Sabrina Jaeger-Honz

dblp:312/0104 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2023
0000-0003-1144-7468ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visualization and visual analytics · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational science and engineering › computational chemistry › molecular simulation › molecular dynamics
molecular dynamics visualization
0.712023
APL@voro - interactive visualization and analysis of cell membrane simulations · Bioinform. 2023
Visualization and visual analytics › scientific visualization
molecular visualization
0.712023
APL@voro - interactive visualization and analysis of cell membrane simulations · Bioinform. 2023
Visualization and visual analytics
scientific visualization
0.712023
APL@voro - interactive visualization and analysis of cell membrane simulations · Bioinform. 2023
Visualization and visual analytics
graph visualization
0.612022
Visual Comparison of Networks in VR · IEEE Trans. Vis. Comput. Graph. 2022
Visualization and visual analytics › visual analytics
immersive analytics
0.612022
Visual Comparison of Networks in VR · IEEE Trans. Vis. Comput. Graph. 2022
Visualization and visual analytics › graph visualization
node-link diagram
0.612022
Visual Comparison of Networks in VR · IEEE Trans. Vis. Comput. Graph. 2022
Visualization and visual analytics › graph visualization
graph layout
0.212022
Visual Comparison of Networks in VR · IEEE Trans. Vis. Comput. Graph. 2022

Methods — techniques the papers use, named apart from their topics

molecular dynamics simulation · 1.3lipid leaflet assignment · 1.3user study · 0.6
YearPublicationVenuePosition
2023 APL@voro - interactive visualization and analysis of cell membrane simulations
abstract
SUMMARY: Molecular dynamics (MD) simulations of cell membranes allow for a better understanding of complex processes such as changing membrane dynamics, lipid rafts and the incorporation/passing of macromolecules into/through membranes. To explore and understand cell membrane compositions, dynamics and processes, visual analytics can help to interpret MD simulation data. APL@Voro is a software for the interactive visualization and analysis of cell membrane simulations. Here, we present the new APL@Voro, which has been continuously developed since its initial release in 2013. We discuss newly implemented algorithms, methodologies and features, such as the interactive comparison of related simulations and methods to assign lipids to either the upper or lower leaflet. AVAILABILITY AND IMPLEMENTATION: The current open-source version of APL@Voro can be downloaded from http://aplvoro.com.
Martin Kern, Sabrina Jaeger-Honz, Falk Schreiber, Björn Sommer 0001
Bioinform.2
2022 Visual Comparison of Networks in VR
abstract
Networks are an important means for the representation and analysis of data in a variety of research and application areas. While there are many efficient methods to create layouts for networks to support their visual analysis, approaches for the comparison of networks are still underexplored. Especially when it comes to the comparison of weighted networks, which is an important task in several areas, such as biology and biomedicine, there is a lack of efficient visualization approaches. With the availability of affordable high-quality virtual reality (VR) devices, such as head-mounted displays (HMDs), the research field of immersive analytics emerged and showed great potential for using the new technology for visual data exploration. However, the use of immersive technology for the comparison of networks is still underexplored. With this work, we explore how weighted networks can be visually compared in an immersive VR environment and investigate how visual representations can benefit from the extended 3D design space. For this purpose, we develop different encodings for 3D node-link diagrams supporting the visualization of two networks within a single representation and evaluate them in a pilot user study. We incorporate the results into a more extensive user study comparing node-link representations with matrix representations encoding two networks simultaneously. The data and tasks designed for our experiments are similar to those occurring in real-world scenarios. Our evaluation shows significantly better results for the node-link representations, which is contrary to comparable 2D experiments and indicates a high potential for using VR for the visual comparison of networks.
Lucas Joos, Sabrina Jaeger-Honz, Falk Schreiber, Daniel A. Keim, Karsten Klein 0001
IEEE Trans. Vis. Comput. Graph.2