Demo Data from EDBT 2026 / reviewers in the wild / expert
Filip Bjelonic
dblp:311/7816
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0002-4890-3132ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 40% Multi-agent systems · 20% Legged, aerial and field robots · 20% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Legged, aerial and field robots › legged robots
legged robot locomotion |
0.9 | 1 | 2025 | Learning Quiet Walking for a Small Home Robot · ICRA 2025 |
Machine learning › Reinforcement learning
multi-agent reinforcement learning |
0.9 | 1 | 2025 | MARLadona - Towards Cooperative Team Play Using Multi-Agent Reinforcement Learning · ICRA 2025 |
Robotics › Motion planning and robot control
robot learning |
0.9 | 1 | 2025 | Learning Quiet Walking for a Small Home Robot · ICRA 2025 |
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
robot soccer |
0.9 | 1 | 2025 | MARLadona - Towards Cooperative Team Play Using Multi-Agent Reinforcement Learning · ICRA 2025 |
Machine learning › Reinforcement learning › transfer learning in reinforcement learning
sim-to-real reinforcement learning |
0.9 | 1 | 2025 | Learning Quiet Walking for a Small Home Robot · ICRA 2025 |
Methods — techniques the papers use, named apart from their topics
variable PD gains · 0.9sim-to-real transfer · 0.9reinforcement learning · 0.9global entity encoder · 0.9deep reinforcement learning · 0.9curriculum learning · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | MARLadona - Towards Cooperative Team Play Using Multi-Agent Reinforcement LearningabstractRobot soccer, in its full complexity, poses an unsolved research challenge. Current solutions heavily rely on engineered heuristic strategies, which lack robustness and adaptability. Deep reinforcement learning has gained significant traction in various complex robotics tasks such as locomotion, manipulation, and competitive games (e.g., AlphaZero, OpenAI Five), making it a promising solution to the robot soccer problem. This paper introduces MARLadona. A decentralized multi-agent reinforcement learning (MARL) training pipeline capable of producing agents with sophisticated team play behavior, bridging the shortcomings of heuristic methods. Furthermore, we created an open-source multi-agent soccer environment. Utilizing our MARL framework and a modified global entity encoder (GEE) as our core architecture, our approach achieves a 66.8 % win rate against HELIOS agent, which employs a state-of-the-art heuristic strategy. In addition, we provided an in-depth analysis of the policy behavior and interpreted the agent's intention using the critic network. Zichong Li, Filip Bjelonic, Victor Klemm, Marco Hutter 0001 |
ICRA | 2 |
| 2025 | Learning Quiet Walking for a Small Home RobotabstractAs home robotics gains traction, robots are increasingly integrated into households, offering companionship and assistance. Quadruped robots, particularly those resembling dogs, have emerged as popular alternatives for traditional pets. However, user feedback highlights concerns about the noise these robots generate during walking at home, particularly the loud footstep sound. To address this issue, we propose a sim-to-real based reinforcement learning (RL) approach to minimize the foot contact velocity highly related to the footstep sound. Our framework incorporates three key elements: learning varying PD gains to actively dampen and stiffen each joint, utilizing foot contact sensors, and employing curriculum learning to gradually enforce penalties on foot contact velocity. Experiments demonstrate that our learned policy achieves superior quietness compared to a RL baseline and the carefully handcrafted Sony commercial controllers. Furthermore, the trade-off between robustness and quietness is shown. This research contributes to developing quieter and more user-friendly robotic companions in home environments. Ryo Watanabe, Takahiro Miki, Fan Shi 0002, Yuki Kadokawa, Filip Bjelonic, Kento Kawaharazuka, Andrei Cramariuc, Marco Hutter 0001 |
ICRA | 5 |