Demo Data from EDBT 2026 / reviewers in the wild / expert
Jorge Alejandro Amador Herrera
dblp:311/6606
· DBLP profile ↗
5ranked-venue papers
4as first author
5since 2021 · last 2025
0000-0002-4607-4772ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Computer animation and physical simulation · 63% Geometric modeling and processing · 27% Rendering · 6% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › shape modeling
3d hair modeling |
0.9 | 1 | 2025 | Perm: A Parametric Representation for Multi-Style 3D Hair Modeling · ICLR 2025 |
Computer animation and physical simulation › deformable body simulation
hair simulation |
0.9 | 1 | 2025 | Augmented Mass-Spring Model for Real-Time Dense Hair Simulation · ICCV 2025 |
Computer animation and physical simulation › natural phenomena simulation
lightning simulation |
0.9 | 1 | 2025 | Thunderstruck: Visually Simulating Electrical Storms · IEEE Trans. Vis. Comput. Graph. 2025 |
Geometric modeling and processing › deformation modeling
mass-spring model |
0.9 | 1 | 2025 | Augmented Mass-Spring Model for Real-Time Dense Hair Simulation · ICCV 2025 |
Computer animation and physical simulation
natural phenomena simulation |
0.9 | 1 | 2025 | Thunderstruck: Visually Simulating Electrical Storms · IEEE Trans. Vis. Comput. Graph. 2025 |
Visual content generation and editing › portrait editing
hairstyle editing |
0.3 | 1 | 2025 | Perm: A Parametric Representation for Multi-Style 3D Hair Modeling · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
statistical mechanics · 0.9generative model · 0.9gauge-invariant dielectric breakdown model · 0.9augmented mass-spring model · 0.9PCA · 0.9storm sounding validation · 0.8climatology data comparison · 0.8wegener-bergeron-findeisen process · 0.5kessler-type microphysics · 0.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Augmented Mass-Spring Model for Real-Time Dense Hair Simulation
Jorge Alejandro Amador Herrera, Yi Zhou 0023, Xin Sun 0014, Zhixin Shu, Chengan He, Sören Pirk, Dominik L. Michels |
ICCV | 1 |
| 2025 | Perm: A Parametric Representation for Multi-Style 3D Hair ModelingabstractWe present Perm, a learned parametric representation of human 3D hair designed to facilitate various hair-related applications. Unlike previous work that jointly models the global hair structure and local curl patterns, we propose to disentangle them using a PCA-based strand representation in the frequency domain, thereby allowing more precise editing and output control. Specifically, we leverage our strand representation to fit and decompose hair geometry textures into low- to high-frequency hair structures, termed guide textures and residual textures, respectively. These decomposed textures are later parameterized with different generative models, emulating common stages in the hair grooming process. We conduct extensive experiments to validate the architecture design of Perm, and finally deploy the trained model as a generic prior to solve task-agnostic problems, further showcasing its flexibility and superiority in tasks such as single-view hair reconstruction, hairstyle editing, and hair-conditioned image generation. More details can be found on our project page: https://cs.yale.edu/homes/che/projects/perm/. Chengan He, Xin Sun 0014, Zhixin Shu, Fujun Luan, Sören Pirk, Jorge Alejandro Amador Herrera, Dominik L. Michels, Tuanfeng Y. Wang, Meng Zhang 0043, Holly E. Rushmeier, Yi Zhou 0023 |
ICLR | 6 |
| 2025 | Thunderstruck: Visually Simulating Electrical StormsabstractThunderstorms are complex multiphysics phenomena driven by charge transfer processes arising from interactions between ice and water particles in the atmosphere. We present a physically grounded model for simulating cloud electrification and lightning discharge, capable of generating diverse lightning types as emergent responses to evolving atmospheric conditions. Our approach requires only a minimal set of atmospheric parameters and no user-defined triggers. Charge separation is modeled at the microphysical level using a statistical mechanics framework, while discharges are captured through a novel gauge-invariant dielectric breakdown model that accounts for bipolar channels, dynamic electric fields, and air resistance. We validate our method through comparisons with observational data and prior models, demonstrating its ability to simulate distinct discharge types and the full life cycle of thunderstorms. Beyond scientific accuracy, our framework supports real-time nowcasting, civil engineering assessments, virtual environment generation, and the simulation of complex dielectric breakdown in varied contexts. Jorge Alejandro Amador Herrera, Jonathan Klein, Daniel T. Banuti, Wojtek Palubicki, Sören Pirk, Dominik L. Michels |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2024 | Cyclogenesis: Simulating Hurricanes and TornadoesabstractCyclones are large-scale phenomena that result from complex heat and water transfer processes in the atmosphere, as well as from the interaction of multiple hydrometeors , i.e., water and ice particles. When cyclones make landfall, they are considered natural disasters and spawn dread and awe alike. We propose a physically-based approach to describe the 3D development of cyclones in a visually convincing and physically plausible manner. Our approach allows us to capture large-scale heat and water continuity, turbulent microphysical dynamics of hydrometeors, and mesoscale cyclonic processes within the planetary boundary layer. Modeling these processes enables us to simulate multiple hurricane and tornado phenomena. We evaluate our simulations quantitatively by comparing to real data from storm soundings and observations of hurricane landfall from climatology research. Additionally, qualitative comparisons to previous methods are performed to validate the different parts of our scheme. In summary, our model simulates cyclogenesis in a comprehensive way that allows us to interactively render animations of some of the most complex weather events. Jorge Alejandro Amador Herrera, Jonathan Klein, Daoming Liu, Wojtek Palubicki, Sören Pirk, Dominik L. Michels |
ACM Trans. Graph. | 1 |
| 2021 | Weatherscapes: nowcasting heat transfer and water continuityabstractDue to the complex interplay of various meteorological phenomena, simulating weather is a challenging and open research problem. In this contribution, we propose a novel physics-based model that enables simulating weather at interactive rates. By considering atmosphere and pedosphere we can define the hydrologic cycle - and consequently weather - in unprecedented detail. Specifically, our model captures different warm and cold clouds, such as mammatus, hole-punch, multi-layer, and cumulonimbus clouds as well as their dynamic transitions. We also model different precipitation types, such as rain, snow, and graupel by introducing a comprehensive microphysics scheme. The Wegener-Bergeron-Findeisen process is incorporated into our Kessler-type microphysics formulation covering ice crystal growth occurring in mixed-phase clouds. Moreover, we model the water run-off from the ground surface, the infiltration into the soil, and its subsequent evaporation back to the atmosphere. We account for daily temperature changes, as well as heat transfer between pedosphere and atmosphere leading to a complex feedback loop. Our framework enables us to interactively explore various complex weather phenomena. Our results are assessed visually and validated by simulating weatherscapes for various setups covering different precipitation events and environments, by showcasing the hydrologic cycle, and by reproducing common effects such as Foehn winds. We also provide quantitative evaluations creating high-precipitation cumulonimbus clouds by prescribing atmospheric conditions based on infrared satellite observations. With our model we can generate dynamic 3D scenes of weatherscapes with high visual fidelity and even nowcast real weather conditions as simulations by streaming weather data into our framework. Jorge Alejandro Amador Herrera, Torsten Hädrich, Wojtek Palubicki, Daniel T. Banuti, Sören Pirk, Dominik L. Michels |
ACM Trans. Graph. | 1 |