, Dongxing Mao, Difei Gao, Zheng Shou 0001 |
ECCV (36) | 5 |