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Antoine Letouzey

dblp:31/10490 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2012
0000-0002-9966-7969ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Computer graphics and multimedia
1 paper
Computational photography and imaging · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d shape reconstruction
deformable shape reconstruction
0.112012
Progressive shape models · CVPR 2012
Computational photography and imaging
dynamic scene capture
0.012012
Progressive shape models · CVPR 2012

Methods — techniques the papers use, named apart from their topics

temporal mesh sequence analysis · 0.3progressive topology learning · 0.3
YearPublicationVenuePosition
2012 Progressive shape models
abstract
In this paper we address the problem of recovering both the topology and the geometry of a deformable shape using temporal mesh sequences. The interest arises in multi-camera applications when unknown natural dynamic scenes are captured. While several approaches allow recovery of shape models from static scenes, few consider dynamic scenes with evolving topology and without prior knowledge. In this nonetheless generic situation, a single time observation is not necessarily sufficient to infer the correct topology of the observed shape and evidences must be accumulated over time in order to learn the topology and to enable temporally consistent modelling. This appears to be a new problem for which no formal solution exists. We propose a principled approach based on the assumption that the observed objects have a fixed topology. Under this assumption, we can progressively learn the topology meanwhile capturing the deformation of the dynamic scene. The approach has been successfully experimented on several standard 4D datasets.
Antoine Letouzey, Edmond Boyer
CVPR1
2011 Scene Flow from Depth and Color Images
abstract
International audience
Antoine Letouzey, Benjamin Petit, Edmond Boyer
BMVC1