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Saim Shin

dblp:31/2916 · DBLP profile ↗
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9ranked-venue papers
1as first author
6since 2021 · last 2026
0009-0009-1239-1292ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Security and privacy · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Generative modeling · 78% Question answering and dialogue systems · 18% Representation and self-supervised learning · 5%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
0.912025
PersonaBooth: Personalized Text-to-Motion Generation · CVPR 2025
Machine learning › Generative modeling › motion generation
motion customization
0.912025
PersonaBooth: Personalized Text-to-Motion Generation · CVPR 2025
Machine learning › Generative modeling › diffusion model
motion diffusion
0.912025
PersonaBooth: Personalized Text-to-Motion Generation · CVPR 2025
Machine learning › Generative modeling
motion generation
0.912025
PersonaBooth: Personalized Text-to-Motion Generation · CVPR 2025
Machine learning › Generative modeling › diffusion model › human motion generation
text-to-motion generation
0.912025
PersonaBooth: Personalized Text-to-Motion Generation · CVPR 2025
Natural language and speech › Question answering and dialogue systems › spoken dialogue
backchannel prediction
0.512021
BPM_MT: Enhanced Backchannel Prediction Model using Multi-Task Learning · EMNLP (1) 2021
Natural language and speech › Question answering and dialogue systems
spoken dialogue
0.512021
BPM_MT: Enhanced Backchannel Prediction Model using Multi-Task Learning · EMNLP (1) 2021
Machine learning › Representation and self-supervised learning
contrastive learning
0.312025
PersonaBooth: Personalized Text-to-Motion Generation · CVPR 2025

Methods — techniques the papers use, named apart from their topics

multimodal fine-tuning · 0.9diffusion model · 0.9contrastive learning · 0.9sentiment analysis · 0.5multi-task learning · 0.5KoBERT · 0.5
YearPublicationVenuePosition
2026 K-MIND: Korean Multimodal INteraction Data for Dyadic Conversation Analysis
Jae Hee Yang, Yuha Shin, Saim Shin, Je Woo Kim, Jin Yea Jang
LREC3
2026 Overcoming contextless web markup text translation: A parallel and selective Q&A-driven LLM approach
Byunggill Joe, Saim Shin
Expert Syst. Appl.2
2025 PersonaBooth: Personalized Text-to-Motion Generation
abstract
This paper introduces Motion Personalization, a new task that generates personalized motions aligned with text descriptions using several basic motions containing Persona. To support this novel task, we introduce a new large-scale motion dataset called PerMo (PersonaMotion), which captures the unique personas of multiple actors. We also propose a multi-modal finetuning method of a pretrained motion diffusion model called PersonaBooth. PersonaBooth addresses two main challenges: i) A significant distribution gap between the persona-focused PerMo dataset and the pretraining datasets, which lack persona-specific data, and ii) the difficulty of capturing a consistent persona from the motions vary in content (action type). To tackle the dataset distribution gap, we introduce a persona token to accept new persona features and perform multi-modal adaptation for both text and visuals during finetuning. To capture a consistent persona, we incorporate a contrastive learning technique to enhance intra-cohesion among samples with the same persona. Furthermore, we introduce a context-aware fusion mechanism to maximize the integration of persona cues from multiple input motions. PersonaBooth outperforms state-of-the-art motion style transfer methods, establishing a new benchmark for motion personalization.
Boeun Kim, Hea In Jeong, JungHoon Sung, Yihua Cheng, Jeongmin Lee 0007, Ju Yong Chang, Sang-Il Choi, Younggeun Choi 0001, Saim Shin, Hyung Jin Chang
CVPR9
2023 Omission-Free Inpainting: A Three-Stage Approach to Ensure Object Generation
abstract
This paper proposes a novel inpainting framework, omission-free inpainting, which ensures generating the desired object in the masked region. Despite recent advancements in text-driven and class-conditional inpainting models, they often fail to restore the missing object. To address this issue, the proposed framework includes a separate object generation stage, resulting in omission-free inpainting. The framework consists of three stages: background generation, object generation and refinement. The background generation stage restores a harmonious background with the surrounding pixels, while the object generation stage creates the desired object using a blending mask that allows the object to be influenced by the background’s color and brightness. Finally, the refinement stage blends the object and background to produce a visually realistic image. We compare the results qualitatively with the state-of-the-art methods, and our method outperforms the existing methods in CLIP score.
Hea In Jeong, Boeun Kim, Chungil Kim, Saim Shin
ICIP4
2022 Automatic Gloss-level Data Augmentation for Sign Language Translation
abstract
Securing sufficient data to enable automatic sign language translation modeling is challenging. The data insufficiency issue exists in both video and text modalities; however, fewer studies have been performed on text data augmentation compared to video data. In this study, we present three methods of augmenting sign language text modality data, comprising 3,052 Gloss-level Korean Sign Language (GKSL) and Word-level Korean Language (WKL) sentence pairs. Using each of the three methods, the following number of sentence pairs were created: blank replacement 10,654, sentence paraphrasing 1,494, and synonym replacement 899. Translation experiment results using the augmented data showed that when translating from GKSL to WKL and from WKL to GKSL, Bi-Lingual Evaluation Understudy (BLEU) scores improved by 0.204 and 0.170 respectively, compared to when only the original data was used. The three contributions of this study are as follows. First, we demonstrated that three different augmentation techniques used in existing Natural Language Processing (NLP) can be applied to sign language. Second, we propose an automatic data augmentation method which generates quality data by utilizing the Korean sign language gloss dictionary. Lastly, we publish the Gloss-level Korean Sign Language 13k dataset (GKSL13k), which has verified data quality through expert reviews.
Jin Yea Jang, Han-Mu Park, Saim Shin, Suna Shin, Byungcheon Yoon, Gahgene Gweon
LREC3
2021 BPM_MT: Enhanced Backchannel Prediction Model using Multi-Task Learning
abstract
Backchannel (BC), a short reaction signal of a listener to a speaker's utterances, helps to improve the quality of the conversation.Several studies have been conducted to predict BC in conversation; however, the utilization of advanced natural language processing techniques using lexical information presented in the utterances of a speaker has been less considered.To address this limitation, we present a BC prediction model called BPM_MT (Backchannel prediction model with multitask learning), which utilizes KoBERT, a pre-trained language model.The BPM_MT simultaneously carries out two tasks at learning: 1) BC category prediction using acoustic and lexical features, and 2) sentiment score prediction based on sentiment cues.BPM_MT exhibited 14.24% performance improvement compared to the existing baseline in the four BC categories: continuer, understanding, empathic response, and No BC.In particular, for empathic response category, a performance improvement of 17.14% was achieved.
Jin Yea Jang, San Kim 0001, Minyoung Jung, Saim Shin, Gahgene Gweon
EMNLP (1)4
2011 The User-Group Based Recommendation for the Diverse Multimedia Contents in the Social Network Environments
abstract
It has become general that consumers freely create contents and spend them for themselves on Web services in Web 2.0 environments. This research introduces the personalized contents recommendation system that answers the recent propensity trends about the multimedia contents based on web environments. The proposed system mined the usage history patterns of the target user and the related users from the web and proposed users' favorable contents which are unknown to users. The Social relationships in social network environments help the system to gather the meaningful history for users. And the system also recommended the various multimedia contents - articles, TV programs, advertisements, video and audio, the system could apply the various users' history about the various contents. Because the system is applied to the social network environments, the information about friends and groups can be used in the recommendation algorithm.
Saim Shin, Sei-Jin Jang, Seok-Pil Lee
DASC1
2004 Semiautomatic Extension of CoreNet using a Bootstrapping Mechanism on Corpus-based Co-occurrences
Chris Biemann, Saim Shin, Key-Sun Choi
COLING2
2002 Word Sense Disambiguation with Information Retrieval Technique
Jong-Hoon Oh, Saim Shin, Yong-Seok Choi, Key-Sun Choi
LREC2