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Daniel Bershatsky

dblp:312/6446 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2024
0000-0001-8917-8187ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Efficient and distributed learning · 82% Deep learning architectures and training · 18%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning
memory-efficient training
1.222023
Few-bit Backward: Quantized Gradients of Activation Functions for Memory Footprint Reduction · ICML 2023
Survey on Efficient Training of Large Neural Networks · IJCAI 2022
Machine learning › Deep learning architectures and training
backpropagation
0.712023
Few-bit Backward: Quantized Gradients of Activation Functions for Memory Footprint Reduction · ICML 2023
Machine learning › Efficient and distributed learning › communication compression
gradient quantization
0.712023
Few-bit Backward: Quantized Gradients of Activation Functions for Memory Footprint Reduction · ICML 2023
Machine learning › Efficient and distributed learning › distributed training
communication-efficient training
0.612022
Survey on Efficient Training of Large Neural Networks · IJCAI 2022
Machine learning › Efficient and distributed learning
distributed training
0.612022
Survey on Efficient Training of Large Neural Networks · IJCAI 2022
GPUs and heterogeneous computing › multi-GPU computing
multi-GPU training
0.212022
Survey on Efficient Training of Large Neural Networks · IJCAI 2022

Methods — techniques the papers use, named apart from their topics

piecewise-constant approximation · 0.7dynamic programming · 0.7
YearPublicationVenuePosition
2024 Federated privacy-preserving collaborative filtering for on-device next app prediction
Albert Sayapin, Gleb Balitskiy, Daniel Bershatsky, Alexandr Katrutsa, Evgeny Frolov, Alexey A. Frolov, Ivan V. Oseledets, Vitaliy Kharin
User Model. User Adapt. Interact.3
2023 Few-bit Backward: Quantized Gradients of Activation Functions for Memory Footprint Reduction
abstract
Memory footprint is one of the main limiting factors for large neural network training. In backpropagation, one needs to store the input to each operation in the computational graph. Every modern neural network model has quite a few pointwise nonlinearities in its architecture, and such operations induce additional memory costs that, as we show, can be significantly reduced by quantization of the gradients. We propose a systematic approach to compute optimal quantization of the retained gradients of the pointwise nonlinear functions with only a few bits per each element. We show that such approximation can be achieved by computing an optimal piecewise-constant approximation of the derivative of the activation function, which can be done by dynamic programming. The drop-in replacements are implemented for all popular nonlinearities and can be used in any existing pipeline. We confirm the memory reduction and the same convergence on several open benchmarks.
Georgii S. Novikov, Daniel Bershatsky, Julia Gusak, Alex Shonenkov, Denis Dimitrov, Ivan V. Oseledets
ICML2
2022 Survey on Efficient Training of Large Neural Networks
abstract
Modern Deep Neural Networks (DNNs) require significant memory to store weight, activations, and other intermediate tensors during training. Hence, many models don’t fit one GPU device or can be trained using only a small per-GPU batch size. This survey provides a systematic overview of the approaches that enable more efficient DNNs training. We analyze techniques that save memory and make good use of computation and communication resources on architectures with a single or several GPUs. We summarize the main categories of strategies and compare strategies within and across categories. Along with approaches proposed in the literature, we discuss available implementations.
Julia Gusak, Daria Cherniuk, Alena Shilova, Alexandr Katrutsa, Daniel Bershatsky, Xunyi Zhao, Lionel Eyraud-Dubois, Oleh Shliazhko, Denis Dimitrov, Ivan V. Oseledets, Olivier Beaumont
IJCAI5