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Seongjean Kim

dblp:313/1254 · DBLP profile ↗
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5ranked-venue papers
1as first author
5since 2021 · last 2025
0009-0002-4473-5677ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 5 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
5 papers
Geometric modeling and processing · 37% Image and video processing · 29% Computer animation and physical simulation · 24%
Artificial intelligence
2 papers
Generative modeling · 57% 3D vision · 43%
Human-computer interaction and pervasive computing
2 papers
Immersive interaction · 100%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
human mesh recovery
0.912025
Domain Crossover Non-Rigid Registration for 3D Human Meshes · ACM Multimedia 2025
Image and video processing
motion estimation
0.912025
MBTI: Masked Blending Transformers with Implicit Positional Encoding for Frame-rate Agnostic Motion Estimation · ICCV 2025
Geometric modeling and processing › registration
non-rigid registration
0.912025
Domain Crossover Non-Rigid Registration for 3D Human Meshes · ACM Multimedia 2025
Geometric modeling and processing
shape registration
0.912025
Domain Crossover Non-Rigid Registration for 3D Human Meshes · ACM Multimedia 2025
Machine learning › Generative modeling › generative adversarial network
conditional GAN
0.612022
A Brand New Dance Partner: Music-Conditioned Pluralistic Dancing Controlled by Multiple Dance Genres · CVPR 2022
Machine learning › Generative modeling
generative adversarial network
0.612022
A Brand New Dance Partner: Music-Conditioned Pluralistic Dancing Controlled by Multiple Dance Genres · CVPR 2022
Computer animation and physical simulation › motion synthesis › human motion synthesis
dance generation
0.612022
A Brand New Dance Partner: Music-Conditioned Pluralistic Dancing Controlled by Multiple Dance Genres · CVPR 2022
Computer animation and physical simulation
motion synthesis
0.612022
A Brand New Dance Partner: Music-Conditioned Pluralistic Dancing Controlled by Multiple Dance Genres · CVPR 2022
Image and video processing › motion analysis
dance analysis
0.522025
Permission to Dance: An End-to-End Dance Enhancement System from Dance Capture to Analysis · ACM Multimedia 2025
DanceMimic: Awaken Your Dancing Instinct through a Real-time Dance Imitation Capture System · ACM Multimedia 2024
Visual content generation and editing
3d content creation
0.312025
Domain Crossover Non-Rigid Registration for 3D Human Meshes · ACM Multimedia 2025
Audio and music processing
music-conditioned generation
0.212022
A Brand New Dance Partner: Music-Conditioned Pluralistic Dancing Controlled by Multiple Dance Genres · CVPR 2022

Methods — techniques the papers use, named apart from their topics

motion capture · 3.3transformer · 2.0multi-view projection · 1.7diffusion model · 1.7deep feature transfer · 1.7dance enhancement · 1.7auto-regressive network · 1.1masked blending · 0.9implicit positional encoding · 0.9
YearPublicationVenuePosition
2025 MBTI: Masked Blending Transformers with Implicit Positional Encoding for Frame-rate Agnostic Motion Estimation
Jungwoo Huh, Yeseung Park, Seongjean Kim, Jungsu Kim
ICCV3
2025 Permission to Dance: An End-to-End Dance Enhancement System from Dance Capture to Analysis
abstract
In this demonstration, we present Permission to Dance, an end-to-end dance enhancement system designed to capture, enhance, and analyze user's dance performance. Our system consists of a dance capture module, a dance enhancement module, and a dance feedback module. Using the system, users can acquire their dance data in an enhanced version, followed by textual feedback on how to achieve better dance performance. The demonstration video is available at https://youtu.be/lFw7Xic48KU
Jungsu Kim, Jungwoo Huh, Yeseung Park, Seongjean Kim, Jeongwook Choi, Sanghoon Lee 0001
ACM Multimedia4
2025 Domain Crossover Non-Rigid Registration for 3D Human Meshes
abstract
Non-rigid registration is essential for reconstructing dynamic and incomplete 3D human meshes, yet traditional methods often fail to achieve robust alignment in the sequence of high-motion deformations and missing geometry. We propose a domain crossover non-rigid registration (DCNRR) framework that addresses these challenges by effectively transferring informative features from 2D image space into the 3D mesh domain of three key stages: multi-view projection, hierarchical non-rigid registration, and topology-consistent completion. In the first stage, multi-view projections are used to extract 2D joint locations and deep features, which guide deformation in the 3D space. In the second stage, hierarchical joint priors and deep features collaboratively guide mesh alignment, enabling more accurate deformation in distal regions and complex poses. In the final stage, we apply a diffusion-based completion process in UV coordinates to reconstruct incomplete surface normals and refine missing mesh areas with topological consistency. Our approach achieves highly detailed and perceptually accurate mesh deformation. To validate our approach, we evaluate performance on a newly constructed dynamic human motion (DHM) dataset, as well as public datasets. Our method demonstrates state-of-the-art results in both geometric accuracy and stability, showing particular robustness in dynamic and incomplete mesh sequences.
Kyungjune Lee, Seongjean Kim, Hoseok Tong, Hyucksang Lee, Seongmin Lee 0002, Weisi Lin, Ping An 0001, Sanghoon Lee 0001
ACM Multimedia2
2024 DanceMimic: Awaken Your Dancing Instinct through a Real-time Dance Imitation Capture System
Seongjean Kim, Jungwoo Huh, Yeseung Park, Jungsu Kim, Sanghoon Lee 0001
ACM Multimedia1
2022 A Brand New Dance Partner: Music-Conditioned Pluralistic Dancing Controlled by Multiple Dance Genres
abstract
When coming up with phrases of movement, choreographers all have their habits as they are used to their skilled dance genres. Therefore, they tend to return certain patterns of the dance genres that they are familiar with. What if artificial intelligence could be used to help choreographers blend dance genres by suggesting various dances, and one that matches their choreographic style? Numerous task-specific variants of autoregressive networks have been developed for dance generation. Yet, a serious limitation remains that all existing algorithms can return repeated patterns for a given initial pose sequence, which may be inferior. To mitigate this issue, we propose MNET, a novel and scalable approach that can perform music-conditioned pluralistic dance generation synthesized by multiple dance genres using only a single model. Here, we learn a dancegenre aware latent representation by training a conditional generative adversarial network leveraging Transformer architecture. We conduct extensive experiments on AIST++ along with user studies. Compared to the state-of-the-art methods, our method synthesizes plausible and diverse outputs according to multiple dance genres as well as generates outperforming dance sequences qualitatively and quantitatively.
Jinwoo Kim 0005, Heeseok Oh, Seongjean Kim, Hoseok Tong, Sanghoon Lee 0001
CVPR3