Kevin Shao

dblp:311/4885 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2022
0000-0003-3041-5998ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Efficient and distributed learning · 50% 3D vision · 50%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Hardware accelerators and domain-specific architectures · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › geometric deep learning
3d deep learning
0.612022
PVNAS: 3D Neural Architecture Search With Point-Voxel Convolution · IEEE Trans. Pattern Anal. Mach. Intell. 2022
Machine learning › Efficient and distributed learning › automated machine learning
neural architecture search
0.612022
PVNAS: 3D Neural Architecture Search With Point-Voxel Convolution · IEEE Trans. Pattern Anal. Mach. Intell. 2022

Methods — techniques the papers use, named apart from their topics

sparse convolution · 1.1point-voxel convolution · 1.1neural architecture search · 1.1
YearPublicationVenuePosition
2022 PVNAS: 3D Neural Architecture Search With Point-Voxel Convolution
abstract
3D neural networks are widely used in real-world applications (e.g., AR/VR headsets, self-driving cars). They are required to be fast and accurate; however, limited hardware resources on edge devices make these requirements rather challenging. Previous work processes 3D data using either voxel-based or point-based neural networks, but both types of 3D models are not hardware-efficient due to the large memory footprint and random memory access. In this paper, we study 3D deep learning from the efficiency perspective. We first systematically analyze the bottlenecks of previous 3D methods. We then combine the best from point-based and voxel-based models together and propose a novel hardware-efficient 3D primitive, Point-Voxel Convolution (PVConv). We further enhance this primitive with the sparse convolution to make it more effective in processing large (outdoor) scenes. Based on our designed 3D primitive, we introduce 3D Neural Architecture Search (3D-NAS) to explore the best 3D network architecture given a resource constraint. We evaluate our proposed method on six representative benchmark datasets, achieving state-of-the-art performance with 1.8-23.7× measured speedup. Furthermore, our method has been deployed to the autonomous racing vehicle of MIT Driverless, achieving larger detection range, higher accuracy and lower latency.
Haotian Tang, Shengyu Zhao, Kevin Shao, Song Han 0003
IEEE Trans. Pattern Anal. Mach. Intell.4