EDBT 2026 Demo / reviewers in the wild / expert
Entong Su
dblp:311/3998
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 50% Robot manipulation · 28% Transfer learning and domain adaptation · 22% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene reconstruction |
0.9 | 1 | 2025 | DRAWER: Digital Reconstruction and Articulation With Environment Realism · CVPR 2025 |
Computer vision › 3D vision › 3d reconstruction › object reconstruction
articulated object reconstruction |
0.9 | 1 | 2025 | DRAWER: Digital Reconstruction and Articulation With Environment Realism · CVPR 2025 |
Virtual and augmented reality › virtual environment
interactive virtual environments |
0.9 | 1 | 2025 | DRAWER: Digital Reconstruction and Articulation With Environment Realism · CVPR 2025 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.8 | 1 | 2024 | Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning · ICRA 2024 |
Robotics › Robot manipulation › dexterous manipulation
tactile manipulation |
0.8 | 1 | 2024 | Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning · ICRA 2024 |
Robotics › Robot manipulation
dexterous manipulation |
0.2 | 1 | 2024 | Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learning · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
real-to-sim transfer · 1.7dual scene representation · 1.7articulation estimation · 1.7tactile sensing · 0.8sim-to-real transfer · 0.8reinforcement learning · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | DRAWER: Digital Reconstruction and Articulation With Environment RealismabstractCreating virtual digital replicas from real-world data unlocks significant potential across domains like gaming and robotics. In this paper, we present DRAWER, a novel framework that converts a video of a static indoor scene into a photorealistic and interactive digital environment. Our approach centers on two main contributions: (i) a reconstruction module based on a dual scene representation that reconstructs the scene with fine-grained geometric details, and (ii) an articulation module that identifies articulation types and hinge positions, reconstructs simulatable shapes and appearances and integrates them into the scene. The resulting virtual environment is photorealistic, interactive, and runs in real time, with compatibility for game engines and robotic simulation platforms. We demonstrate the potential of DRAWER by using it to automatically create an interactive game in Unreal Engine and to enable real-to-sim-to-real transfer for robotics applications. Project page: here. Hongchi Xia, Entong Su, Marius Memmel, Arhan Jain, Raymond Yu, Numfor Mbiziwo-Tiapo, Ali Farhadi, Abhishek Gupta 0004, Shenlong Wang, Wei-Chiu Ma |
CVPR | 2 |
| 2024 | Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement LearningabstractUsing tactile sensors for manipulation remains one of the most challenging problems in robotics. At the heart of these challenges is generalization: How can we train a tactile-based policy that can manipulate unseen and diverse objects? In this paper, we propose to perform Reinforcement Learning with only visual tactile sensing inputs on diverse objects in a physical simulator. By training with diverse objects in simulation, it enables the policy to generalize to unseen objects. However, leveraging simulation introduces the Sim2Real transfer problem. To mitigate this problem, we study different tactile representations and evaluate how each affects real-robot manipulation results after transfer. We conduct our experiments on diverse real-world objects and show significant improvements over baselines. Our project page is available at https://tactilerl.github.io/. Entong Su, Chengzhe Jia, Yuzhe Qin, Wenxuan Zhou 0001, Annabella Macaluso, Binghao Huang, Xiaolong Wang 0004 |
ICRA | 1 |
| 2024 | Diffusion-PbD: Generalizable Robot Programming by Demonstration with Diffusion FeaturesabstractProgramming by Demonstration (PbD) is an intuitive technique for programming robot manipulation skills by demonstrating the desired behavior. However, most existing approaches either require extensive demonstrations or fail to generalize beyond their initial demonstration conditions. We introduce Diffusion-PbD, a novel approach to PbD that enables users to synthesize generalizable robot manipulation skills from a single demonstration by utilizing the representations captured by pre-trained visual foundation models. At demonstration time, hand and object detection priors are used to extract waypoints from the human demonstrations anchored to reference points in the scene. At execution time, features from pre-trained diffusion models are leveraged to identify corresponding reference points in new observations. We validate this approach through a series of real-world robot experiments, showing that Diffusion-PbD is applicable to a wide range of manipulation tasks and has strong ability to generalize to unseen objects, camera viewpoints, and scenes. Code and supplementary videos can be found at https://diffusion-pbd.github.io Michael Murray, Entong Su, Maya Cakmak |
IROS | 2 |