Demo Data from EDBT 2026 / reviewers in the wild / expert
Stefan J. Witwicki
dblp:31/4198
· DBLP profile ↗
12ranked-venue papers
1as first author
6since 2021 · last 2026
0009-0005-3224-9198ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-authorSystems, architecture and hardware · 2 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Planning, search and constraint satisfaction · 47% Knowledge representation and reasoning · 22% Reinforcement learning · 16% |
Topics — the 7 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
decision making under uncertainty |
0.5 | 2 | 2017 | Online Decision-Making for Scalable Autonomous Systems · IJCAI 2017 Commitment Semantics for Sequential Decision Making under Reward Uncertainty · IJCAI 2016 |
Knowledge, reasoning and agents › Multi-agent systems › multi-agent decision making
decentralized decision-making |
0.3 | 1 | 2017 | Online Decision-Making for Scalable Autonomous Systems · IJCAI 2017 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
partially observable markov decision process |
0.3 | 1 | 2017 | Online Decision-Making for Scalable Autonomous Systems · IJCAI 2017 |
Machine learning › Reinforcement learning
reward uncertainty |
0.2 | 1 | 2016 | Commitment Semantics for Sequential Decision Making under Reward Uncertainty · IJCAI 2016 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
robot task planning |
0.2 | 1 | 2015 | Circumventing Robots' Failures by Embracing Their Faults: A Practical Approach to Planning for Autonomous Construction · AAAI 2015 |
Machine learning › Reinforcement learning › multi-agent reinforcement learning › value-based multi-agent reinforcement learning
value decomposition |
0.2 | 1 | 2015 | Factored Upper Bounds for Multiagent Planning Problems under Uncertainty with Non-Factored Value Functions · IJCAI 2015 |
Robotics › Legged, aerial and field robots › field robotics
autonomous construction |
0.1 | 1 | 2015 | Circumventing Robots' Failures by Embracing Their Faults: A Practical Approach to Planning for Autonomous Construction · AAAI 2015 |
Methods — techniques the papers use, named apart from their topics
regret minimization · 0.3lexicographic executor action function · 0.3commitment semantics · 0.2automated planning · 0.2influence-based abstraction · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Backward Monte Carlo Tree Search: Charting Unsafe Regions in the Belief-SpaceabstractSafety-critical systems often operate in partially observable environments, where assessing the safety of the underlying policy remains a fundamental challenge. This study focuses on evaluating policies by identifying regions of the belief-space that can lead the system’s policy to an undesirable state with a non-negligible probability. In this paper, we introduce Backward Monte Carlo Tree Search, the first Monte Carlo tree search framework that expands backward in time within the belief-space. The tree search begins from an undesired terminal belief and recursively explores its possible predecessors, constructing a tree of belief transitions that could lead to an unsafe outcome within a given horizon. Evaluations in gridworld and autonomous driving domains show that identifying beliefs from which failures may occur enables runtime risk forecasting and targeted policy retraining, marking a conceptual shift in how safety is validated under uncertainty. Anil Yildiz, Esen Yel, Marcell Vazquez-Chanlatte, Kyle Hollins Wray, Mykel J. Kochenderfer, Stefan J. Witwicki |
J. Artif. Intell. Res. | 6 |
| 2025 | Entropy-regularized Point-based Value Iteration
Harrison Delecki, Marcell Vazquez-Chanlatte, Esen Yel, Kyle Hollins Wray, Tomer Arnon, Stefan J. Witwicki, Mykel J. Kochenderfer |
CoDIT | 6 |
| 2023 | Experience Filter: Using Past Experiences on Unseen Tasks or EnvironmentsabstractOne of the bottlenecks of training autonomous vehicle (AV) agents is the variability of training environments. Since learning optimal policies for unseen environments is often very costly and requires substantial data collection, it becomes computationally intractable to train the agent on every possible environment or task the AV may encounter.This paper introduces a zero-shot filtering approach to interpolate learned policies of past experiences to generalize to unseen ones. We use an experience kernel to correlate environments. These correlations are then exploited to produce policies for new tasks or environments from learned policies. We demonstrate our methods on an autonomous vehicle driving through T-intersections with different characteristics, where its behavior is modeled as a partially observable Markov decision process (POMDP). We first construct compact representations of learned policies for POMDPs with unknown transition functions given a dataset of sequential actions and observations. Then, we filter parameterized policies of previously visited environments to generate policies to new, unseen environments. We demonstrate our approaches on both an actual AV and a high-fidelity simulator. Results indicate that our experience filter offers a fast, low-effort, and near-optimal solution to create policies for tasks or environments never seen before. Furthermore, the generated new policies outperform the policy learned using the entire data collected from past environments, suggesting that the correlation among different environments can be exploited and irrelevant ones can be filtered out. Anil Yildiz, Esen Yel, Anthony Corso 0001, Kyle Hollins Wray, Stefan J. Witwicki, Mykel J. Kochenderfer |
IV | 5 |
| 2023 | Competence-aware systems
Connor Basich, Justin Svegliato, Kyle Hollins Wray, Stefan J. Witwicki, Joydeep Biswas, Shlomo Zilberstein |
Artif. Intell. | 4 |
| 2021 | Improving Competence via Iterative State Space RefinementabstractDespite considerable efforts by human designers, accounting for every unique situation that an autonomous robotic system deployed in the real world could face is often an infeasible task. As a result, many such deployed systems still rely on human assistance in various capacities to complete certain tasks while staying safe. Competence-aware systems (CAS) is a recently proposed model for reducing such reliance on human assistance while in turn optimizing the system’s global autonomous operation by learning its own competence. However, such systems are limited by a fixed model of their environment and may perform poorly if their a priori planning model does not include certain features that emerge as important over the course of the system’s deployment. In this paper, we propose a method for improving the competence of a CAS over time by identifying important state features missing from the system’s model and incorporating them into its state representation, thereby refining its state space. Our approach exploits information that exists in the standard CAS model and adds no extra work to the human. The result is an agent that better predicts human involvement, improving its competence, reliability, and overall performance. Connor Basich, Justin Svegliato, Allyson Beach, Kyle Hollins Wray, Stefan J. Witwicki, Shlomo Zilberstein |
IROS | 5 |
| 2021 | A Sufficient Statistic for Influence in Structured Multiagent EnvironmentsabstractMaking decisions in complex environments is a key challenge in artificial intelligence (AI). Situations involving multiple decision makers are particularly complex, leading to computational intractability of principled solution methods. A body of work in AI has tried to mitigate this problem by trying to distill interaction to its essence: how does the policy of one agent influence another agent? If we can find more compact representations of such influence, this can help us deal with the complexity, for instance by searching the space of influences rather than the space of policies. However, so far these notions of influence have been restricted in their applicability to special cases of interaction. In this paper we formalize influence-based abstraction (IBA), which facilitates the elimination of latent state factors without any loss in value, for a very general class of problems described as factored partially observable stochastic games (fPOSGs). On the one hand, this generalizes existing descriptions of influence, and thus can serve as the foundation for improvements in scalability and other insights in decision making in complex multiagent settings. On the other hand, since the presence of other agents can be seen as a generalization of single agent settings, our formulation of IBA also provides a sufficient statistic for decision making under abstraction for a single agent. We also give a detailed discussion of the relations to such previous works, identifying new insights and interpretations of these approaches. In these ways, this paper deepens our understanding of abstraction in a wide range of sequential decision making settings, providing the basis for new approaches and algorithms for a large class of problems. Frans A. Oliehoek, Stefan J. Witwicki, Leslie Pack Kaelbling |
J. Artif. Intell. Res. | 2 |
| 2019 | Belief Space Metareasoning for Exception RecoveryabstractDue to the complexity of the real world, autonomous systems use decision-making models that rely on simplifying assumptions to make them computationally tractable and feasible to design. However, since these limited representations cannot fully capture the domain of operation, an autonomous system may encounter unanticipated scenarios that cannot be resolved effectively. We first formally introduce an introspective autonomous system that uses belief space metareasoning to recover from exceptions by interleaving a main decision process with a set of exception handlers. We then apply introspective autonomy to autonomous driving. Finally, we demonstrate that an introspective autonomous vehicle is effective in simulation and on a fully operational prototype. Justin Svegliato, Kyle Hollins Wray, Stefan J. Witwicki, Joydeep Biswas, Shlomo Zilberstein |
IROS | 3 |
| 2017 | Online Decision-Making for Scalable Autonomous SystemsabstractWe present a general formal model called MODIA that can tackle a central challenge for autonomous vehicles (AVs), namely the ability to interact with an unspecified, large number of world entities. In MODIA, a collection of possible decision-problems (DPs), known a priori, are instantiated online and executed as decision-components (DCs), unknown a priori. To combine their individual action recommendations of the DCs into a single action, we propose the lexicographic executor action function (LEAF) mechanism. We analyze the complexity of MODIA and establish LEAF’s relation to regret minimization. Finally, we implement MODIA and LEAF using collections of partially observable Markov decision process (POMDP) DPs, and use them for complex AV intersection decision-making. We evaluate the approach in six scenarios within an industry-standard vehicle simulator, and present its use on an AV prototype. Kyle Hollins Wray, Stefan J. Witwicki, Shlomo Zilberstein |
IJCAI | 2 |
| 2016 | Commitment Semantics for Sequential Decision Making under Reward Uncertainty
Qi Zhang 0038, Edmund H. Durfee, Satinder Singh 0001, Anna Chen, Stefan J. Witwicki |
IJCAI | 5 |
| 2015 | Circumventing Robots' Failures by Embracing Their Faults: A Practical Approach to Planning for Autonomous ConstructionabstractThis paper overviews our application of state-of-the-art automated planning algorithms to real mobile robots performing an autonomous construction task, a domain in which robots are prone to faults. We describe how embracing these faults leads to better representations and smarter planning, allowing robots with limited precision to avoid catastrophic failures and succeed in intricate constructions. Stefan J. Witwicki, Francesco Mondada |
AAAI | 1 |
| 2015 | Factored Upper Bounds for Multiagent Planning Problems under Uncertainty with Non-Factored Value Functions
Frans A. Oliehoek, Matthijs T. J. Spaan, Stefan J. Witwicki |
IJCAI | 3 |
| 2012 | Influence-Based Abstraction for Multiagent SystemsabstractThis paper presents a theoretical advance by which factored POSGs can be decomposed into local models. We formalize the interface between such local models as the influence agents can exert on one another; and we prove that this interface is sufficient for decoupling them. The resulting influence-based abstraction substantially generalizes previous work on exploiting weakly-coupled agent interaction structures. Therein lie several important contributions. First, our general formulation sheds new light on the theoretical relationships among previous approaches, and promotes future empirical comparisons that could come by extending them beyond the more specific problem contexts for which they were developed. More importantly, the influence-based approaches that we generalize have shown promising improvements in the scalability of planning for more restrictive models. Thus, our theoretical result here serves as the foundation for practical algorithms that we anticipate will bring similar improvements to more general planning contexts, and also into other domains such as approximate planning, decision-making in adversarial domains, and online learning. Frans A. Oliehoek, Stefan J. Witwicki, Leslie Pack Kaelbling |
AAAI | 2 |