Demo Data from EDBT 2026 / reviewers in the wild / expert
Chenhao Ni
dblp:312/1170 · also Chen-hao Ni
· DBLP profile ↗
6ranked-venue papers
1as first author
6since 2021 · last 2026
0000-0002-3528-968XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 2 · 2 since 2021Computer networks · 2 · 2 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Edge and fog computing · 44% Network optimization and economics · 44% Cellular and mobile networks · 13% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
transfer learning in reinforcement learning |
1.0 | 1 | 2026 | Transfer Reinforcement Learning for Resource Allocation in Mobile Edge Computing Systems: A Survey · IEEE Trans. Serv. Comput. 2026 |
Edge and fog computing
mobile edge computing |
1.0 | 1 | 2026 | Transfer Reinforcement Learning for Resource Allocation in Mobile Edge Computing Systems: A Survey · IEEE Trans. Serv. Comput. 2026 |
Network optimization and economics
resource allocation |
1.0 | 1 | 2026 | Transfer Reinforcement Learning for Resource Allocation in Mobile Edge Computing Systems: A Survey · IEEE Trans. Serv. Comput. 2026 |
Cellular and mobile networks
resource scheduling |
0.3 | 1 | 2026 | Transfer Reinforcement Learning for Resource Allocation in Mobile Edge Computing Systems: A Survey · IEEE Trans. Serv. Comput. 2026 |
Methods — techniques the papers use, named apart from their topics
transfer learning · 2.0deep reinforcement learning · 2.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Transfer Reinforcement Learning for Resource Allocation in Mobile Edge Computing Systems: A SurveyabstractEdge intelligence capitalizes on heterogeneous edge resources to empower artificial intelligence–driven applications while mitigating dependence on centralized cloud infrastructures. In mobile edge computing (MEC) systems, resource scheduling constitutes a latency-critical task within inherently dynamic environments. Deep reinforcement learning (DRL) has been widely employed to address this challenge, as it enables agents to derive task-specific policies through continual interactions with the environment. Nevertheless, MEC environments exhibit substantial heterogeneity, and the relative importance of various resource types may fluctuate as the system evolves, thereby altering task objectives. Consequently, agents often necessitate retraining across new domains, the process that is computation ally intensive and time inefficient. To surmount these challenges, transfer reinforcement learning (TRL) has emerged as a promising paradigm that facilitates the transfer of agents' acquired knowledge from the source domain to the target domain. To the best of our knowledge, this is the first comprehensive survey dedicated to TRL applications in MEC systems. Specifically, we first elucidates the foundational principles of TRL, encompassing problem formulation and DRL methodologies. Subsequently, we systematically reviews and critically analyzes existing research on TRL and its applications in MEC systems. Finally, we discuss persistent technical limitations and delineates promising avenues for future exploration. Chenhao Ni, Xiangjie Kong 0001, Guojiang Shen, Wail Al-Asad, Geyong Min |
IEEE Trans. Serv. Comput. | 1 |
| 2025 | Novel Approach of Vehicular Cooperative Communication Based on Strategy of Interval Type-2 Fuzzy Logic and Cooperative GameabstractAs an important branch of the Internet of Things (IoT), vehicular networks play a crucial role in the construction of intelligent transportation systems. However, due to the rapid movement of vehicles and signal obstruction, achieving high- quality and low-latency communication in vehicular networks remains a significant challenge. To address this issue, this paper proposes a novel data communication method based on interval type-2 fuzzy logic and cooperative game theory. Firstly, interval type-2 fuzzy logic is utilized to infer vehicle stability, thereby selecting high-quality backbone nodes. Concurrently, the memory and forgetfulness functions of the Gated Recurrent Unit are employed to retain critical data packets. Subsequently, a greedy algorithm and cooperative game theory model are used to describe the behavior of vehicles in Roadside-to-Vehicle (R2V) communication and Vehicle-to- Vehicle (V2V) communication, respectively. This approach encourages backbone nodes to cooperate and serve other vehicles based on a benefit function. Experimental results demonstrate that the proposed method excels in terms of transmission delay, coverage range, and data packet delivery success rate. Jie Zhang 0077, Chenhao Ni, Ting Zhang 0009, Xingru Jiang |
IEEE Trans. Sustain. Comput. | 4 |
| 2024 | Energy Consumption Optimization of UAV-Assisted Traffic Monitoring Scheme With Tiny Reinforcement LearningabstractUnmanned Aerial Vehicles (UAVs) can capture pictures of road conditions in all directions and from different angles by carrying high-definition cameras, which helps gather relevant road data more effectively. However, due to their limited energy capacity, drones face challenges in performing related tasks for an extended period. Therefore, a crucial concern is how to plan the path of UAVs and minimize energy consumption. To address this problem, we propose a multi-agent deep deterministic policy gradient-based (MADDPG) algorithm for UAV path planning (MAUP). Considering the energy consumption and memory usage of MAUP, we have conducted optimizations to reduce consumption on both fronts. Firstly, we define an optimization problem aimed at reducing UAV energy consumption. Secondly, we transform the defined optimization problem into a reinforcement learning problem and design MAUP to solve it. Finally, we optimize energy consumption and memory usage by reducing the number of neurons in the hidden layer of MAUP and conducting fine-grained pruning on connections. The final simulation results demonstrate that our method effectively reduces the energy consumption of UAVs compared to other methods. Xiangjie Kong 0001, Chenhao Ni, Gaohui Duan, Guojiang Shen, Sajal K. Das 0001 |
IEEE Internet Things J. | 2 |
| 2024 | New Method of Edge Computing-Based Data Adaptive Return in Internet of VehiclesabstractEdge computing technology can be used to the Internet of Vehicles (IOV) to solve the mobile characteristics of vehicles and the limited communication range between roadside units and vehicles. New method of edge computing-based data adaptive return in IOV is proposed in this article. The transmission strategy can be determined by adaptive estimating the vehicle movement, the amount of data returned, the maximum transmission delay, and effective life of link. And the factors, such as speed, direction, and position of the vehicles, are comprehensively considered and these factors can be measured by the stability effect value when adaptive designing the auxiliary transmission strategy. At the same time, greedy selection method is used when constructing the data return link, and the neighbor node as the relay node with the maximum stability and efficiency value is chosen. Our experimental results show our method in terms of performance on transmission delay and packet delivery rate is better than other ones. Degan Zhang 0001, Jie Zhang 0077, Chenhao Ni, Ting Zhang 0009, Pengzhen Zhao, Wen-miao Dong |
IEEE Trans. Ind. Informatics | 3 |
| 2023 | New method of vehicle cooperative communication based on fuzzy logic and signaling game strategy
Degan Zhang 0001, Chenhao Ni, Jie Zhang 0077, Ting Zhang 0009 |
Future Gener. Comput. Syst. | 2 |
| 2022 | A Novel Edge Computing Architecture Based on Adaptive Stratified Sampling
Degan Zhang 0001, Chenhao Ni, Jie Zhang 0077, Ting Zhang 0009, Hao-Ran Yan |
Comput. Commun. | 2 |