Demo Data from EDBT 2026 / reviewers in the wild / expert
Giovanni Adorni
dblp:31/5151
· DBLP profile ↗
21ranked-venue papers
14as first author
0since 2021 · last 2019
0000-0003-3933-4377ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 14 · 10 first-authorGraphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-authorHuman-computer interaction and ubiquitous computing · 6 · 4 first-authorApplied, interdisciplinary, general and emerging computing · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Knowledge representation and reasoning · 82% Information extraction and text analysis · 7% Robot navigation and mapping · 7% | |
| Human-computer interaction and pervasive computing
1 paper |
User interface design and tools · 100% | |
| Software engineering, system software, and programming languages
2 papers |
Programming languages and type systems · 100% |
Topics — the 11 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
User interface design and tools › user interface architecture
interaction architecture |
0.0 | 1 | 1997 | Attribute grammars as a robust technical basis for a human-computer interaction general purpose architecture · Int. J. Hum. Comput. Stud. 1997 |
Programming languages and type systems › object-oriented programming
object-oriented languages |
0.0 | 1 | 1993 | An Object-Oriented Language for Distributed Artificial Intelligence · Int. J. Man Mach. Stud. 1993 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › reasoning about action and change
action representation |
0.0 | 1 | 1991 | Actions Representation in a 4-D Space · Int. J. Man Mach. Stud. 1991 |
Programming languages and type systems › grammar formalisms
attribute grammars |
0.0 | 1 | 1997 | Attribute grammars as a robust technical basis for a human-computer interaction general purpose architecture · Int. J. Hum. Comput. Stud. 1997 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › spatial reasoning
scene description understanding |
0.0 | 1 | 1986 | Reasoning about scene descriptions · Proc. IEEE 1986 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › spatial reasoning
spatial prepositions |
0.0 | 1 | 1986 | Reasoning about scene descriptions · Proc. IEEE 1986 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
spatial reasoning |
0.0 | 1 | 1986 | Reasoning about scene descriptions · Proc. IEEE 1986 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning |
0.0 | 2 | 1986 | Some Basic Mechanisms for Common Sense Reasoning About Stories Environments · IJCAI 1983 Reasoning about scene descriptions · Proc. IEEE 1986 |
Natural language and speech › Information extraction and text analysis
narrative understanding |
0.0 | 1 | 1983 | Some Basic Mechanisms for Common Sense Reasoning About Stories Environments · IJCAI 1983 |
Robotics › Robot navigation and mapping
spatial representation |
0.0 | 1 | 1991 | Actions Representation in a 4-D Space · Int. J. Man Mach. Stud. 1991 |
Machine learning › Trustworthy machine learning › interpretability
visual explanation |
0.0 | 1 | 1987 | From Early Processing to Conceptual Reasoning: An Attempt to Fill the Gap · IJCAI 1987 |
Methods — techniques the papers use, named apart from their topics
natural language understanding · 0.0natural language processing · 0.0logic-based reasoning · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | Towards the Identification of Propaedeutic Relations in Textbooks
Giovanni Adorni, Chiara Alzetta, Frosina Koceva, Samuele Passalacqua, Ilaria Torre 0001 |
AIED (1) | 1 |
| 2018 | Supporting users to take informed decisions on privacy settings of personal devices
Ilaria Torre 0001, Odnan Ref Sanchez, Frosina Koceva, Giovanni Adorni |
Pers. Ubiquitous Comput. | 4 |
| 2005 | Evolving binary classifiers through parallel computation of multiple fitness casesabstractThis paper describes two versions of a novel approach to developing binary classifiers, based on two evolutionary computation paradigms: cellular programming and genetic programming. Such an approach achieves high computation efficiency both during evolution and at runtime. Evolution speed is optimized by allowing multiple solutions to be computed in parallel. Runtime performance is optimized explicitly using parallel computation in the case of cellular programming or implicitly taking advantage of the intrinsic parallelism of bitwise operators on standard sequential architectures in the case of genetic programming. The approach was tested on a digit recognition problem and compared with a reference classifier. Stefano Cagnoni, Federico Bergenti, Monica Mordonini, Giovanni Adorni |
IEEE Trans. Syst. Man Cybern. Part B | 4 |
| 2001 | Stereo Obstacle Detection Method for a Hybrid Omni-directional/Pin-Hole Vision System
Giovanni Adorni, Luca Bolognini, Stefano Cagnoni, Monica Mordonini |
RoboCup | 1 |
| 2000 | ART'00 - Azzurra Robot Team for the Year 2000
Giovanni Adorni, Andrea Bonarini, Giorgio Clemente, Daniele Nardi, Enrico Pagello, Maurizio Piaggio |
RoboCup | 1 |
| 2000 | Team/Goal-Keeper Coordination in the RoboCup Mid-Size League
Giovanni Adorni, Stefano Cagnoni, Monica Mordonini, Maurizio Piaggio |
RoboCup | 1 |
| 1999 | ART99 - Azzurra Robot Team
Daniele Nardi, Giovanni Adorni, Andrea Bonarini, Antonio Chella, Giorgio Clemente, Enrico Pagello, Maurizio Piaggio |
RoboCup | 2 |
| 1997 | Attribute grammars as a robust technical basis for a human-computer interaction general purpose architecture
Giovanni Adorni, Agostino Poggi, Giacomo Ferrari |
Int. J. Hum. Comput. Stud. | 1 |
| 1996 | Integrating Agent and Object-Oriented Programming Paradigms for Multi-Agent Systems Development
Agostino Poggi, Giovanni Adorni, Paola Turci |
IEA/AIE | 2 |
| 1993 | An Object-Oriented Language for Distributed Artificial Intelligence
Giovanni Adorni, Agostino Poggi |
Int. J. Man Mach. Stud. | 1 |
| 1991 | Representing real world phenomena through HDPTNabstractThe authors present a model, called HDPTN (hierarchical and distributed process transition network), for the representation of real world phenomena. This model is based on two types of entities: circumstances and episodes. A circumstance is an elementary entity which can take on a set of discrete values over time, while an episode is a compound entity whose parts are a circumstance and/or other episodes acting concurrently. In particular, the hierarchical and distributed structure of the episode seems to be suitable for the modeling of systems which need real-time performance and the integration of representations and reasoning at different levels of detail.> Agostino Poggi, Giovanni Adorni |
ICTAI | 2 |
| 1991 | Actions Representation in a 4-D Space
Giovanni Adorni, Agostino Poggi |
Int. J. Man Mach. Stud. | 1 |
| 1990 | PROMETHEUS Session
Erik Sandewall, Giovanni Adorni, Hans-Hellmut Nagel, Monique Thonnat |
ECAI | 2 |
| 1988 | Integrating Spatio-Temporal Knowledge: A Hybrid Approach
Giovanni Adorni, Antonio Camurri, Agostino Poggi, Renato Zaccaria |
ECAI | 1 |
| 1987 | From Early Processing to Conceptual Reasoning: An Attempt to Fill the Gap
Giovanni Adorni, Lina Massone, Giulio Sandini, Maurizio Immovilli |
IJCAI | 1 |
| 1986 | Reasoning about scene descriptionsabstractWhen a scene is described by means of natural language sentences, many details are usually omitted, because they are not in the focus of the conversation. Moreover, natural language is not the best tool to define precisely positions and spatial relationships. The process of interpreting ambiguous statements and inferring missing details involves many types of knowledge, from linguistics to physics. This paper is mainly concerned with the problem of modeling the process of understanding descriptions of static scenes. The specific topics covered by this work are the analysis of the meaning of spatial prepositions, the problem of the reference system and dimensionality, the activation of expectations about unmentioned objects, the role of default knowledge about object positions and its integration with contextual information sources, and the problem of space representation. The issue of understanding dynamic scenes descriptions is briefly approached in the last section. Mauro Di Manzo, Giovanni Adorni, Fausto Giunchiglia |
Proc. IEEE | 2 |
| 1984 | Natural Language driven Image GenerationabstractIn this paper the experience made through the development of a NAtural Language driven Image Generation is discussed. This system is able to imagine a static scene described by means of a sequence of simple phrases. In particular, a theory for equilibrium and support will be outlined together with the problem of object positioning. Giovanni Adorni, Mauro Di Manzo, Fausto Giunchiglia |
COLING | 1 |
| 1984 | From Descriptions to Images: What Reasoning in between?
Giovanni Adorni, Mauro Di Manzo, Fausto Giunchiglia |
ECAI | 1 |
| 1983 | Natural Language Input For Scene Generation
Giovanni Adorni, Mauro Di Manzo |
EACL | 1 |
| 1983 | Some Basic Mechanisms for Common Sense Reasoning About Stories Environments
Giovanni Adorni, Mauro Di Manzo, Fausto Giunchiglia |
IJCAI | 1 |
| 1982 | Cognitive Models For Computer Vision
Giovanni Adorni, Antonio Boccalatte, Mauro Di Manzo |
COLING | 1 |