Kai Huebner

dblp:31/1362 · DBLP profile ↗
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12ranked-venue papers
6as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 5 first-authorSystems, architecture and hardware · 9 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Robot manipulation · 64% Probabilistic and Bayesian machine learning · 36%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › grasping
grasp planning
0.432015
Task-Based Robot Grasp Planning Using Probabilistic Inference · IEEE Trans. Robotics 2015
Integrating grasp planning with online stability assessment using tactile sensing · ICRA 2011
Minimum volume bounding box decomposition for shape approximation in robot grasping · ICRA 2008
Robotics › Robot manipulation
grasping
0.332011
Multivariate discretization for Bayesian Network structure learning in robot grasping · ICRA 2011
Integrating grasp planning with online stability assessment using tactile sensing · ICRA 2011
Minimum volume bounding box decomposition for shape approximation in robot grasping · ICRA 2008
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models
bayesian network
0.212015
Task-Based Robot Grasp Planning Using Probabilistic Inference · IEEE Trans. Robotics 2015
Machine learning › Probabilistic and Bayesian machine learning › structured models
graphical models
0.212015
Task-Based Robot Grasp Planning Using Probabilistic Inference · IEEE Trans. Robotics 2015
Robotics › Robot manipulation › grasping › grasp planning
task-oriented grasping
0.212015
Task-Based Robot Grasp Planning Using Probabilistic Inference · IEEE Trans. Robotics 2015
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models › structure learning
bayesian network structure learning
0.112011
Multivariate discretization for Bayesian Network structure learning in robot grasping · ICRA 2011
Robotics › Robot manipulation
tactile sensing
0.012011
Integrating grasp planning with online stability assessment using tactile sensing · ICRA 2011
Geometric modeling and processing
shape decomposition
0.012008
Minimum volume bounding box decomposition for shape approximation in robot grasping · ICRA 2008

Methods — techniques the papers use, named apart from their topics

probabilistic inference · 0.2gaussian mixture model · 0.2bayesian network · 0.2minimum volume bounding box · 0.2sparse gaussian process latent variable model · 0.1probabilistic technique · 0.1nonlinear dimensionality reduction · 0.1mixture model · 0.1machine learning · 0.1fit-and-split algorithms · 0.1fit-and-split algorithm · 0.1
YearPublicationVenuePosition
2015 Task-Based Robot Grasp Planning Using Probabilistic Inference
abstract
Grasping and manipulating everyday objects in a goal-directed manner is an important ability of a service robot. The robot needs to reason about task requirements and ground these in the sensorimotor information. Grasping and interaction with objects are challenging in real-world scenarios, where sensorimotor uncertainty is prevalent. This paper presents a probabilistic framework for the representation and modeling of robot-grasping tasks. The framework consists of Gaussian mixture models for generic data discretization, and discrete Bayesian networks for encoding the probabilistic relations among various task-relevant variables, including object and action features as well as task constraints. We evaluate the framework using a grasp database generated in a simulated environment including a human and two robot hand models. The generative modeling approach allows the prediction of grasping tasks given uncertain sensory data, as well as object and grasp selection in a task-oriented manner. Furthermore, the graphical model framework provides insights into dependencies between variables and features relevant for object grasping.
Dan Song 0002, Carl Henrik Ek, Kai Huebner, Danica Kragic
IEEE Trans. Robotics3
2011 Integrating grasp planning with online stability assessment using tactile sensing
abstract
This paper presents an integration of grasp planning and online grasp stability assessment based on tactile data. We show how the uncertainty in grasp execution posterior to grasp planning can be dealt with using tactile sensing and machine learning techniques. The majority of the state-of-the art grasp planners demonstrate impressive results in simulation. However, these results are mostly based on perfect scene/object knowledge allowing for analytical measures to be employed. It is questionable how well these measures can be used in realistic scenarios where the information about the object and robot hand may be incomplete and/or uncertain. Thus, tactile and force-torque sensory information is necessary for successful online grasp stability assessment. We show how a grasp planner can be integrated with a probabilistic technique for grasp stability assessment in order to improve the hypotheses about suitable grasps on different types of objects. Experimental evaluation with a three-fingered robot hand equipped with tactile array sensors shows the feasibility and strength of the integrated approach.
Yasemin Bekiroglu, Kai Huebner, Danica Kragic
ICRA2
2011 Multivariate discretization for Bayesian Network structure learning in robot grasping
abstract
A major challenge in modeling with BNs is learning the structure from both discrete and multivariate continuous data. A common approach in such situations is to discretize continuous data before structure learning. However efficient methods to discretize high-dimensional variables are largely lacking. This paper presents a novel method specifically aiming at discretization of high-dimensional, high-correlated data. The method consists of two integrated steps: non-linear dimensionality reduction using sparse Gaussian process latent variable models, and discretization by application of a mixture model. The model is fully probabilistic and capable to facilitate structure learning from discretized data, while at the same time retain the continuous representation. We evaluate the effectiveness of the method in the domain of robot grasping. Compared with traditional discretization schemes, our model excels both in task classification and prediction of hand grasp configurations. Further, being a fully probabilistic model it handles uncertainty in the data and can easily be integrated into other frameworks in a principled manner.
Dan Song 0002, Carl Henrik Ek, Kai Huebner, Danica Kragic
ICRA3
2011 Embodiment-specific representation of robot grasping using graphical models and latent-space discretization
abstract
We study embodiment-specific robot grasping tasks, represented in a probabilistic framework. The framework consists of a Bayesian network (BN) integrated with a novel multi-variate discretization model. The BN models the probabilistic relationships among tasks, objects, grasping actions and constraints. The discretization model provides compact data representation that allows efficient learning of the conditional structures in the BN. To evaluate the framework, we use a database generated in a simulated environment including examples of a human and a robot hand interacting with objects. The results show that the different kinematic structures of the hands affect both the BN structure and the conditional distributions over the modeled variables. Both models achieve accurate task classification, and successfully encode the semantic task requirements in the continuous observation spaces. In an imitation experiment, we demonstrate that the representation framework can transfer task knowledge between different embodiments, therefore is a suitable model for grasp planning and imitation in a goal-directed manner.
Dan Song 0002, Carl Henrik Ek, Kai Huebner, Danica Kragic
IROS3
2010 Representations for object grasping and learning from experience
abstract
We study two important problems in the area of robot grasping: i) the methodology and representations for grasp selection on known and unknown objects, and ii) learning from experience for grasping of similar objects. The core part of the paper is the study of different representations necessary for implementing grasping tasks on objects of different complexity. We show how to select a grasp satisfying force-closure, taking into account the parameters of the robot hand and collision-free paths. Our implementation takes also into account efficient computation at different levels of the system regarding representation, description and grasp hypotheses generation.
Óscar Jesús Rubio Martí, Kai Huebner, Danica Kragic
IROS2
2010 Learning task constraints for robot grasping using graphical models
abstract
This paper studies the learning of task constraints that allow grasp generation in a goal-directed manner. We show how an object representation and a grasp generated on it can be integrated with the task requirements. The scientific problems tackled are (i) identification and modeling of such task constraints, and (ii) integration between a semantically expressed goal of a task and quantitative constraint functions defined in the continuous object-action domains. We first define constraint functions given a set of object and action attributes, and then model the relationships between object, action, constraint features and the task using Bayesian networks. The probabilistic framework deals with uncertainty, combines a-priori knowledge with observed data, and allows inference on target attributes given only partial observations. We present a system designed to structure data generation and constraint learning processes that is applicable to new tasks, embodiments and sensory data. The application of the task constraint model is demonstrated in a goal-directed imitation experiment.
Dan Song 0002, Kai Huebner, Ville Kyrki, Danica Kragic
IROS2
2008 Minimum volume bounding box decomposition for shape approximation in robot grasping
abstract
Thinking about intelligent robots involves consideration of how such systems can be enabled to perceive, interpret and act in arbitrary and dynamic environments. While sensor perception and model interpretation focus on the robot's internal representation of the world rather passively, robot grasping capabilities are needed to actively execute tasks, modify scenarios and thereby reach versatile goals. These capabilities should also include the generation of stable grasps to safely handle even objects unknown to the robot. We believe that the key to this ability is not to select a good grasp depending on the identification of an object (e.g. as a cup), but on its shape (e.g. as a composition of shape primitives). In this paper, we envelop given 3D data points into primitive box shapes by a fit-and-split algorithm that is based on an efficient Minimum Volume Bounding Box implementation. Though box shapes are not able to approximate arbitrary data in a precise manner, they give efficient clues for planning grasps on arbitrary objects. We present the algorithm and experiments using the 3D grasping simulator Grasplt!.
Kai Huebner, Steffen Ruthotto, Danica Kragic
ICRA1
2008 Integration of Visual and Shape Attributes for Object Action Complexes
Kai Huebner, Mårten Björkman, Babak Rasolzadeh, Martina Schmidt, Danica Kragic
ICVS1
2008 Selection of robot pre-grasps using box-based shape approximation
abstract
Grasping is a central issue of various robot applications, especially when unknown objects have to be manipulated by the system. In earlier work, we have shown the efficiency of 3D object shape approximation by box primitives for the purpose of grasping. A point cloud was approximated by box primitives [1]. In this paper, we present a continuation of these ideas and focus on the box representation itself. On the number of grasp hypotheses from box face normals, we apply heuristic selection integrating task, orientation and shape issues. Finally, an off-line trained neural network is applied to chose a final best hypothesis as the final grasp. We motivate how boxes as one of the simplest representations can be applied in a more sophisticated manner to generate task-dependent grasps.
Kai Huebner, Danica Kragic
IROS1
2006 Stable Symmetric Feature Detection and Classification in Panoramic Robot Vision Systems
abstract
We propose a novel approach to detect sparse and stable image features by symmetric properties extracted from the visual data. The regional features are formed by a fast qualitative symmetry operator in combination with quantitative symmetry range information. We apply a simple color histogram descriptor to match pre-selected features to those features acquired by our omnidirectional vision system at run time. The complete algorithm produces regional symmetry-based features that are sparse and highly robust to scale change and panoramic image warp, in particular. In this video, we present the feature processing in an object classification experiment using our platform, the Bremen autonomous wheelchair "Rolland III".
Kai Huebner, Jianwei Zhang 0001
IROS1
2006 Stable Symmetry Feature Detection and Classification in Panoramic Robot Vision Systems
abstract
We propose a novel approach to detect sparse and stable image features by symmetric properties extracted from the visual data. The regional features are formed by a fast qualitative symmetry operator in combination with quantitative symmetry range information. We apply a simple color histogram descriptor to match pre-selected features to those features acquired by our omnidirectional vision system at run time. The complete algorithm produces regional symmetry-based features that are sparse and highly robust to scale change and panoramic image warp, in particular. We present the algorithms of symmetry and feature processing and show their application in an object classification experiment using our platform, the Bremen autonomous wheelchair "Holland III"
Kai Huebner, Jianwei Zhang 0001
IROS1
2003 A Symmetry Operator and Its Application to the RoboCup
Kai Huebner
RoboCup1